Read more.Quote:
To provide "incredible user experiences" for gamers, professionals, and developers.
Printable View
Read more.Quote:
To provide "incredible user experiences" for gamers, professionals, and developers.
Silly question - is this only for single cards or is XFire supported too??
Which functionality or just talking in general?
I did notice a slight change on my work laptop, which has a FirePro GPU, a week ago when it installed a new driver that makes sense now having seen these slides. The Settings and Advanced Settings shortcut icons changed from Red to Blue. Blue now seems to be for Professional related features and cards and Red for gaming features and cards.
Knew I should have waited - only updated drivers last night...
A mate just showed me this:
http://www.3dmark.com/compare/aot/179106/aot/179033
That is a good reduction in DX11 overhead there!!
Just in general are the features touted working on XFire systems.
Edit!!
There are some major VR additions too:
http://www.roadtovr.com/amd-radeon-c...ftware-update/
Certainly seems a lot more interesting than "Green" driver updates. Really makes me wish that I had a choice of video cards for my new PC in January, but alas if I want something high-end there's none.
Tried to install the drivers last night - chose the new clean install option that uninstalled the old drivers first (like DDU does I think). Failed badly and just left we with the older driver - I think Windows 10 reinstalled the latest drivers it had. Think i'll stick with the regular upgrade next time I try...
Just reading the release notes, I get that some feature changes have introduce some issues with some games but to launch ReLive with a large bunch of known issues with itself seems a little mad!
This is from the patch notes:
Don't get me wrong, I like AMD, just sometimes feel like they don't do themselves any favours.Quote:
Known Issues for Radeon ReLive
- The XBOX™ DVR application may cause conflicts with Radeon ReLive, users are suggested to disable XBOX™ DVR if Radeon ReLive is experiencing issues.
- Radeon ReLive may fail to install on AMD APU Family products or experience a system hang or failure to record when using the recording feature on AMD APU Family products.
- Radeon ReLive may experience recording issues or issues toggling the Overlay/Toolbar when Frame Rate Target Control is enabled. Users are suggested to disable Frame Rate Target Control when using Radeon ReLive.
-Battlefield™1 may experience UI flickering and/or performance drops when recording gameplay with Radeon ReLive on graphics products with 4GB or less of VRAM.
- DOTA™2 may experience game corruption when performing a task switch while recording with Radeon ReLive in AMD Multi GPU configurations.
- Radeon ReLive recordings may experience flicker when creating a single recording for many hours.
- Radeon ReLive may experience minor graphical corruption for the first few recorded frames when launching UWP applications.
- In AMD Multi GPU configurations the secondary graphics product will exit BACO when Radeon ReLive is enabled.
- Radeon ReLive will not allow recording settings to change with Instant Replay enabled. A workaround is to disable Instant Replay and change settings then enable Instant Replay.
- Radeon ReLive Overlay/Toolbar will not launch or Record when running League of Legends™ in Administrator Mode and Windowed Borderless Fullscreen. A work around would be to not use administrator launch privileges or to use Fullscreen mode.
- Mouse cursor may stutter in recorded video when there is limited on screen activity outside of minor mouse movement.
- Vulkan™ applications may experience a game hang when using Radeon ReLive to record.
Radeon ReLive will not notify an end user of low disk space during recording.
Nice to see WattMan accessible to other cards than Polaris. ReLive worked without a hitch, OCAT is not functioning as well.
It is a difficult call when releasing software. All software has issues, the fact that they have a list at least shows that they have tested extensively and evaluated the problems they saw.
For me the question is "Is this a clear improvement over the last released version?"
If you wait for software to be perfect, you never release as new games and Windows patches coming out will mean new problems for them.
Yes, for me having a list of known issues is a positive thing, shows their testing is actually working. The customer gets to know in advance about issues and it shows us the driver guys have a headstart on fixing issues in the future. Simply not mentioning issues doesn't mean there aren't any.