Page 1 of 2 12 LastLast
Results 1 to 16 of 22

Thread: News - Microsoft IllumiRoom: a must-have Xbox 720 peripheral?

  1. #1
    HEXUS.admin
    Join Date
    Apr 2005
    Posts
    31,709
    Thanks
    0
    Thanked
    2,073 times in 719 posts

    News - Microsoft IllumiRoom: a must-have Xbox 720 peripheral?

    IllumiRoom extends your video game screen to the rest of the room. Check out the new video.
    Read more.

  2. #2
    Senior Member watercooled's Avatar
    Join Date
    Jan 2009
    Posts
    11,478
    Thanks
    1,541
    Thanked
    1,029 times in 872 posts

    Re: News - Microsoft IllumiRoom: a must-have Xbox 720 peripheral?

    Certainly an interesting concept, but I doubt it will come cheap. That, and I don't know many people who have their room set up so perfectly i.e. TV against a flat wall directly perpendicular to viewer with a coffee table and adequate distance between them.

  3. #3
    mutantbass head Lee H's Avatar
    Join Date
    Dec 2003
    Location
    M28, Manchester
    Posts
    14,204
    Thanks
    337
    Thanked
    671 times in 580 posts
    • Lee H's system
      • Motherboard:
      • MSI Z370 Carbon Gaming
      • CPU:
      • Intel i7 8700K Unlocked CPU
      • Memory:
      • 16 GB Corsair Vengeance 3200 LPX
      • Storage:
      • 250GB 960 EVO + a few more drives
      • Graphics card(s):
      • 6GB Palit GTX 1060 Dual
      • PSU:
      • Antec Truepower 750W Modular Blue
      • Case:
      • Corsair 600T White Edition
      • Operating System:
      • Windows 10 PRO
      • Monitor(s):
      • 27" Asus MX279H & 24" Acer 3D GD245HQ + the 3D glasses
      • Internet:
      • Virgin Media

    Re: News - Microsoft IllumiRoom: a must-have Xbox 720 peripheral?

    Remember the kinect videos? They had people playing games with proper motion detection and what comes to the market...

    A scaled back 'fisher price' edition of the technology.

    I bet this will be the same is just a bit like the philips Ambx technology when it's released
    Last edited by Lee H; 29-04-2013 at 03:11 PM.

  4. #4
    Senior Member watercooled's Avatar
    Join Date
    Jan 2009
    Posts
    11,478
    Thanks
    1,541
    Thanked
    1,029 times in 872 posts

    Re: News - Microsoft IllumiRoom: a must-have Xbox 720 peripheral?

    I was thinking along those lines TBH.

  5. #5
    Senior Member
    Join Date
    Aug 2011
    Posts
    464
    Thanks
    2
    Thanked
    30 times in 23 posts
    • Bagpuss's system
      • Motherboard:
      • Gigabyte Z390 Aorus Pro Wi-Fi
      • CPU:
      • Intel i9-9900K
      • Memory:
      • 32GB Corsair Vengeance RGB Pro DDR4 3400
      • Storage:
      • Gigabyte 512GB NVMe SSD, Crucial 1Tb NVMe SSD, 6Tb Seagate 7200
      • Graphics card(s):
      • EVGA 2080 Black Edition
      • PSU:
      • Corsair 850 RMx 850 Gold
      • Case:
      • Fractal Meshify C Copper Front Panel
      • Operating System:
      • Windows 10
      • Monitor(s):
      • LG UK850 27in 4K HDR Freesync/Gsync
      • Internet:
      • Three Mobile 4G Unlimited Data (35-45Mbit)

    Re: News - Microsoft IllumiRoom: a must-have Xbox 720 peripheral?

    NO.........just stop it FFS, all I want is a box and a controller and play the damn game.

    All this crap like Kinnect, now this, sums up everything that's wrong with the Xbox brand today.

  6. Received thanks from:

    Saracen (30-04-2013)

  7. #6
    Registered+
    Join Date
    Aug 2012
    Posts
    78
    Thanks
    2
    Thanked
    0 times in 0 posts

    Re: News - Microsoft IllumiRoom: a must-have Xbox 720 peripheral?

    Yet another thing I want and probably wont be able to afford

  8. #7
    Registered+
    Join Date
    Jun 2010
    Posts
    75
    Thanks
    0
    Thanked
    3 times in 3 posts

    Re: News - Microsoft IllumiRoom: a must-have Xbox 720 peripheral?

    This is very like a more advanced version of Philips Ambilight tech they use on their tvs.

    I can see a lawsuit coming shortly!

  9. #8
    Pseudo-Mad Scientist Whiternoise's Avatar
    Join Date
    Apr 2006
    Location
    Surrey
    Posts
    4,274
    Thanks
    166
    Thanked
    386 times in 233 posts
    • Whiternoise's system
      • Motherboard:
      • DFI LANPARTY JR P45-T2RS
      • CPU:
      • Q6600
      • Memory:
      • 8GB DDR2
      • Storage:
      • 5.6TB Total
      • Graphics card(s):
      • HD4780
      • PSU:
      • 425W Modu82+ Enermax
      • Case:
      • Silverstone TJ08b
      • Operating System:
      • Win7 64
      • Monitor(s):
      • Dell 23" IPS
      • Internet:
      • 1Gbps Fibre Line

    Re: News - Microsoft IllumiRoom: a must-have Xbox 720 peripheral?

    Quote Originally Posted by Lee @ SCAN View Post
    Remember the kinect videos? They had people playing games with proper motion detection and what comes to the market...

    A scaled back 'fisher price' edition of the technology.

    I bet this will be the same is just a bit like the philips Ambx technology when it's released
    As someone who works in 3D imaging tech, there's one big reason for this: reliability.

    While the underlying technology behind the Kinect/Primesense Carmine is relatively robust, you want to make sure that it works in 99.9% of environments because otherwise the product is a sure flop. To call it Fisher Price is a bit unfair, more like it makes less assumptions and only does exactly what it's supposed to do. You still have the same hardware underneath, but the applications are designed to make sure that people aren't disappointed when they try to play star wars and keep cutting their friend's head off in edge use-cases.

    The same will go for this. You need a projector, which is expensive to start with, and if your wall is either full of occlusions, is strongly absorbent to infrared or just doesn't respond well to the calibration then the experience will be less than amazing. If it ends up in living rooms, it's more likely to end up a bit like the ambient light televisions (as you say). Most of this is heavily gimmicked - I don't want to watch an out of focus movie on my wall, nor do I want to see the map extended outside my television - just buy a projector and a screen. What is really really cool, however, is the ability to send bullets out of the screen or highlight things out of your field of view.

    All the people saying this is a killer 720 feature are talking nonsense, you can do this with something capturing the video stream and a 360. https://research.microsoft.com/en-us...013_BJones.pdf, they actually cite Philips' technolgy.

    PS - note the Altoids tin, this is proper hackery, folks!

  10. #9
    Va Va Voom Lowe's Avatar
    Join Date
    Jul 2003
    Location
    Newcastle Under Lyme
    Posts
    6,748
    Thanks
    323
    Thanked
    359 times in 267 posts
    • Lowe's system
      • Motherboard:
      • Gigabyte Z97MX Gaming 5
      • CPU:
      • Intel i5 4690K
      • Memory:
      • 16GB Crucial Ballistix Tactical
      • Storage:
      • Crucial M550 256GB and 1TB spindle drive
      • Graphics card(s):
      • Palit Geforce GTX1080 Jetstream
      • PSU:
      • EVGA 600w
      • Case:
      • Coolermaster Silencio 352 m-ATX
      • Operating System:
      • Win 7/Mac OSX
      • Monitor(s):
      • 27" 1080p AOC, Oculus Rift CV1
      • Internet:
      • 200mb Virgin VIVID

    Re: News - Microsoft IllumiRoom: a must-have Xbox 720 peripheral?

    As a proof of concept I really like the idea, the gunshot 'wobble' effect I thought was really effective - and not least because my own living room would be pretty much perfect for this given a change of paint on the back wall.


  11. #10
    Anti-Viral Pleiades's Avatar
    Join Date
    Dec 2004
    Location
    Amongst barbarians
    Posts
    959
    Thanks
    1,839
    Thanked
    62 times in 50 posts
    • Pleiades's system
      • Motherboard:
      • MSI Z-97 Gaming 5
      • CPU:
      • 4690K @ 4GHz / Phanteks TC-12DX
      • Memory:
      • 16 GiB HyperX
      • Storage:
      • Sandisk 480GiB; Transcend M.2 256GiB; Velociraptor 300GB
      • Graphics card(s):
      • Sapphire Pulse RX580 8GiB
      • PSU:
      • BeQuiet Straight Power 800w
      • Case:
      • CoolerMaster HAF932
      • Operating System:
      • Win 10
      • Monitor(s):
      • AOC 31.5" WQHD 144Hz; Samsung 49" 9500 HDR UHD TV
      • Internet:
      • Virgin 100 Mibs

    Re: News - Microsoft IllumiRoom: a must-have Xbox 720 peripheral?

    This goes way beyond Ambilight (which I have on PC) and personally I love all these 'gimmicks' and innovations ;-)

    But the number of people who could realistically afford or have the correct room dimensions would seem to be relatively small (as a percentage of the console userbase) I'm guessing...

    But I love Ambx when it works, and this appears to be a real advance on that. Maybe it'll get Phillips back to supporting Ambilight on PC in competition (wishful thinking LOL)...
    ------------------

    Valar Morghulis

  12. #11
    Le Adder Noir CK_1985's Avatar
    Join Date
    Apr 2008
    Posts
    587
    Thanks
    35
    Thanked
    29 times in 24 posts
    • CK_1985's system
      • Motherboard:
      • Gigabyte GA-H87N-WiFi mini-ITX
      • CPU:
      • i5-4670K
      • Memory:
      • 8GB Corsair Vengeance 1600MHz
      • Storage:
      • 500GB Samsung 850EVO
      • Graphics card(s):
      • GeForce GTX660ti
      • PSU:
      • Silverstone Strider 450W SFX
      • Case:
      • Silverstone Sugo SG-05
      • Operating System:
      • Windows 10 Pro
      • Monitor(s):
      • Dell U2414H
      • Internet:
      • BT Infinity Fibre

    Re: News - Microsoft IllumiRoom: a must-have Xbox 720 peripheral?

    Some of the effects were very gimmicky - the 'full context' projection just looks disorientating, and the dual-shoot movie stuff was just plain silly.

    But the ones that worked - the 'context selective' and teh visual wobble in particular - looked fantastic. I also liked the blended effects at the end - the Portal section looked great!

    I hope this gains a bit of traction - if it can come down to a sensible price point, I think it would be fantastic fun to play around with. Might actually persuade me to buy an Xbox!
    "I want to be young and wild, then I want to be middle aged and rich, then I want to be old and annoy people by pretending that I'm deaf..."

    my Hexus.Trust

  13. #12
    Admin (Ret'd)
    Join Date
    Jul 2003
    Posts
    18,481
    Thanks
    1,016
    Thanked
    3,208 times in 2,281 posts

    Re: News - Microsoft IllumiRoom: a must-have Xbox 720 peripheral?

    "must have" peripheral?

    That's a joke, right?

  14. #13
    Seething Cauldron of Hatred TheAnimus's Avatar
    Join Date
    Aug 2005
    Posts
    17,168
    Thanks
    803
    Thanked
    2,152 times in 1,408 posts

    Re: News - Microsoft IllumiRoom: a must-have Xbox 720 peripheral?

    Quote Originally Posted by Saracen View Post
    "must have" peripheral?

    That's a joke, right?
    It's the post Wii world.

    The Wii I think stunned MS and Sony, they were still firmly in the mindset of graphics, graphics, graphics, sound was all the mattered.

    Then came along this disruptive little thing, it became the must have Christmas gift for many people, be they gamers who fondly remembered nintendo, or people with not yet teenagers. On launch day it was a friday, I turned up about 4 hours late for work, rather drunk, to be taken to the pub to drink more by my boss, because i'd got a second Wii.

    They were a currency!

    Suddenly the casual gaming market took note, the DS lite did quite well too, then the iPhone/iPad came along and invented casual gaming completely. The downside was that it had become a volume game. Churn out something relatively high quality, but you must get half a million plus users to begin to break even. The big software houses who obviously are not as efficient as the small bedroom/startup teams did not like this.

    Something that can go in at a premium above these low margin games would be welcome.

    The Wii had won praise from Daily Mail / Guardian types because apparently it was healthy, you weren't sat on the sofa any more, so the idea of the Kinect and PS Move look bloody good to them. It is also kinda cheap to develop for, most of the work for the Kinect dance game is covered in the skeletal tracking library, I'd imagine the songs are licensed on a per sale basis too.

    This is just the next extension of that kind of thing, making games which are really quite striking when seen at an in store display, no focus on gameplay at all, as that doesn't help sell to the casual types.

    It is an odd, sad, race to the bottom. But it also makes sense from the console producers point of view. The last generation were bad from their side. Really bad. Expensive to produce, and priced with no real upselling. Now you can have the Xbox 8 basic, which will make you feel like you shop at poundland, next to the much shiner premium with the 'must have' features that look impressive in store. Yet the core fan group will just by the basic saying that they don't want those stupid things.

    I would be very surprised if MS produced these extra features at anything approaching cost price, where as the basic console probably will be.

    So that is why we have this horrible things, a 'casual gaming race to the bottom' fuelled by up selling potential.
    throw new ArgumentException (String, String, Exception)

  15. #14
    Senior Member Blademrk's Avatar
    Join Date
    Jul 2006
    Location
    Cardiff
    Posts
    1,108
    Thanks
    20
    Thanked
    17 times in 17 posts
    • Blademrk's system
      • Motherboard:
      • ASUS Sabertooth
      • CPU:
      • Intel Core I5
      • Memory:
      • Corsair 8 Gb
      • Graphics card(s):
      • onboard Intel Graphics (for now)
      • PSU:
      • Corsair
      • Operating System:
      • Win 10
      • Monitor(s):
      • 22" Dell & 20" DELL 2005w
      • Internet:
      • 32mb/sec Sky BB

    Re: News - Microsoft IllumiRoom: a must-have Xbox 720 peripheral?

    I like the bullet/explosion extrusion and the off screen tracking markers (which I think could be somewhat useful), the dimming (overhead) lights on the racing sim also looked pretty effective.

    I thought the bullet wobble (where the room pulsed with each shot) could be a bit annoying (or cause motion sickness), and the furniture occlusion a bit pointless.

    I see this as a feature (like the original Kinect) designed for the larger US living rooms rather than the small bedrooms which our consoles usually call home.
    Feel Free to add me to your Raptr, XFire, XBL or PSN Friend List
    My Steam Profile - Hexus Steam Community


  16. #15
    Admin (Ret'd)
    Join Date
    Jul 2003
    Posts
    18,481
    Thanks
    1,016
    Thanked
    3,208 times in 2,281 posts

    Re: News - Microsoft IllumiRoom: a must-have Xbox 720 peripheral?

    Quote Originally Posted by TheAnimus View Post
    It's the post Wii world.

    The Wii I think stunned MS and Sony, they were still firmly in the mindset of graphics, graphics, graphics, sound was all the mattered.

    Then came along this disruptive little thing, it became the must have Christmas gift for many people, be they gamers who fondly remembered nintendo, or people with not yet teenagers. On launch day it was a friday, I turned up about 4 hours late for work, rather drunk, to be taken to the pub to drink more by my boss, because i'd got a second Wii.

    They were a currency!

    Suddenly the casual gaming market took note, the DS lite did quite well too, then the iPhone/iPad came along and invented casual gaming completely. The downside was that it had become a volume game. Churn out something relatively high quality, but you must get half a million plus users to begin to break even. The big software houses who obviously are not as efficient as the small bedroom/startup teams did not like this.

    Something that can go in at a premium above these low margin games would be welcome.

    The Wii had won praise from Daily Mail / Guardian types because apparently it was healthy, you weren't sat on the sofa any more, so the idea of the Kinect and PS Move look bloody good to them. It is also kinda cheap to develop for, most of the work for the Kinect dance game is covered in the skeletal tracking library, I'd imagine the songs are licensed on a per sale basis too.

    This is just the next extension of that kind of thing, making games which are really quite striking when seen at an in store display, no focus on gameplay at all, as that doesn't help sell to the casual types.

    It is an odd, sad, race to the bottom. But it also makes sense from the console producers point of view. The last generation were bad from their side. Really bad. Expensive to produce, and priced with no real upselling. Now you can have the Xbox 8 basic, which will make you feel like you shop at poundland, next to the much shiner premium with the 'must have' features that look impressive in store. Yet the core fan group will just by the basic saying that they don't want those stupid things.

    I would be very surprised if MS produced these extra features at anything approaching cost price, where as the basic console probably will be.

    So that is why we have this horrible things, a 'casual gaming race to the bottom' fuelled by up selling potential.
    Solid argument, beautifully precis'd.

    Maybe (read that as probably) I'm in the minority that thinks a well-designed game features primarily on gameplay, and that even graphics and sound are only relevant to the extent that they enhance gameplay, and that this kind of tech is really a device looking for a reason to exist rather than a natural genesis from gameplay needs.

    Just because we can do something doesn't mean we should. Personally, 3D TV falls into that category - the times when it genuinely adds to the "experience", the immersion in a program, is (IMHO) minimal, and the drive for 3D is an attempt to sell the tech by pure marketing. It may well be a successful drive, though.

  17. #16
    Registered+
    Join Date
    Nov 2012
    Location
    York
    Posts
    71
    Thanks
    0
    Thanked
    6 times in 6 posts
    • Meowdance's system
      • Motherboard:
      • P8Z68-V PRO/GEN3
      • CPU:
      • 3570k @ 4.8Ghz
      • Memory:
      • 8GB Corsair
      • Storage:
      • 250GB SSD / 2TB HDD
      • Graphics card(s):
      • MSI GTX670 PE
      • PSU:
      • Corsair GS800
      • Case:
      • NZXT Hades
      • Operating System:
      • Win 7 64bit
      • Monitor(s):
      • BenQ XL2411T

    Re: News - Microsoft IllumiRoom: a must-have Xbox 720 peripheral?

    Immersion? Maybe. Looks incredibly distracting to me.

Page 1 of 2 12 LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •