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Thread: Use your own airsoft gun in FPS games with a RAIL GUN controller

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    Use your own airsoft gun in FPS games with a RAIL GUN controller

    Interesting new Kickstarter project gets a quarter way to its $100K goal in one week.
    Read more.

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    Re: Use your own airsoft gun in FPS games with a RAIL GUN controller

    it's not so wow, maybe in time.

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    Re: Use your own airsoft gun in FPS games with a RAIL GUN controller

    cant beat the BF3 simulator from the gadget show a few years back, now that was quality :-)

    https://www.youtube.com/watch?v=nQR49JGySTM

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    Re: Use your own airsoft gun in FPS games with a RAIL GUN controller

    Copycatting Namco's Guncons !

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    Re: Use your own airsoft gun in FPS games with a RAIL GUN controller

    and not accurate.... look at it the video. totally precision that is!!!!

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    Re: Use your own airsoft gun in FPS games with a RAIL GUN controller

    Sadly, it's IMU based. Inherent in IMU-only technology are two major flaws: drift (yaw drift in particular), and lack of position tracking. Drift can be somewhat compensated for using a 3-axis magnetometer, but this is a LOT harder in practice than in theory due to the surprising variability in the local geomagnetic field (both natural changes in magnitude and orientation, and distortion from nearby objects and powered cables). Position tracking for MEMS IMUs is a total non-starter, the integral accumulation of error from both the accelerometer and gyroscope (because of sensor fusion, you can't take the two in isolation) mean dift on the orders of meters per second. Not going to happen. Position tacking is needed because you don't just spin your gun around a point, you move it from the hip, to the shoulder, to your eye. Without position tracking, you can do no kinematic aiming, and must rely on the on-screen reticule for ALL aiming.

    While 5-6 years ago this would be tolerable, we're months away from having very low cost robust high-volume optical tracking available (Oculus' Constellation, Valve/HTC's Lighthouse) which solve both the drift and positional tracking issues. This device will be obsolete as soon as those become available (and similarly, will be immediately and obviously inadequate for VR as soon as someone tries it and realises their gun doesn't move around with them).

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    Re: Use your own airsoft gun in FPS games with a RAIL GUN controller

    this is really good. i already tried this..

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    Re: Use your own airsoft gun in FPS games with a RAIL GUN controller

    It won't fit on my M41-A Pulse Rifle..... How am I supposed to play Aliens: Colonial Marines if it won't fit on the accurate weapon???!!!

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    Re: Use your own airsoft gun in FPS games with a RAIL GUN controller

    I like the look of this, being some that previously took part in airsoft...how suitable / reliable it will be is another question...

    Quote Originally Posted by mocksy13 View Post
    this is really good. i already tried this..
    Really, you have already tried something that has only just been announced...
    Quote Originally Posted by TAKTAK View Post
    It didn't fall off, it merely became insufficient at it's purpose and got a bit droopy...

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