Read more.Redstone will offer scaling values between 100 and 450 per cent.
Read more.Redstone will offer scaling values between 100 and 450 per cent.
My partner recently bought an ASUS T300 Chi, and its high resolution coupled with the small screen size means that the text scaling needs to be set quite a bit above 100% for comfortable reading - resulting in very blurry text on some older applications. Hopefully this will fix all of that.
Not sure if anyone else is getting this, but if I stream or watch video on my second screen while playing a game full screen on monitor 1, W10 stutters badly...
I think myself and Microsoft have a different understanding of what an open ecosystem is.![]()
Open as in Windows can end up on pretty much any class of device, I'd've thought. Contrasting itself to the iOS ecosystem (and to a lesser extent consoles?), where the OS vendor also tightly controls the specs of the hardware running the OS. If you're writing an iOS app you pretty much know the full extent of possible hardware specs it has to address. If you're writing a Windows app you don't have those constraints.
WHY CAN'T THEY JUST GIVE US A ****ING CUSTOM SLIDER LIKE THEY DID IN 8?
Instead of insisting "we know best" what size I want my ****ing icons!
well we don't what do they prefer
At least Microsoft is attacking the "scaling nicely to the native resolution of the display" problem with Windows 10.
Compare that to Apple Mac OS X's "screw it, render to a higher resolution and downsample" methodology - works nicely at @2x, but if you want 1.5x (as any sane 13-15" laptop user would want) you're screwed.
@scaryjim, Wouldn't that be an open hardware ecosystem then and not, as Microsoft put it, an open Windows ecosystem, not that it matters as i was just poking fun of Microsoft's worldview.![]()
Last edited by Corky34; 11-01-2016 at 01:55 PM. Reason: Changed and 2 an
The obviously meant open as in they can read all your information.![]()
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