Results 1 to 6 of 6

Thread: News - Oculus VR acquires Xbox 360 joypad designers, Carbon Design

  1. #1
    HEXUS.admin
    Join Date
    Apr 2005
    Posts
    31,709
    Thanks
    0
    Thanked
    2,073 times in 719 posts

    News - Oculus VR acquires Xbox 360 joypad designers, Carbon Design

    The hardware designers are already working on multiple unannounced projects with Oculus VR.
    Read more.

  2. #2
    Senior Member
    Join Date
    Jun 2004
    Location
    Kingdom of Fife (Scotland)
    Posts
    4,991
    Thanks
    393
    Thanked
    220 times in 190 posts
    • crossy's system
      • Motherboard:
      • ASUS Sabertooth X99
      • CPU:
      • Intel 5830k / Noctua NH-D15
      • Memory:
      • 32GB Crucial Ballistix DDR4
      • Storage:
      • 500GB Samsung 850Pro NVMe, 1TB Samsung 850EVO SSD, 1TB Seagate SSHD, 2TB WD Green, 8TB Seagate
      • Graphics card(s):
      • Asus Strix GTX970OC
      • PSU:
      • Corsair AX750 (modular)
      • Case:
      • Coolermaster HAF932 (with wheels)
      • Operating System:
      • Windows 10 Pro 64bit, Ubuntu 16.04LTS
      • Monitor(s):
      • LG Flattron W2361V
      • Internet:
      • VirginMedia 200Mb

    Re: News - Oculus VR acquires Xbox 360 joypad designers, Carbon Design

    Facebook's Oculus VR has just announced its latest move in progressing its Oculus Rift VR headset to a polished final consumer product. It has acquired hardware designer Carbon Design, the group behind the Microsoft Xbox 360 controller design.
    Damn.

    I don't know whether the 360's controller is a "classic design", but I find it really comfortable. I bought a (second hand) PS3 controller for my Android tablet (for Dead Trigger) and I honestly wanted to throw it out of the window after 15 minutes use.

    Career status: still enjoying my new career in DevOps, but it's keeping me busy...

  3. #3
    Senior Member
    Join Date
    Aug 2003
    Posts
    6,587
    Thanks
    0
    Thanked
    246 times in 208 posts

    Re: News - Oculus VR acquires Xbox 360 joypad designers, Carbon Design

    I am sure I've mentioned this before, but I have both the 360 and the PS3 controller, and it's the PS3 that I use most of the time on my PC. I think a major reason is that I primarily use a controller for the d-pad, and find that aspect much better on the PS3 controller.

  4. #4
    Senior Member
    Join Date
    Oct 2006
    Location
    Coventry, United Kingdom, United Kingdom
    Posts
    342
    Thanks
    4
    Thanked
    7 times in 7 posts
    • kellyharding's system
      • Motherboard:
      • MSI B550M Mortar
      • CPU:
      • AMD Ryzen R5 3600
      • Memory:
      • 16Gb Geil
      • Storage:
      • 1TB WD Blue NVMe SSD, 2x 480GB SATA SSD, 4Tb WD BLack HDD, 2x Hiitachi 2Tb HDD
      • Graphics card(s):
      • Gigabyte WindForce GTX 970
      • PSU:
      • BeQuiet! System Power 700W
      • Case:
      • Thermaltake Core V21
      • Operating System:
      • Windows 10 Pro 64Bit
      • Monitor(s):
      • Acer 23", Samsung SM2343BW, NEC 1970nxp
      • Internet:
      • EE 70Mbps

    Re: News - Oculus VR acquires Xbox 360 joypad designers, Carbon Design

    Having both 360 and PS3 controllers, I find the 360 one much better, my hands ache a lot less with it compared to the PS3 controller.
    Desktop MSI B550M Mortar, Ryzen 5 3600, 16GB DDR4 3200, 1Tb NVMe SSD, 2x480GB SATA SSD, 4Tb + 2x2Tb HDD, 3x monitors, Windows 10 Pro 64bit
    Server MSI Z170A Gaming M7, Intel i7-6700K, 16Gb DDR 2400, 120Gb SATA SSD, 1Tb WD Black HDD, 4x 4Tb HDD in RAID5


  5. #5
    Senior Member
    Join Date
    Mar 2009
    Location
    Manchester
    Posts
    1,733
    Thanks
    61
    Thanked
    142 times in 111 posts
    • Percy1983's system
      • Motherboard:
      • Gigabyte x570 Aorus Pro
      • CPU:
      • AMD 5900x + Cooler Master Nepton 140XL
      • Memory:
      • 64GB (4x16GB ) Corsair Vengence 3200mhz @ 3600mhz CL16
      • Storage:
      • 1tb SP US75 Boot + Fast 4tb SP XS70 + Slow Raid 0 4tb (2tbx2) with 100gb NVME cache
      • Graphics card(s):
      • RX6800 16GB (XFX SWFT 319)
      • PSU:
      • 875w Thermaltake Toughpower XT
      • Case:
      • Thermaltake Level 10 GT Snow Edition
      • Operating System:
      • Windows 11 Pro 64bit
      • Monitor(s):
      • 24" Acer UHD x2
      • Internet:
      • Vodafone

    Re: News - Oculus VR acquires Xbox 360 joypad designers, Carbon Design

    Quote Originally Posted by kellyharding View Post
    Having both 360 and PS3 controllers, I find the 360 one much better, my hands ache a lot less with it compared to the PS3 controller.
    Same here, the DS3 is basically the same as the original PS controller from 1994.

    Yes the d pad is better but the rest is just shocking and causes aches and pains after short use, I have been ruined y the 360 controller, what an odd idea designing it to fit nicely in your hands.

  6. #6
    Senior Member
    Join Date
    Aug 2003
    Posts
    6,587
    Thanks
    0
    Thanked
    246 times in 208 posts

    Re: News - Oculus VR acquires Xbox 360 joypad designers, Carbon Design

    *Shrug*. I can use it hours at a time without any pain. Perhaps hand size comes into play. In fairness the 360 controller do not cause any pain either, but it feels a bit bigger than I'd ideally like. For me it goes like this:

    D-pad -> PS3
    Triggers -> 360
    Analogue stick -> Tie

    And since the games I play is more suited to the d-pad and do not use heavy use of triggers it's a bit of a non-brainer for me.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •