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Thread: News - Bethesda chalks up Fallout New Vegas sales

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    News - Bethesda chalks up Fallout New Vegas sales

    5 million and counting for the epic RPG.
    Read more.

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    Re: News - Bethesda chalks up Fallout New Vegas sales

    5 million pending returns.
    Quote Originally Posted by Agent View Post
    ...every time Creative bring out a new card range their advertising makes it sound like they have discovered a way to insert a thousand Chuck Norris super dwarfs in your ears...

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    Lovely chap dangel's Avatar
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    Re: News - Bethesda chalks up Fallout New Vegas sales

    Well it would of gone back hadn't

    a: people fixed the bugs themselves

    b: despite it's myriad of technical flaws the game's fab.
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    HEXUS.gaming Steven W's Avatar
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    Re: News - Bethesda chalks up Fallout New Vegas sales

    Quote Originally Posted by dangel View Post
    Well it would of gone back hadn't

    a: people fixed the bugs themselves

    b: despite it's myriad of technical flaws the game's fab.
    agree with that. Apparently, with this news, is news of a patch that should iron stuff out.

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    Lovely chap dangel's Avatar
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    Re: News - Bethesda chalks up Fallout New Vegas sales

    Quote Originally Posted by Steven W View Post
    agree with that. Apparently, with this news, is news of a patch that should iron stuff out.
    Let's hope so!

    Maybe hexus should round up some of the brilliant mods out for it now? Just an idea
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    Comfortably Numb directhex's Avatar
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    Re: News - Bethesda chalks up Fallout New Vegas sales

    I am pleased that there's a NV version of the mod More Where That Came From. Whose bright idea was it to make a game 3x bigger, with less music?

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    Lovely chap dangel's Avatar
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    Re: News - Bethesda chalks up Fallout New Vegas sales

    Quote Originally Posted by directhex View Post
    I am pleased that there's a NV version of the mod More Where That Came From. Whose bright idea was it to make a game 3x bigger, with less music?
    TBH I turn it off most of the time but yeah it's a good thing that more choice can be added
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    Re: News - Bethesda chalks up Fallout New Vegas sales

    I've not had the radio on funnily enough (24+ hrs in), got bored after listening to the station with Mr Vegas on it.
    Might have to get a radio mod so I stop singing #I don't want to set the wooorld on fiiiiire# in my head continually!

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    Editable... jimbouk's Avatar
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    Re: News - Bethesda chalks up Fallout New Vegas sales

    Got it for the PS3, can't say I've noticed any bugs yet but I'm a bit bored of it already having only played it for a couple of hours. It also looks pretty poor, like going back a good number of years in terms of visuals. It may be epic but it doesn't seem to have the same appeal as something like GTA4 which looks great, plays great, and has a compelling story line to keep you interested.

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    Re: News - Bethesda chalks up Fallout New Vegas sales

    It looks the same as Fallout3 which was poor when that came out, but that's not all Fallout is so I forgive it
    I played F3 on PS3 and am playing NV on PC though, so for me the visuals have improved hugely

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    Re: News - Bethesda chalks up Fallout New Vegas sales

    Quote Originally Posted by dangel View Post
    Well it would of gone back hadn't

    a: people fixed the bugs themselves

    b: despite it's myriad of technical flaws the game's fab.
    Hey, don't get me wrong, it's a great game, just the rate of crashing is beyond a joke and shouldn't exist in a sequel of such a renowned title (especially since the engine is basically the same, which is largely the same as Oblivions). Bethesda's modifications of Gamebryo should be getting more stable over time, not less.
    Quote Originally Posted by Agent View Post
    ...every time Creative bring out a new card range their advertising makes it sound like they have discovered a way to insert a thousand Chuck Norris super dwarfs in your ears...

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    Lovely chap dangel's Avatar
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    Re: News - Bethesda chalks up Fallout New Vegas sales

    Quote Originally Posted by aidanjt View Post
    Hey, don't get me wrong, it's a great game, just the rate of crashing is beyond a joke and shouldn't exist in a sequel of such a renowned title (especially since the engine is basically the same, which is largely the same as Oblivions). Bethesda's modifications of Gamebryo should be getting more stable over time, not less.
    Crashing wasn't even the worst of it for some - corrupt save games after ~10 hours of play was far worse. It was an utter mess at US launch, marginally better at UK and the hoops I had to jump through ere plain silly. I'm currently running the launcher in compatibility mode (or it crashes) and used the dll fix to avoid 10fps when near any NPC. Last weekend's play is still marred by the odd CTD - after many hours though - and stuttering as you pan around.
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    Re: News - Bethesda chalks up Fallout New Vegas sales

    Anyway here's the new patch notes:

    Steam News announces the release of a new patch for Fallout: New Vegas to update Obsidian's recently released RPG sequel to version 1.1.1. Here are the change notes.

    Companions now show up as waypoints on the map
    Companions will always fast travel with you, unless told to wait or sent away
    Fix: DLC error/save corruption
    Fix: Stuttering with water effects
    Fix: Severe performance issues with DirectX.
    Fix: Controls temporarily disabled after reloading Cowboy Repeater while crouched
    Fixed crash using the Euclid C-Finder while having the Heave Ho perk
    Fix: Entering the strip after Debt Collector causes crash and autosave corruption
    Fix: Using Mojave Express dropbox can cause DLC warnings
    Fixed crash when buying duplicate caravan cards from a vendor in a single transaction
    Crafting menu should filter valid (bright) recipes to the top of the list
    Fix: Sitting down while looking down a weapon's ironsights leaves player control locked
    Fix: If a companion is knocked unconscious with broken limbs they stay broken on respawn
    Fix for varmint night scope effect persisting in kill cam
    Fix for giving companions armor that adds STR does not increase their carry weight
    Fix NPC Repair menu displays DAM as DPS
    Having NPC repair service rifle with forged receiver decreases CND
    Last edited by dangel; 10-11-2010 at 11:11 AM.
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    Banhammer in peace PeterB kalniel's Avatar
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    Re: News - Bethesda chalks up Fallout New Vegas sales

    Has it made a difference Dangel?

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    Re: News - Bethesda chalks up Fallout New Vegas sales

    Quote Originally Posted by kalniel View Post
    Has it made a difference Dangel?
    No idea, I get in trouble for playing New Vegas at work

    Might get a chance later at the weekend but it does sound like they've tackled the known issues - water was a known performance killer and I suppose they never suspected they'd need to test a DirectX game on er.. DirectX.
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    Re: News - Bethesda chalks up Fallout New Vegas sales

    "Companions now show up as waypoints on the map"

    Yey, thank f**k for that!

    not fixed the sex bot Caps bug yet then?
    □ΞVΞ□

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