Read more.The PC edition will get a 60fps frame rate, SLI support and resolution support up to 4K.
Read more.The PC edition will get a 60fps frame rate, SLI support and resolution support up to 4K.
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I'm pretty sure that the game's capped at the 60fps. I'm sure I read that somewhere in the last week or so.
If they (Nvidia) are promoting SLI for this game...it better damn well work flawlessly.
I was planning to buy the PS4 now this changes everything.
Wow, 60fps? Amazing, so the company that will happily tell you that they make the fastest cards in the world willalso tout a game that is artificially constrained to not take advantage of performance of them? I suppose subsidising crappy porting is one way to sell new cards.
It's absolute bull**** that they market these as features..
-4k resolution support should be a STANDARD in all games released in 2014 and beyond
-60 fps is the bare minimum, and caps are stupid as heck.
-All the other "features" like more shadows, lights, and screen space reflections are to expect from a game on PC
-Graphics options? Really? If a game didn't have graphics options, i would return it instantly (and 7 is not enough, i mean most engines have support for much more natively)
This game looks to be a ****ty PC port, like most other games released recently (looking at you, Ubi****)
Chill out buddy. Unless I'm reading the article wrong doesn't Nvidia just state that those are the enhancements over the console versions? So what's the problem. They aren't making out that those points are huge features, just stating what the game has - and well, they aren't making it are they? Surely its Konami that build in the features, Nvidia are just stating it.
I agree with what you are saying to a degree, but to call it a crap port on the basis of some statements seems a bit like jumping the gun.
JP
Hang on. What framerate will this game run at on consoles then? I played Ground Zeroes on my ps4 and it seemed to play very smooth, consistently. I felt like it was around 60fps. Maybe I got that really wrong?
I know that.. But I always play my pc games at 60fps, so I'm used to the feel of it There are a few console games that strive for more than 30fps (yes, only a few ). And Ground Zeroes really felt like it was at least close to 60fps when I played it on my ps4. After a little searching, I've seen that it generally does run at 60fps on the ps4. And that The Phantom Pain is also targeting 60fps for the ps4 So it's definitely not a pc exclusive thing.
Now I'm wondering if they're locking it at 60fps for the pc. That would be a bad thing to do..
Cant wait, but Im sure we can manage better then 60fps by now
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