Read more.5 million and counting for the epic RPG.
Read more.5 million and counting for the epic RPG.
HEXUS.net - undisputedly the UK's largest, best trusted and most influential PC technology enthusiasts resource
HEXUS.trust - the original, the best, the most trusted independent customer & retailer ratings
HEXUS.community - discussions, help, opinions & news
HEXUS.gaming - Own The Competition!
HEXUS.lifestyle - Digital Home buying advice, help, news & entertainment
DVdoctor.community - discussions, help, opinions & news for video editors
I've not had the radio on funnily enough (24+ hrs in), got bored after listening to the station with Mr Vegas on it.
Might have to get a radio mod so I stop singing #I don't want to set the wooorld on fiiiiire# in my head continually!
Got it for the PS3, can't say I've noticed any bugs yet but I'm a bit bored of it already having only played it for a couple of hours. It also looks pretty poor, like going back a good number of years in terms of visuals. It may be epic but it doesn't seem to have the same appeal as something like GTA4 which looks great, plays great, and has a compelling story line to keep you interested.
It looks the same as Fallout3 which was poor when that came out, but that's not all Fallout is so I forgive it![]()
I played F3 on PS3 and am playing NV on PC though, so for me the visuals have improved hugely![]()
Hey, don't get me wrong, it's a great game, just the rate of crashing is beyond a joke and shouldn't exist in a sequel of such a renowned title (especially since the engine is basically the same, which is largely the same as Oblivions). Bethesda's modifications of Gamebryo should be getting more stable over time, not less.
Crashing wasn't even the worst of it for some - corrupt save games after ~10 hours of play was far worse. It was an utter mess at US launch, marginally better at UK and the hoops I had to jump through ere plain silly. I'm currently running the launcher in compatibility mode (or it crashes) and used the dll fix to avoid 10fps when near any NPC. Last weekend's play is still marred by the odd CTD - after many hours though - and stuttering as you pan around.
Anyway here's the new patch notes:
Steam News announces the release of a new patch for Fallout: New Vegas to update Obsidian's recently released RPG sequel to version 1.1.1. Here are the change notes.
Companions now show up as waypoints on the map
Companions will always fast travel with you, unless told to wait or sent away
Fix: DLC error/save corruption
Fix: Stuttering with water effects
Fix: Severe performance issues with DirectX.
Fix: Controls temporarily disabled after reloading Cowboy Repeater while crouched
Fixed crash using the Euclid C-Finder while having the Heave Ho perk
Fix: Entering the strip after Debt Collector causes crash and autosave corruption
Fix: Using Mojave Express dropbox can cause DLC warnings
Fixed crash when buying duplicate caravan cards from a vendor in a single transaction
Crafting menu should filter valid (bright) recipes to the top of the list
Fix: Sitting down while looking down a weapon's ironsights leaves player control locked
Fix: If a companion is knocked unconscious with broken limbs they stay broken on respawn
Fix for varmint night scope effect persisting in kill cam
Fix for giving companions armor that adds STR does not increase their carry weight
Fix NPC Repair menu displays DAM as DPS
Having NPC repair service rifle with forged receiver decreases CND
Has it made a difference Dangel?
No idea, I get in trouble for playing New Vegas at work
Might get a chance later at the weekend but it does sound like they've tackled the known issues - water was a known performance killer and I suppose they never suspected they'd need to test a DirectX game on er.. DirectX.
"Companions now show up as waypoints on the map"
Yey, thank f**k for that!
not fixed the sex bot Caps bug yet then?
□ΞVΞ□
There are currently 1 users browsing this thread. (0 members and 1 guests)