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VR and AR headset sales to top 100 million a year by 2021: IDC
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Fewer than 10 million units were sold in 2016.
Read more.
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Re: VR and AR headset sales to top 100 million a year by 2021: IDC
Bring the prices down and I would have one myself.
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Re: VR and AR headset sales to top 100 million a year by 2021: IDC
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VR and AR headset sales to top 100 million a year by 2021
Yeah, if the fad lasts that long.
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Re: VR and AR headset sales to top 100 million a year by 2021: IDC
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Originally Posted by
Spreadie
Yeah, if the fad lasts that long.
This ain't like 3D, this is a complete and utter game-changer, it ain't a fad.
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Re: VR and AR headset sales to top 100 million a year by 2021: IDC
I remember some 3D evangelists making the same claims.
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Re: VR and AR headset sales to top 100 million a year by 2021: IDC
But they need games, which developers won't make if the customers aren't out there! Sony (primarily, as their headset is the cheapest) need to be bankrolling AAA games for PSVR -that will spur adoption on. Otherwise it'll stutter and fail.
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Re: VR and AR headset sales to top 100 million a year by 2021: IDC
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Originally Posted by
Spreadie
I remember some 3D evangelists making the same claims.
They said 3D films were a fad back in the 1950s... yet here we are still with 3D films selling.
Notice how it sells a hell of a lot better when people do it properly and stop treating it just like a sales gimmick, though...
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Re: VR and AR headset sales to top 100 million a year by 2021: IDC
I wonder if anyone will pay me to predict that IDC will get more than 50% of their predictions wrong by 2021. ;)
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Re: VR and AR headset sales to top 100 million a year by 2021: IDC
I doubt this prediction will come true, as I think it will still be a niche at that point in time.
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Re: VR and AR headset sales to top 100 million a year by 2021: IDC
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Originally Posted by
Spreadie
I remember some 3D evangelists making the same claims.
The difference is that many adopters and users said 3D was a gimmick
Everyone I know that has tried Vive has said the same "game changer"
You clearly have not experienced Portal Stores VR, Robo Recall, Arizona Sunshine, Trials on Tatooine etc on a Vive.....else you would know how much of a game changer it is.
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Re: VR and AR headset sales to top 100 million a year by 2021: IDC
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Originally Posted by
shaithis
The difference is that many adopters and users said 3D was a gimmick
Everyone I know that has tried Vive has said the same "game changer"
You clearly have not experienced Portal Stores VR, Robo Recall, Arizona Sunshine, Trials on Tatooine etc on a Vive.....else you would know how much of a game changer it is.
I'm quite happy to be proven wrong, but I ain't holding my breath.
Every time I hear "this ain't the same as 3D" and see assumptions that I haven't experienced VR, I see a dyed in the wool VR fan and I know I won't change your opinion - I've had far too many debates with people who chase this particular rainbow. You know for a fact we're heading for the VR sausage machine - inundated with tripe served up as filet mignon - the "it's awesome because it's VR" marketing approach.
The sad thing is how many people will swallow it whole, and even queue up for more.
[edit] On re-reading my post, it came across as a bit insulting and that wasn't my intention, so I've edited it slightly.
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Re: VR and AR headset sales to top 100 million a year by 2021: IDC
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Originally Posted by
Spreadie
You know for a fact we're heading for the VR sausage machine - inundated with tripe served up as filet mignon - the "it's awesome because it's VR" marketing approach.
Steam is (or often seems like) a veritable sausage machine of pathetic copycat indie games, yet that still features some great games too...
Play Store has a stack of mindless rip-off cack and Candy Crush clones, yet still offers plenty of decent apps and games.
Television - Same thing... X-Factor, Brookside, BGT, America's Next Top Model, I'm a Celebrity, British Bake-off... and yet you can also use television to watch Band of Brothers & The Pacific, The Expanse, Black Sails, and loads of other good shows, too.
Yes, you will get cack. People jump on profit bandwagons... but you will also get diamonds.
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Originally Posted by
Spreadie
The sad thing is how many people will swallow it whole, and even queue up for more.
GOOD!!!!!
That way more people will invest in VR, more options will appear, more people will be more discerning over what they buy and more companies will start making even better kit.
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Re: VR and AR headset sales to top 100 million a year by 2021: IDC
People might be buying 3D televisions but it's now just 'a thing' that a tv set can do. The marketing train has ended on that slice of pie. Can't say it did amazingly well.
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Re: VR and AR headset sales to top 100 million a year by 2021: IDC
I will say as an Oculus owner it is a game changer, the best way I can explain is I got a 3D TV and wife wasn't all that fussed before or after use.
When she tried the Oculus even she had to admit it was amazing.
Now the problem is price, as much as she liked it she wouldn't have paid for the PC+ Oculus, in simple terms as the tech progresses and gets cheaper/better/smaller/lighter it will sell more.
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Re: VR and AR headset sales to top 100 million a year by 2021: IDC
I had the DK2 and it was an amazing experience but the prices are currently above what I am prepared to pay. Hopefully they will drop and will be getting myself another one
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Re: VR and AR headset sales to top 100 million a year by 2021: IDC
Pretty happy with my PSVR. Of course the resolution of the display is disgusting, but that is something that can be easily fixed in the future. All the other technical details are already working quite well.
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Re: VR and AR headset sales to top 100 million a year by 2021: IDC
Once the generation 2 type VR goggles are on sale (presumably with a pair of 4k screens rather than dual QHD) I might bother to find the time to try some out. I've heard too much about people seeing the screen door effect for me to know I'll ever consider buying 1st gen ones.
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Re: VR and AR headset sales to top 100 million a year by 2021: IDC
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Originally Posted by
badass
Once the generation 2 type VR goggles are on sale (presumably with a pair of 4k screens rather than dual QHD) I might bother to find the time to try some out. I've heard too much about people seeing the screen door effect for me to know I'll ever consider buying 1st gen ones.
I would say if possible see if you can demo one, I can see the screen door if I look for it but look straight past it and don't even know its there when I am actually doing something.
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Re: VR and AR headset sales to top 100 million a year by 2021: IDC
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Originally Posted by
excalibur1814
People might be buying 3D televisions but it's now just 'a thing' that a tv set can do. The marketing train has ended on that slice of pie. Can't say it did amazingly well.
3D television, like HD, UHD and whatever else, all require massive production and broadcasting companies to buy into the new formats and upgrade everything to meet this new standard in order to film in and broadcast 3D content...
Conversely, games just require a bit of extra Dev on the side and many games already lend themselves quite readily to VR. Furthermore, a big slice of those games are typically enjoyed by people who already spend lots of money (many thousands, in some cases) on peripherals and replica cockpits for just that one game... It's a market that VR pretty much just walked into like the most natural thing around.
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Originally Posted by
badass
I've heard too much about people seeing the screen door effect for me to know I'll ever consider buying 1st gen ones.
Obviously everyone's eyes are different, but try one out. Would you refuse a 1440p monitor if I told you I could see the pixels?
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Re: VR and AR headset sales to top 100 million a year by 2021: IDC
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Originally Posted by
shaithis
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Originally Posted by
Spreadie
Yeah, if the fad lasts that long.
This ain't like 3D, this is a complete and utter game-changer, it ain't a fad.
VR was a fad 27 years ago.
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Originally Posted by
Percy1983
in simple terms as the tech progresses and gets cheaper/better/smaller/lighter it will sell more.
Does it though? Graphics cards seem to be getting bigger / heavier / more expensive.
As to VR headsets, Microsoft hololens is the only one I'm remotely interested in, and that's because it doesn't look so enclosed and you can still see what is going on in the real world. Now if they get that right, at the right price, I'll jump on that bandwagon, but the rest can forget it with the current headsets and enclosed nature of them.
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Re: VR and AR headset sales to top 100 million a year by 2021: IDC
does IDC stands for "I dont care" ?
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Re: VR and AR headset sales to top 100 million a year by 2021: IDC
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Originally Posted by
Iota
VR was a fad 27 years ago.
And it's still here today, with an explicable rise and a widening scope. By all definitions, it's far more than a fad.
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Originally Posted by
Iota
Does it though? Graphics cards seem to be getting bigger / heavier / more expensive.
Are they? They still fit in my case, though, so they can't be much bigger.
The cards aren't really getting that much heavier, but they likely do come with bigger coolers due to the increased performance... but I w/c, so that gets taken off anyway.
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Originally Posted by
Iota
but the rest can forget it with the current headsets and enclosed nature of them.
The enclosed nature is what gives you the full immersion. If you want the image of your Mrs, arms angrily folded because you're gaming again instead of paying her attention, shining through your Elite cockpit experience or popping up right in the way of the CoD target you're lining up to snipe, that can be arranged... wouldn't advise it, though.