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Thread: 'Most advanced gaming mouse ever' is a success on Kickstarter

  1. #17
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    Re: 'Most advanced gaming mouse ever' is a success on Kickstarter

    Quote Originally Posted by Dashers View Post
    Analogue and re-mappable buttons I've found to be fairly limited use if you want to use your mouse as a mouse.

    Windows does up to Mouse5 as a button, and then you have to start borrowing keys from the keyboard. Which is fine if your game is setup correctly, but when you're back in Windows you jab the extra button on your mouse and it starts writing things.

    Analogue is a great idea, but what game supports the notion of variable inputs on keys? You can bind up the keys to a game controller, but then that's not going to work for a large number of inputs.

    The hardware is ahead of the software.
    Not really if you know how to leverage it. I have a 13 button mouse, and I can manipulate things for productivity with the software. The best part is, I program it into the mouse and it retains the same settings no matter what computer I plug it into.

    I get that some people only need 7 buttons, but once you get used to having thirteen, it's extremely difficult to go back. I feel crippled with just a 6 button mouse, let alone a plane one.

  2. #18
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    • Aerows's system
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      • Memory:
      • 8GB DDR2
      • Storage:
      • 2TB split array RAID 0/RAID 5
      • Graphics card(s):
      • GTX 260 216 OC'd
      • PSU:
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      • Case:
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    Re: 'Most advanced gaming mouse ever' is a success on Kickstarter

    I'm crippled with 7. My 13 button is perfect and I have the buttons all mapped within the mouse so no matter what I plug it into, it retains the settings.

    It increases productivity. You learned to type, didn't you? That's second nature. Using a mouse with multi buttons becomes second nature, too.

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