Page 1 of 2 12 LastLast
Results 1 to 16 of 17

Thread: Nvidia to abandon 32-bit OS driver support from release 390

  1. #1
    HEXUS.admin
    Join Date
    Apr 2005
    Posts
    31,709
    Thanks
    0
    Thanked
    2,073 times in 719 posts

    Nvidia to abandon 32-bit OS driver support from release 390

    Critical 32-bit driver security fixes will continue to roll out until January 2019.
    Read more.

  2. #2
    Senior Member
    Join Date
    Dec 2013
    Posts
    3,526
    Thanks
    504
    Thanked
    468 times in 326 posts

    Re: Nvidia to abandon 32-bit OS driver support from release 390

    Can't they also get rid of all the PUP's they force people to install like their telemetry services and Ansel.

  3. #3
    Comfortably Numb directhex's Avatar
    Join Date
    Jul 2003
    Location
    /dev/urandom
    Posts
    17,074
    Thanks
    228
    Thanked
    1,027 times in 678 posts
    • directhex's system
      • Motherboard:
      • Asus ROG Strix B550-I Gaming
      • CPU:
      • Ryzen 5900x
      • Memory:
      • 64GB G.Skill Trident Z RGB
      • Storage:
      • 2TB Seagate Firecuda 520
      • Graphics card(s):
      • EVGA GeForce RTX 3080 XC3 Ultra
      • PSU:
      • EVGA SuperNOVA 850W G3
      • Case:
      • NZXT H210i
      • Operating System:
      • Ubuntu 20.04, Windows 10
      • Monitor(s):
      • LG 34GN850
      • Internet:
      • FIOS

    Re: Nvidia to abandon 32-bit OS driver support from release 390

    How about ARM? nvidia.com has 32-bit ARM drivers, but not not 64-bit (even though Tegra dev boards ship with a 64-bit ARM GeForce driver)

  4. #4
    ETR316
    Guest

    Re: Nvidia to abandon 32-bit OS driver support from release 390

    honestly, im so tired of 32bit support of anything. And, i am sick of seeing the double folders in windows to support "WOW" (program files X86)

    BE GONE already, MOVE the hell ON. its almost 2018. And to all the people who hold back the industry because your too lazy or you company is too cheap to up grade, screw U. I am very close to dumping windows for good and go apple, at least apple woke up and took the chance and went full 64bit years ago. Come on Microsoft grow some balls, put out a native 64bit OS.

  5. #5
    Gentoo Ricer
    Join Date
    Jan 2005
    Location
    Galway
    Posts
    11,048
    Thanks
    1,016
    Thanked
    944 times in 704 posts
    • aidanjt's system
      • Motherboard:
      • Asus Strix Z370-G
      • CPU:
      • Intel i7-8700K
      • Memory:
      • 2x8GB Corsiar LPX 3000C15
      • Storage:
      • 500GB Samsung 960 EVO
      • Graphics card(s):
      • EVGA GTX 970 SC ACX 2.0
      • PSU:
      • EVGA G3 750W
      • Case:
      • Fractal Design Define C Mini
      • Operating System:
      • Windows 10 Pro
      • Monitor(s):
      • Asus MG279Q
      • Internet:
      • 240mbps Virgin Cable

    Re: Nvidia to abandon 32-bit OS driver support from release 390

    Quote Originally Posted by ETR316 View Post
    Come on Microsoft grow some balls, put out a native 64bit OS.
    Windows is native 64bit, the 32bit stuff is for backwards compatibility with 32bit applications.
    Quote Originally Posted by Agent View Post
    ...every time Creative bring out a new card range their advertising makes it sound like they have discovered a way to insert a thousand Chuck Norris super dwarfs in your ears...

  6. #6
    Senior Member
    Join Date
    Jul 2013
    Location
    Dorset
    Posts
    477
    Thanks
    4
    Thanked
    22 times in 19 posts
    • LeetyMcLeet's system
      • Motherboard:
      • Gigabyte Auros X570 Master 1.2
      • CPU:
      • AMD Ryzen 9 5900X
      • Memory:
      • 64 GB 3600 DDR3 (G.Skill Trident Z)
      • Storage:
      • 250GB Samsung 980 Pro PCIe NVMe, 2 x 2TB Samsung 870 EVO SATA3, 2 x 6TB WD Black 3.5'' HDDs
      • Graphics card(s):
      • Nvidia RTX 3070Ti (MSI SUPRIM)
      • PSU:
      • Fractal Design ION Gold 750W
      • Case:
      • Fractal Design 7 Dark with TG Window
      • Operating System:
      • Windows 10 Pro x64
      • Monitor(s):
      • BenQ/Zowie XL @ 1080p, 240Hz
      • Internet:
      • BT Business FTTC/VDSL ~ 50Mbps

    Re: Nvidia to abandon 32-bit OS driver support from release 390

    Quote Originally Posted by ETR316 View Post
    honestly, im so tired of 32bit support of anything. And, i am sick of seeing the double folders in windows to support "WOW" (program files X86)

    BE GONE already, MOVE the hell ON. its almost 2018. And to all the people who hold back the industry because your too lazy or you company is too cheap to up grade, screw U. I am very close to dumping windows for good and go apple, at least apple woke up and took the chance and went full 64bit years ago. Come on Microsoft grow some balls, put out a native 64bit OS.
    I half agree with you, but it's not quite as simple as that. MS has a MUCH, MUCH larger user base, particularly with big corps with masses of systems and (possibly) legacy/32-bit only software, whereas Crapple only have numb-nuts' like "graphic designers" who think an iMac is somehow better (or more powerful LOLz) for their work, plus they tend to replace their machines (and phones) more often making it A LOT easier for Crapple to "phase things out".

  7. #7
    Missed by us all - RIP old boy spacein_vader's Avatar
    Join Date
    Sep 2014
    Location
    Darkest Northamptonshire
    Posts
    2,015
    Thanks
    184
    Thanked
    1,086 times in 410 posts
    • spacein_vader's system
      • Motherboard:
      • MSI B450 Tomahawk Max
      • CPU:
      • Ryzen 5 3600
      • Memory:
      • 2x8GB Patriot Steel DDR4 3600mhz
      • Storage:
      • 1tb Sabrent Rocket NVMe (boot), 500GB Crucial MX100, 1TB Crucial MX200
      • Graphics card(s):
      • Gigabyte Radeon RX5700 Gaming OC
      • PSU:
      • Corsair HX 520W modular
      • Case:
      • Fractal Design Meshify C
      • Operating System:
      • Windows 10 Pro
      • Monitor(s):
      • BenQ GW2765, Dell Ultrasharp U2412
      • Internet:
      • Zen Internet

    Re: Nvidia to abandon 32-bit OS driver support from release 390

    Quote Originally Posted by LeetyMcLeet View Post
    I half agree with you, but it's not quite as simple as that. MS has a MUCH, MUCH larger user base, particularly with big corps with masses of systems and (possibly) legacy/32-bit only software, whereas Crapple only have numb-nuts' like "graphic designers" who think an iMac is somehow better (or more powerful LOLz) for their work, plus they tend to replace their machines (and phones) more often making it A LOT easier for Crapple to "phase things out".
    Or for grownups:

    MS has to support a much wider range of hardware and peripherals. Some of those peripherals are multiple hundreds of thousands of pounds worth of factory equipment. What has made Windows as big as it has become is that extensive backward compatibility so it's unlikely to change any time soon.

    Apple does have a large base in graphic design, back from the days when their machines truly were faster and more capable than DOS/Windows boxen for the task. These have now achieved parity but many employers have judged it more expensive to retrain their staff to use the windows versions of the software and associated OS functions so have opted to stay with Apple.

  8. #8
    root Member DanceswithUnix's Avatar
    Join Date
    Jan 2006
    Location
    In the middle of a core dump
    Posts
    12,521
    Thanks
    735
    Thanked
    1,460 times in 1,230 posts
    • DanceswithUnix's system
      • Motherboard:
      • Asus X470-PRO
      • CPU:
      • 3700X
      • Memory:
      • 32GB 3200MHz ECC
      • Storage:
      • 1TB Linux, 2TB Games (Win 10)
      • Graphics card(s):
      • Asus Strix RX Vega 56
      • PSU:
      • 650W Corsair TX
      • Case:
      • Antec 300
      • Operating System:
      • Fedora 35 + Win 10 Pro 64 (yuk)
      • Monitor(s):
      • Benq XL2730Z 1440p + Iiyama 27" 1440p
      • Internet:
      • Zen 80Mb/20Mb VDSL

    Re: Nvidia to abandon 32-bit OS driver support from release 390

    Quote Originally Posted by aidanjt View Post
    Windows is native 64bit, the 32bit stuff is for backwards compatibility with 32bit applications.
    Yep, and a while ago I found my old Civ II CD and thought I would have a play, but I couldn't because that game is 16 bit Windows and support for that is gone. I was actually a bit (but not very) cross, Windows drags around all this compatibility baggage and yet I find it isn't actually all that good at running old games. A part of me would agree that Windows just giving up on the 32 bit support would be good, but are Intel still selling crippled 32 bit only cpus?

  9. #9
    Registered User
    Join Date
    Jan 2017
    Posts
    223
    Thanks
    3
    Thanked
    4 times in 3 posts

    Re: Nvidia to abandon 32-bit OS driver support from release 390

    Should of been killed off years and years ago.

  10. #10
    Missed by us all - RIP old boy spacein_vader's Avatar
    Join Date
    Sep 2014
    Location
    Darkest Northamptonshire
    Posts
    2,015
    Thanks
    184
    Thanked
    1,086 times in 410 posts
    • spacein_vader's system
      • Motherboard:
      • MSI B450 Tomahawk Max
      • CPU:
      • Ryzen 5 3600
      • Memory:
      • 2x8GB Patriot Steel DDR4 3600mhz
      • Storage:
      • 1tb Sabrent Rocket NVMe (boot), 500GB Crucial MX100, 1TB Crucial MX200
      • Graphics card(s):
      • Gigabyte Radeon RX5700 Gaming OC
      • PSU:
      • Corsair HX 520W modular
      • Case:
      • Fractal Design Meshify C
      • Operating System:
      • Windows 10 Pro
      • Monitor(s):
      • BenQ GW2765, Dell Ultrasharp U2412
      • Internet:
      • Zen Internet

    Re: Nvidia to abandon 32-bit OS driver support from release 390

    Until the release of the remastered version a few months ago Skyrim was 32 bit only.

    Its only since the release of the x box 1 and ps4 that most games have been designed for 64 bit. So if they remove the support from Windows enjoy losing most pre 2014 games.

  11. #11
    Senior Member
    Join Date
    Mar 2012
    Posts
    361
    Thanks
    1
    Thanked
    28 times in 22 posts
    • anselhelm's system
      • Motherboard:
      • MSI B450 Tomahawk Max
      • CPU:
      • AMD Ryzen 7 5800X
      • Memory:
      • 2x16GiB Crucial 3600MHz CL16
      • Storage:
      • 1x Samsung 850 EVO 1TB SSD, 1x WD Gold 10TB HDD
      • Graphics card(s):
      • MSI RTX 2070 Super w/ Morpheus II
      • PSU:
      • Corsair RM750x
      • Case:
      • Corsair Carbide Air 540
      • Operating System:
      • Windows 10 Pro 64-bit
      • Monitor(s):
      • MSI OPTIX MAG272QR
      • Internet:
      • Zen FTTC

    Re: Nvidia to abandon 32-bit OS driver support from release 390

    Some people in the comments seem a little confused, so allow me to clarify.

    Dropping driver support for 32-bit operating systems will not stop 32-bit applications (such as games, Office, web browsers etc.) from running on 64-bit operating systems.

    The issue here is that Nvidia is rightly dropping support for 32-bit operating systems, which is an admirable move to force the stragglers to 64-bit. Whilst some people may not wish to do so for certain legacy devices, these people will have to make do with older, supported hardware with the last driver revision.

    I moved to 64-bit back with Windows Vista and haven't looked back. My oldest piece of unsupported hardware (and ageing scanner from before Windows XP) wasn't supported, so I used Vuescan to use this until I eventually replaced it.

    For anyone who hasn't made the move, 32-bit limits you to 4GiB of RAM (without workarounds) and stops you running 64-bit applications. I haven't yet found a 32-bit application I need to run that I couldn't in 64-bit and I'm very fussy with applications. If something's that important, you can run it easily in a Virtual Machine within a 64-bit operating system.

  12. #12
    Missed by us all - RIP old boy spacein_vader's Avatar
    Join Date
    Sep 2014
    Location
    Darkest Northamptonshire
    Posts
    2,015
    Thanks
    184
    Thanked
    1,086 times in 410 posts
    • spacein_vader's system
      • Motherboard:
      • MSI B450 Tomahawk Max
      • CPU:
      • Ryzen 5 3600
      • Memory:
      • 2x8GB Patriot Steel DDR4 3600mhz
      • Storage:
      • 1tb Sabrent Rocket NVMe (boot), 500GB Crucial MX100, 1TB Crucial MX200
      • Graphics card(s):
      • Gigabyte Radeon RX5700 Gaming OC
      • PSU:
      • Corsair HX 520W modular
      • Case:
      • Fractal Design Meshify C
      • Operating System:
      • Windows 10 Pro
      • Monitor(s):
      • BenQ GW2765, Dell Ultrasharp U2412
      • Internet:
      • Zen Internet

    Re: Nvidia to abandon 32-bit OS driver support from release 390

    Quote Originally Posted by anselhelm View Post
    Some people in the comments seem a little confused, so allow me to clarify.

    Dropping driver support for 32-bit operating systems will not stop 32-bit applications (such as games, Office, web browsers etc.) from running on 64-bit operating systems.

    The issue here is that Nvidia is rightly dropping support for 32-bit operating systems, which is an admirable move to force the stragglers to 64-bit. Whilst some people may not wish to do so for certain legacy devices, these people will have to make do with older, supported hardware with the last driver revision.

    I moved to 64-bit back with Windows Vista and haven't looked back. My oldest piece of unsupported hardware (and ageing scanner from before Windows XP) wasn't supported, so I used Vuescan to use this until I eventually replaced it.

    For anyone who hasn't made the move, 32-bit limits you to 4GiB of RAM (without workarounds) and stops you running 64-bit applications. I haven't yet found a 32-bit application I need to run that I couldn't in 64-bit and I'm very fussy with applications. If something's that important, you can run it easily in a Virtual Machine within a 64-bit operating system.
    I was responding to ETR who was talking about windows support for 32 bit.

  13. #13
    root Member DanceswithUnix's Avatar
    Join Date
    Jan 2006
    Location
    In the middle of a core dump
    Posts
    12,521
    Thanks
    735
    Thanked
    1,460 times in 1,230 posts
    • DanceswithUnix's system
      • Motherboard:
      • Asus X470-PRO
      • CPU:
      • 3700X
      • Memory:
      • 32GB 3200MHz ECC
      • Storage:
      • 1TB Linux, 2TB Games (Win 10)
      • Graphics card(s):
      • Asus Strix RX Vega 56
      • PSU:
      • 650W Corsair TX
      • Case:
      • Antec 300
      • Operating System:
      • Fedora 35 + Win 10 Pro 64 (yuk)
      • Monitor(s):
      • Benq XL2730Z 1440p + Iiyama 27" 1440p
      • Internet:
      • Zen 80Mb/20Mb VDSL

    Re: Nvidia to abandon 32-bit OS driver support from release 390

    Quote Originally Posted by anselhelm View Post
    For anyone who hasn't made the move, 32-bit limits you to 4GiB of RAM (without workarounds) and stops you running 64-bit applications.
    Actually it limits you to a 4GB process address space which includes PCIe regions and in an era of budget 4GB video cards that means there probably aren't many new cards out there that you can actually boot with a 32 bit OS. A 3GB 1060 would I believe give you a maximum RAM of about 500MB for a program to run in.

    So from that angle, perhaps this is moot as all the 1GB cards are likely on the legacy driver already.

  14. #14
    Registered+
    Join Date
    Oct 2015
    Posts
    56
    Thanks
    0
    Thanked
    0 times in 0 posts

    Re: Nvidia to abandon 32-bit OS driver support from release 390

    I would think as long as they keep the historical drivers, people with existing systems can always go back and get them if rebuilding, although that doesn't help if anyone with an older OS buys a new graphics card.

  15. #15
    . bledd's Avatar
    Join Date
    Jul 2003
    Posts
    1,886
    Thanks
    22
    Thanked
    135 times in 85 posts

    Re: Nvidia to abandon 32-bit OS driver support from release 390

    Microsoft should have ditched the 32 bit version of Windows when Windows 7 was released. (I don't mean drop 32bit application support). With the release of Vista, this kick started the 64bit driver development, which was almost non-existent in the XP 64bit days.

    The only thing that runs 32bit Windows is silly low powered netbooks and decade old PCs.

  16. #16
    Comfortably Numb directhex's Avatar
    Join Date
    Jul 2003
    Location
    /dev/urandom
    Posts
    17,074
    Thanks
    228
    Thanked
    1,027 times in 678 posts
    • directhex's system
      • Motherboard:
      • Asus ROG Strix B550-I Gaming
      • CPU:
      • Ryzen 5900x
      • Memory:
      • 64GB G.Skill Trident Z RGB
      • Storage:
      • 2TB Seagate Firecuda 520
      • Graphics card(s):
      • EVGA GeForce RTX 3080 XC3 Ultra
      • PSU:
      • EVGA SuperNOVA 850W G3
      • Case:
      • NZXT H210i
      • Operating System:
      • Ubuntu 20.04, Windows 10
      • Monitor(s):
      • LG 34GN850
      • Internet:
      • FIOS

    Re: Nvidia to abandon 32-bit OS driver support from release 390

    Quote Originally Posted by DanceswithUnix View Post
    Yep, and a while ago I found my old Civ II CD and thought I would have a play, but I couldn't because that game is 16 bit Windows and support for that is gone. I was actually a bit (but not very) cross, Windows drags around all this compatibility baggage and yet I find it isn't actually all that good at running old games.
    Hardware limitation. AMD64 (and clones) support a 32/16 bit mode, or 32/64. There's no hardware capability to mix 16 and 64 bit, without use of an emulator.

  17. Received thanks from:

    DanceswithUnix (27-12-2017)

Page 1 of 2 12 LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •