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UE4 developer and modder CryZENx says DX12 gives the demo a significant boost.
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Read more.Quote:
UE4 developer and modder CryZENx says DX12 gives the demo a significant boost.
I'd be really interested to see the difference between nvidia and AMD cards using DX12, particularly gtx 970 v Radeon 390 and what improvement has been made over DX11.
Since DX12 is a low-level API, it should have a close-to-metal access to GPU resources but the limitation/ low performance will be down to memory & Bus Speed. I think the 390 will still win.
While it's cool it isn't very useful to show off the dx12 boost using a system more powerful than 99% of pc gamers.
On my test haswell i7+980ti, it ran at 160fps with dips to high 90s in DX11, and 120 with dips to 70 (54 lowest) in DX12. That said, some effects didn't seem to work properly in DX11 mode, resuting in bizarre lense flare effects. Not quite what I was expecting!
This happened with DirectX 10 aswell. I remember waiting for games to appear for ages and ages and can only remember a few. Is it possible that we'll be waiting a long time before DirectX 12 will start being used, if at all? Sorry if I've missed things that make it obvious that DX12 is going to be used everywhere.Quote:
Microsoft has given us a new toy but there are no batteries in the box…
I am actually working on a game that will have DX12 Enabled in UE4
I get around 72-108FPS on 290x 1150@1600 at 1440p
eyy GG
own3d 980ti with OC...
Harsh, but fair.
Yeah it was a bit, but that was a really stupid post. And now that I think about it, I fear I / we may have been trolled... ah well :-)
Can't wait to see what the performance differences are in real games (and how they vary by CPU and GPU). I'm actually hoping for minor gains because I'd prefer to stick with Windows 7!
Is awesome this directx , check this video "DirectX-12-Demo von Final Fantasy 15 (Build 2015)" on youtube.