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It's been too difficult to amalgamate all the different data reporting methods, it seems.
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Read more.Quote:
It's been too difficult to amalgamate all the different data reporting methods, it seems.
The fact it was "UK" and "games download" meant it was bound to be inaccurate.
The only possible games download chart that could be close to accurate would be a world-wide one.
Get steam numbers, add what... 15-20%? done!
The download charts would only ever be inaccurate and never a true reflection of the market or trends.
The top 10 downloads for the month will more than likely be 24 hour flash sales, while new releases are reduced to positions further down the line. Can't imagine any brand wanting to use this as a way to promote their game... "Great we're 11th".
We are also missing out on the sales data of "indie" titles which would be a large number of the sales in the month.