Read more.And Nintendo joins the Vulkan API creator Khronos Group.
Read more.And Nintendo joins the Vulkan API creator Khronos Group.
100% agree with them open standards that work across multiple platforms are the way forward IMO.
Pardon my ignorance, but aren't these kind of low-level API's only really of interest to folks either doing action games on mobile, or those developing game frameworks? I remember being told some time ago that all the "proper" games development these days uses one of the many game engines, Source; Frostbyte; etc.
Second thing, while I applaud the idea of open standards for this kind of thing (mainly because I'm assuming it'll make decent porting a lot easier), anything Apple-y seems to be missing from that support list. Now is that because they just haven't got around to it (yet), or is Apple playing their "my way or the highway" gambit again.
On the downside, DX12 has the backing of Microsoft and their wallet to assist with development and support. Vulcan does not.
Many games are made from scratch, especially in the indie scene. Instead of "engines" they grab together a bunch of specific libraries for various parts and build it themselves. Vulkan would be one of those libraries.
Likewise, game engines also use these graphics libraries. So you want UE4 to be Vulkan forward, rather than DX12 forward, for example. But that is up to the engnine maintainers.
Vulkan has the monetary backing of a lot of companies, including Microsoft.
Nice to see that they forget to mention that DirectX12 is also multi-vendor
Good to see Valve and Nintendo backing this as well as AMD. nVidia apparently is already actively developing for Vulkan too. I hope more open source stuff takes off, I'm tired of all the proprietary stuff floating around. It's ridiculous to rely on one company (ie: Microsoft for DX development) for something we depend on.
Why would valve have interest in which gaming API is open source? It's not like they have an alternative platform to wi.... wait.
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I wouldn't say Microsoft support is a plus. From what I have seen they aren't awful, but if you have experienced the awesome support on an IBM big iron box you realise just how meh getting MSDN is in comparison.
I make it a choice of AMD, Intel and Nvidia. Triple vendor isn't that impressive compared to, basically, everyone.
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