Microsoft outlines progress and plans for Windows 10 and DX12
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Toggling V-Sync, G-Sync, FreeSync, multi-GPU, HDR all coming to Windows PC UWP.
Read more.
Re: Microsoft outlines progress and plans for Windows 10 and DX12
One thing that isn't bound to change, however, is the necessity to buy UWP applications in the Windows/Xbox Store. I'm not a fan of that, but only time will truly tell, if that will be an issue. While games on Steam have a lot of discounts often the price will still be higher than boxed copies ...or at 3rd party key stores such as GMG, G2A etc. Talking of Steam and keys, I wonder if Microsoft will add the possibility of redeeming keys purchased elsewhere?
Re: Microsoft outlines progress and plans for Windows 10 and DX12
"An important enhancement headed to Windows 10 and Xbox One users via DirectX 12 is HDR support."
The xbone is only equipped with hdmi 1.4, so how will HDR be supported?
Re: Microsoft outlines progress and plans for Windows 10 and DX12
I've got too much traction with steam now (941 games and counting). It would take something exceptional for me to move now. I've tried other stores like GMG but always come back to steam. This just seems way to late for me.
Re: Microsoft outlines progress and plans for Windows 10 and DX12
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Originally Posted by
azrael-
One thing that isn't bound to change, however, is the necessity to buy UWP applications in the Windows/Xbox Store.
Well, they list RotTR as a UWP application, yet I have it via steam. Obviously, going forward Microsoft may (will) try to make exclusivity deals......
Re: Microsoft outlines progress and plans for Windows 10 and DX12
They've tried to push their store for a while now if I'm not mistaken, let's see if exclusives will get it to take off.....my guess is they'll cave in eventually and let stuff onto other platforms.
Re: Microsoft outlines progress and plans for Windows 10 and DX12
Re: Microsoft outlines progress and plans for Windows 10 and DX12
Quote:
Originally Posted by
azrael-
One thing that isn't bound to change, however, is the necessity to buy UWP applications in the Windows/Xbox Store. I'm not a fan of that, but only time will truly tell, if that will be an issue. While games on Steam have a lot of discounts often the price will still be higher than boxed copies ...or at 3rd party key stores such as GMG, G2A etc. Talking of Steam and keys, I wonder if Microsoft will add the possibility of redeeming keys purchased elsewhere?
I don't like UWP & I hope it fails, but you already don't need to get them from Windows Store. They can be downloaded from any website that hosts/sells/develops them and installed without issue.
Of course, finding a site willing to cripple their storefront by selling UWPs may be a bit of a challenge.
Re: Microsoft outlines progress and plans for Windows 10 and DX12
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Originally Posted by
shaithis
Well, they list RotTR as a UWP application, yet I have it via steam. Obviously, going forward Microsoft may (will) try to make exclusivity deals......
I presume you have the win32 version, not UWP. UWP versions will probably need to be bought/redeemed in the store sadly.
Re: Microsoft outlines progress and plans for Windows 10 and DX12
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Originally Posted by
GregglesB
The xbone is only equipped with hdmi 1.4, so how will HDR be supported?
Maybe they'll hack it into the unused bandwidth from it only running at 900p/30hz...
Re: Microsoft outlines progress and plans for Windows 10 and DX12
I hope UWP for AAA games dies within the next 3 years, when developers realise that no one wants to buy from the Windows store and be locked in. Microsoft is completely un-trustyworthy from current and past actions. With Steam at least I know my money is better invested.
Re: Microsoft outlines progress and plans for Windows 10 and DX12
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Originally Posted by
kalniel
I presume you have the win32 version, not UWP. UWP versions will probably need to be bought/redeemed in the store sadly.
The point was that there are already games that have launched via UWP that are available via other means. So as of yet, Microsoft haven't imposed a "If you release on UWP, you cannot release via another content delivery systems' restriction.
As someone who has embraced the multiple download managers early (due to seeing the writing on the wall), I am considerably less open to embracing the Windows Store due to the restrictions being placed on developers......well that and how unbelievably shoddy and second-rate GWFL was.
Re: Microsoft outlines progress and plans for Windows 10 and DX12
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Originally Posted by
shaithis
The point was that there are already games that have launched via UWP that are available via other means. So as of yet, Microsoft haven't imposed a "If you release on UWP, you cannot release via another content delivery systems' restriction.
Indeed, but my point was it's theoretically possible that the UWP version of the game could be different to the win32 version - perhaps making use of a different driver model for example. In that way, you could not get exactly the same version of the game through other means.
Re: Microsoft outlines progress and plans for Windows 10 and DX12
I will never buy anything from the windows store. In fact it was one of the first things I uninstalled from windows 10. All of my digital games are on Steam and any games that aren't are hard copies, not that I have bought any of those for the past couple of years.
Re: Microsoft outlines progress and plans for Windows 10 and DX12
Supposed to be a limited release of Forza 6:Apex to show off DX12/Store gaming.
http://uk.ign.com/articles/2016/03/01/forza-motorsport-6-apex-announced-free-to-play-on-pc
Re: Microsoft outlines progress and plans for Windows 10 and DX12
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Originally Posted by
winactive
Supposed to be a limited release of Forza 6:Apex to show off DX12/Store gaming.
So far all DX12 titles released on the store for Windows 10 have been anything but a "show off".....