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Big, beastly, and heralding promise of GeForce-beating performance.
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Big, beastly, and heralding promise of GeForce-beating performance.
This is a very good reason i'll only go for AMD GPUs. They innovate and become no.1 for GPUs quickly. Nvidia is going to need to go overtime with the 800 series next year to impress me and the world.
you know Nvidia held back their 800 series cause their was no competition at the time. the Titan was suppose to be the 680.
I paid $200 for my Radeon 5770, 5 years ago. I can still play the latest games at 60fps at max settings at 1080p (PayDay 2, GRID 2, for example), and I can play even the most demanding of games like BF3 and SC: Blacklist at 30fps at mid settings at 1080p.
It's because these days, unlike 5 years ago, it isn't just the GPU that counts for gaming performance. It's now almost 50/50, half of the performance is from the GPU, and the other half is the CPU, and I have an AMD Athlon II X4 620 @ 2.6ghz. Just download Open Hardware Monitor and graph your CPU and GPU loads on 3D intensive applications. You'll notice that your framerate doesn't start to dip below max until one of them reaches near 100% load. And it is often the CPU that is the bottleneck for me in these new games, reacing 100% load on all four cores, while my GPU can happily chug along at 75% load.
Sorry but no you cannot.
Just finished watching the AMD presentation and am now hoping Mantle takes off in a big way.
Mantle does sound awesome. A super fast API thats open to all GPU's is what PC gaming needs.
Take note nVidia * O P E N * to the whole industry.
When can we expect reviews?
Unfortunately AMD's Linux drivers (both open and closed) have been plagued with major problems and hamstrung performance. I'll have to keep on passing, unfortunately. Maybe this will change some decade, but I wont hold my breath.
No Price...means they plan to charge as much as they can get. 6-700$ (Only announced cheaper cardp rices)
No Crossfire connection. Guess I missed something here?
Spent half of conference on sound? They haven't heard of creative labs?
Compared to Nvidia card is cheap looking (Not that I would say no to one)
Watched the conference online. An hour late starting. Also by the sound of the crowd they should have given out a few more free drinks
Missed the end of conference (Fell asleep, was just too "exciting")
Aside from the fanboy Nvidia comment above which is just a stupid comment, the idea of CPU and GPU being a 50% split evenly is just ridiculous. You can play all (maybe excluding Crysis 3) on an i3 with the biggest GPU you can find. The amount of performance increase you will see between that and an i5/i7 is so minimal you may as well consider it negligable.
Just waiting for AMD to refresh the FM2+ socket so that they can actually offer a decent motherboard that can provide the performance from the rest of the components onboard. Lets hope the new boards and new GPUs will see AMD rise to the fore again.
creative labs drivers are amoungst the worst I have ever used - windows 8 ones are using the VISTA drivers recertified - with all the failures those drivers have.
no crossfire? don't know which picture your looking at but the solder points for the CF are obvious on the 290X.
sound of the crowd given out more free drinks? did you skip the PS4 demo and xbox demo then?
Why the nvidia fan club even bother looking I will never know. They will always try and slate it. They need as Ati if they didn't have could you imagine the prices then. Nvidia cards are already stupidly priced. Not all of us are named Rockefeller or Rothschild with a few million in the bank.
Are nvidia cards any good, of cause they are but they need the competition.
Mantle does sound exciting, so long as the performance & stability is there. Anything that distances Microsoft and their control of DirectX from gaming has got to be a good thing! If Mantle is truly cross-platform, maybe Valve's vision of Linux being the future of gaming might be right :)
Another interesting thing to come out of the AMD presentation is their focus on hardware positional audio. I've always thought that the emphasis on visuals at the virtual exclusion of audio in games in recent years was a lost opportunity.