Read more.Plus details of the Xbox One used games policy is given in a new Microsoft Q&A.
Read more.Plus details of the Xbox One used games policy is given in a new Microsoft Q&A.
So, XBOX 1 will support Used games ?
I may be missing something here but I have a stack of games on Steam and Starcraft 2 WOL + HOtS and Diablo 3.
It's not as if I can "loan" those to a friend, or even sell them on.
Why are people getting upset over this??
“Offline gaming is not possible after these prescribed times until you re-establish a connection, but you can still watch live TV and enjoy Blu-ray and DVD movies.”
it's not a games console. It's just a privacy snitch. There's absolutely no call to disable single-player gaming capability just because it can't get online within a certain period.
This device is out of the fight before it even climbed into the ring.
Saracen (07-06-2013)
Junk, too many backward steps from Microshoft on this one, Most of my friends are also going to give this Xbox a miss.
Not only that but a copy of a PC game with a couple of exceptions wont cost you £45 that you pay for a console game
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crossy (07-06-2013)
That's you. I won't use Steam because of these issues and others. And I won't buy an XBox One for the same reason .... among others.
I've bought hundreds of games over the years. Every single one I can lend, or sell, if I wish as they're on-disc.
Part of why MS say a connection is needed is "and to see if you have acquired new games, or resold, traded in, or given your game to a friend”. I say, none of your damn business, MS, and I don't need ANY game or gaming console badly enough to put up with online snooping from MS, or to be prepared to only be able to play games I've bought and paid for if Steam "validate" it.
I'm not "upset" about it. I'm just not going to do it. Ever. If you are willing to do it, fine. Most people, I suspect, are. Not me.
and if you read the EULA of these games , you are in fact renting a service allowing to enjoy the content and you don't own anything other than the physical media the content is supplied on.
I don't agree.
Suppose I've got 10 games on an XBox One. If I want to sell or lend one, it has to be connected to do it, so a handshaking system could temporarily disable it locally on mine, enable it on the friends, and then lock it on mine if and only if it gets the "enabled" handshake from the remote. Otherwise, the temp lock defaults back to off. Transfer is then assured.
But, if I don't want or get the loan back for three months, I don't need to connect every day to verify that, because I can only sell. give or lend when I'm online to do it.
Besides, not everybody want to sell, give or lend games anyway. They just want to play, and in my case, play offline. My current XBox has NEVER been used for any online play. I just buy games, and play them, locally and offline.
CK_1985 (07-06-2013)
Massive fail by the Xbox team here. As above, no need for such an online presence. Shame because I prefer the Xbox controllers but I won't be getting the Xbox One as it stands -whether I get the ps4 or stick with the Xbox 360 remains to be seen.
I am one of the few people that does read EULAs .... and contracts, and trading T&C's. That argument has three flaws. First, none of the games I've checked say that. Second, a friend is a copyright lawyer, but he also runs a small software company. I had one of his products for a review, and his EULA was quite restrictive. So I asked him about it, pointing out that I don't get to read the EULA until after I've bought and paid for the software, so what about the "ticket" principle? Does he think that his restrictions are legally binding? His answer ... we don't know, and won't until a case goes through the courts, up to the end of any appeals process and (at that time) it had not. But, he said, it can't do any harm to bung them in. There have been a couple of famous cases about EULAs, not necessarily even about software, or about customised business software, but they've been on business to business contracts, negotiated in advance, where the buyer certainly has sight of the EULA before agreeing the contract.
And third, EULA restrictions are subject to over-riding consumer laws, so one grey area is over reasonableness. For instance, a court might (presumably would) hold a EULA as being able to prevent a buyer hacking the code, modifying it a bit and selling it as their own, and it'd be a copyright breach anyway. You don't "own" the code in that sense, just the media. But that same court might well hold that attempting to prevent a buyer from selling the goods on, as used, disc and all, is not reasonable. We won't know until such a case travels the court process. Last time I looked, none had.
Many companies, over the years, have attempted to put all sorts of restrictions into contracts, and quite a few have been thrown out as unenforceable. So, even if such a term is in a EULA, it does not necessarily mean it is enforceable. Consumer law very directly tackles that, and you'll also see clauses in most contracts pointing out that if any individual terms is held unenforceable, the rest of the contract still applies, precisely because of that possibility.
EDIT: The ticket principle derives from a very well-known consumer law case, where exclusion of liability was printed on the back of the ticket for (IIRC) a beach deck chair. But you don't get the ticket entitling you to the chair until you've already paid for it, by which time, it's too late to unilaterally impose conditions on a contract, because the contract is already formed. Thus, the exclusions don't apply .... and the council renting the chair were liable when the punter sat on it, and it collapsed underneath him. If you buy software, when do you, a consumer, get to read the EULA? After you open the sealed packet, after buying it.
It's not the loaning aspect it's the once a day online check.
I was really looking forward to the new generation of consoles, but that has killed it for me.
I never sell my games on (I'm a bit of a collector, I've still got all my games for every system I've had going back to the ZX Spectrum).
And while I have an Internet connection, I'm also aware of how buggy it can be (a speed check shows I'm getting ~6mb/sec but video can still be choppy). My router drops frequently (I've only just swapped to BT from the post office and I still get regular disconnects with my new router so it's probably either the quality of the line or contention in my area).
The thought of not being able to play any of my XBOne games because my net connection has quit on me is enough to give pause. I mean, I used to take my console (PS1/2) on holiday with me when I had a caravan in Aberystwyth, there'd be little point in doing that with an XBOne, no internet connection = no games.
tbh, I'd prefer if they didn't allow game trading and got rid of the online check or returned to the disc check that the 360 does for installed games.
And I'd hate to think what happens if 10-20 years down the line I want to play any of those games after the authentication servers goes offline...
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