"Most" PC's...
So yeah, that 90% majority of office computers with single core intels and integrated GPU's.
Impressive.
"Most" PC's...
So yeah, that 90% majority of office computers with single core intels and integrated GPU's.
Impressive.
Current specs:
CPU: Intel i5 3570k Overclocked @ 4.6Ghz GPU: MSI Twin Frozr 7850 @ 1000Mhz Cooler: Arctic Cooling Freezer 13 RAM: 16Gb Corsair Vengeance 1600Mhz
Motherboard: Gigabyte GA Z77X-D3H
Im definitly biased towards PC gaming but I wouldn't say the current consoles are lame at all. Considering they have been going for 6+ years shows how good they actually are.
Consoles have the shelf life to allow devlopers to create brilliant game engines for them. Each console game is somehow improved try after try, whether they improve the coding, graphics engine or other fancy tricks to get the most out of it.. they do it amazingly.
Consoles ARE inferior to PC's but they are anything but lame.
My main gripe about consoles, other than the terrible ports they make for PCs, is the massive overuse of contextual controls: ie press X for pickup gun/drop gun/open door/vault obstacle/use turret/get behind cover/drink coffee.
They have to do this because of those godawful controllers console gamers seem to like, and then we as PC gamers get lumbered with crappy mechanics that you wouldn't DREAM of including in a PC-designed game.
That and the graphics have to be dumbed down most of the time, and run at pretty mediocre res to boot (but my telly is so big! Sigh: Dot Pitch). Consoles have done considerable damage to the quality of PC games in my opinion. When you play a proper PC game after one of the ported games, you realise all the things you're missing and that otherwise ruin gameplay.
Down with the console!
1) They can't have the console drawing loads of power, this is a game console, it has to be somewhat sane.
2) Cooling a 7970 strapped to an 8 core CPU would be a nightmare and would probably lead to high failure rates like the original 360.
3) Sony normally sell at a loss, but they haven't completely lost the plot.
4) Where the hell do you even begin when your trying to put 4 billion transistor GPU with a TDP of 230 watts and 8 core cpu in the same package? AMD should be congratulated for getting what amounts to a 7850 into an APU and you should be happy too as it shows that the graphical power of future of APUs are about to make a massive jump in performance.
Last edited by grayg1; 13-03-2013 at 01:34 PM.
I hope this will lead to better PC games, other that the Ported crap we've had for years now !
I think this guy's comments are meant to stir up interest in the PS4. The idea that will be more powerful than PCs for years is laughable at best. Even modest graphics cards these days are equipped with 2GB of memory and many machines have at least 4GB of dedicated system memory. Eight gigabytes of shared memory sounds impressive, and for a console it is, but it doesn't eclipse even a mid-range box these days.
A man must have code -Bunk
this guy must be joking xD
My PC runs word and outlook as well as games - does the PS4?
Misleading/confusing words by the chap in the article but he does have a point although he's right and wrong.
The console does not have more raw CPU grunt than most new larger form factor PCs, it is actually a bit weak as the CPU cores are low end except there are 8 of them so its just well multi-threaded. Thanks to the solid GPU and good memory it's got more graphical ability than the majority of average general PCs in the wild but not the majority of recently built gaming PCs, although a full tower PC with i5/i7 and mid-high end graphics card would probably cost more so that's not entirely fair.
The key thing is that firstly the console hardware is more efficiently used, a greater % of it's theoretical grunt will be achieved thanks to the fast memory, known quantity predictable hardware, close to metal APIs and lean OS doing little in the background. Secondly the console targets gaming on the average TV which will be at best 1920x1080 and probably 32"+ large screen. The rules and requirements are a bit different when you are targeting mediocre resolution and low pixel density than when you are looking at games running on Eyefinity or smaller 2560x1440+ screens with much higher pixel density.
So PS4 not that fast, but used more efficiently and differently is capable of competing with a gaming PC's output for a few years.
Another aspect is that the 8GB of DDR5 RAM means,they could easily dedicated 3GB to 4GB of RAM to the GPU itself,so they could use relatively high resolution textures too.
And here we are again fighting the same battle Consoles vs PC. Blomberg got "amazed" by hearing 8GB of GDDR5, but those 8GB are shared memory. In this day and age shared memory shouldn't be something included in 'gaming consoles'. Anyway of course we will see some stunning graphics like we did with "Uncharted 2". But then again the developers are starting to focus more on consoles. *Sigh* I don't want to see developers porting stuff from consoles to PC again :/.
Blomberg went full retard.
One should never go full retard.
It does not matter if it has shared memory though. It has MORE memory bandwith than a desktop HD7870 graphics card. CPUs use dual channel 64 bit memory controllers with DDR3 on PCs,so the shared RAM in the PS4 is not a limitation at all. They have more than enough bandwidth for the parts they are using.
The shared memory is a great idea,as it means the developers can dynamically allocate more RAM as they see fit.
The PS3 did not use shared memory,like the XBox360,and it ended up a limitation.
On top of this GCN has another advantage as it supports X86 addressing with a unified address space for both the CPU and GPU.
They can also use the compute abilities of the GCN based GPUs to supplant the CPU in certain situations.
Last edited by CAT-THE-FIFTH; 12-03-2013 at 06:11 PM.
Yes, with APUs, shared memory is a feature not a hindrance. But since it generates such negative from some people I can understand PR wanting to call it unified addressing or similar. It really is ideal for gaming consoles since there's no need to be loading textures etc over a slow PCI-e bus.
Don't get all the negativity about the PS4. Yes it's another console with that means (no user mods, gamepads, etc.) it is by far the most powerful one ever made. 8GB of GDDR5 was a major surprise.
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