Read more.Adobe allegedly abandoning Flash player on mobile browsers.
Read more.Adobe allegedly abandoning Flash player on mobile browsers.
Good. If adobe pushes for HTML5 on mobile, then desktop will benefit from killing off flash, as well.
As I said earlier, as a former, experienced Flash developer, all I can say is "YAY!"
Wouldn't say good.
Good would be putting effort in making the HTML5 tools better.
This is bad because there are people who've made an investment in Flash, which won't be able to fully realise it. So what if it runs dog slow, people should be carrotted on to a better platform! Not forced. I'm sure there are some tasks which Flash is still a much better bet than HTML5 for, and will probably continue to be the case for the next short while.
So I don't care if they stop investment in the dev tools, but to stop investment in the runtime is a bit of a pain for some I'd imagine.
throw new ArgumentException (String, String, Exception)
This is good news for consumers - maybe not so much for the businesses heavily invested in flash..but for end users? Brilliant news..IF Adobe really do push HTML5 strongly and develop the players (and ideally, compatibility layers to allow at least a selection of existing flash apps to run).
Flash has been a "dead duck" for a while IMO - plagued by performance issues for many years despite the recent improvements..any move away from it and towards a more standards driven approach is great news from my point of view.
Bet Steve Jobs is smiling in his grave!
Laptop CPU fans rejoice!
Nothing is going to waste really, there are more publication options for Flash than ever before. We're seeing a huge increase in requirements for Flash content. (And Adobe are still pushing AIR.)
And now there's 3D hardware acceleration with Molehill, so there're things like Unity gaming engine soon able to publish to Flash.
You were right Steve
You were right
Don't believe the hype.
HTML 5 is just as capable of being a CPU hog as flash is.
In many cases the same thing in HTML5 is actually more CPU intensive than the equivalent flash.
It's really only on Mac & linux where flash is slow.
I've yet to observe any examples of that.
I.e., the vast majority of mobile and embedded devices. And a hundred million odd PCs.
And flash isn't just slow, it sucks battery life like the proverbial whore, garden hose, and golf ball. And is a gigantic gaping security hole.
In recent times I have disagreed with you quite a bit Aidanjt...but today marks a new landmark in that I agree 100%
Even now on my modern Mac Air, booted into Windows 7..some flash comes on to my screen and the fans jump in to action. I close that browser and the fans turn themselves off.
Poorly coded HTML5 can be as bad as flash yes - but as yet i've not come across much of that..I look forward to the day when flash is truly relegated to history
It did a good job in it's day, but these days there are many many better alternatives.
As HTML5 becomes more prevalent I would expect to see far more badly coded examples than we have at the moment. Most HTML5 will be coded by real programmers at the moment, but there will be more that is put together by "designers" using third party tools which I suspect will produce horrible code. Just like there are good ways to do something in flash and some very bad ways to do exactly the same things.
I remember about 10 years ago when I did web stuff helping our Flash guy to optimise a site he was working on. And even though I had no idea about Flash at the time I managed to massively slim down his assets and speed up his code just because I had more of an idea how to create efficient code and how to re-use graphics and assets so they were only needed one.
throw new ArgumentException (String, String, Exception)
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