Read more.Valve drops massive Counter-Strike: Source patch.
Read more.Valve drops massive Counter-Strike: Source patch.
A slight note, a massive patch (bigger than this one...) was released last year i think when they did extensive beta testing, didnt like it that much but adapted.
Noticed this update last night, went to play a match and we were all suprised mostly by the crosshair ( i have mine really small). The game mechanics have essentially been changed , crouching and spraying actually works now... WHY!?It should take skill not prayers to win .
The crosshair is a good addition, still getting used to it but i like how they have added everything in the menu so its an easy gui to change the crosshair, the dynamic movement helps me (well its annoying at the minute) with my shots as it gives me a brief reminder if ive been shooting to many rounds and need to drop back and stuff.
Famas has had accuracy improved aswell as the burst fire improvement so id love to see how well that does as i am pretty solid with the famas .
The new thing where you can see if players have a defuse or not is all right but a bit unnecessary as no one really looks to see who has a defuse as well you are talking on a voip if its a serious team.
More graphic updates for like the hud (bit more noticeable but also more annoying with the bloody shaded areas...) and when buying stuff it shows more icons on the side e.g. buying armour you now see armour appear on the right briefly to show you bought it.
Nice to see Valve are still trying but tbh i see it more of a way to try and coast all hardened css players to slowly make a switch to GO when it comes out. Hopefully they dont add many other things in the future that can have a serious affect
Hicks12 hardened CSS players are the players that couldn't hack 1.6 because "it was too hard", as far as I can see this is dumbing the game down even more.
The developers are dumbing their games down more and more for easy sales. We will never see a proper fps game like CS 1.6 ever again.
wow they have messed this game up now, after all the years of play I may as well throw it in the bin and start again. Feels like a new game and not in a good way, Valve making too many changes to fast as ususal. They need to give gradual updates, not huge game changing updates.
CS: S has a real bad problem, it always has had and this problem is what has held it back... Valve and their updates.
□ΞVΞ□
these updates have been fed into the beta for awhile now and tested there before launching them into the full version, 1.6 was and still is a really good tactical game the bar was put so high i don't think anything will ever come close.
The problem is those eye bleeding graphics Flash477 describes are part of the reason that it was such a great game and no game will be like it again. The lack of physics and very simple textures mean it is a very fluid game, you are not tripping over barrels all the time or having opponents blend into the background. This basically means that if you want to do well at the game reaction speeds and movement are key. It games like CSS and MW2 etc you are always tripping over stuff and getting blocked by various things and struggling to discern things because there is so many textures. This takes the pressure of reaction times and movement.
Obviously everyone says that they don't want to play CS 1.6 because "it makes their eyes bleed". But that is ultimately what makes it hard and also what makes it brilliant. It's also why there will never be another game like it.
Always been a fan of CS, played 1.3 to 1.6 at a premier level as clan leader of Delusional. Never really got into CS: S myself, just couldn't get a feel for it.
Just found an old old CS video of mine - http://www.youtube.com/watch?v=FJrk1oW4r5U
but you are missing so much by not play ing CS:S
like this...
http://www.youtube.com/watch?v=EUQXc...er_profilepage
□ΞVΞ□
Never realised bots was "premier level".
There are currently 1 users browsing this thread. (0 members and 1 guests)