Read more.Developer Cold Iron Studios yields Doom, Borderlands, and BioShock Infinite talent.
Read more.Developer Cold Iron Studios yields Doom, Borderlands, and BioShock Infinite talent.
All gamers will want something that actually plays, isn't crippled by pervasive DRM and with no in-game purchases, loot boxes or similar clap-trap. A good number would also like something that doesn't rely on Origin, Steam or similar.Originally Posted by Hexus
"Dear God, please don't let them stuff this one up - the franchise has been rubbish for years."
If they do a good job of it, it might even be the game that persuades me to update my graphics card. Stick in any of the above however...
Alien : Isolation is truly fear of the unknown, rogue androids trying to kill you then there is this friggin Death on sight vision of an Alien, so kudos to Creative Assembly on that. But now another dev going to handle this game is indeed a lot of pressure, of course I just hope they can somehow bring back the horror of Isolation and the action from AVP.
Aw hells, another Aliens game???!!!!
So many games have taken so much from the 1986 film, that there's nothing left for an actual Alien game to bring to the table any more... and I say this as a pretty darn serious Alien fan.
Speaking of alien games, I quite enjoyed the alien trilogy game back in the ps1 era, a good and proper remake of that type of idea done properly would be awesome, it would be the perfect opportunity to mix the horror of isolation with a good shooter.
Would be great if they finally did a great Aliens game, the last one I thoroughly enjoyed was back on the C64. Isolation wasn't my cup of tea unfortunately.
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Yes, I think that's the same one I had on the Amstrad CPC - that was a good game. Alien Doom (Doom with an Alien skin) was also fun. Since then, all have been lacking, either in graphics, gameplay or both. Isolation does look interesting, and graphics look a lot better, something stopped me buying it at the time, but I can't remember what now. Once I get a new GPU I'll give it a whirl.
Trevor Steedman, Bill Paxton and Tip Tipping have all passed away.
Al Mathews has a bit of a reputation for being difficult over use fo his image, voice, etc.
A couple of the others show erratic interest in the fanship of Aliens.
Most of them are pretty darn cool about it, though.
Certainly, there's an awful lot of backstory they could use and missions to play, if they wanted to go all-out USCM on it... Same for the Betty crew.
These days, I'm not sure you can mix Xenos and Marines without trawling through every one of the franchises now-cliched tropes...
Then it's just a generic shooter, not an Alien game.
Alien requires the elements of terror and suspense in the atmosphere. Even the 1986 film took a very long time to build up. No-one even fired a shot until a good hour into the film, yet most games take the ADHD route and make it an all-out shooter. I think ignoring that is why Isolation was so good.
Not sure how my previous comment automatically makes it a generic shooter from the get-go? I don't see gameplay as mutually exclusive to suspense etc.
And if you want to refer to the film, as soon as the marines were attacked in the film, the firing started. I don't think most people will start shooting at walls in the dropship - they will wait until there's something to shoot.
The gameplay must serve the plot, though, which means the plot has to be good to begin with or people will get bored.
Don't you?
The first rounds in the film are fired when a child runs across a corridor and a jumpy Marine gets trigger-happy.
The next time, it's use of a flame thrower which only then then kicks off the attack... and it's their fault in the first place.
However, I doubt most people will wait for a few hours before anything to shoot even shows up, else it'd make for very boring gameplay and questionable plot as armed and armoured space marines with nothing to do. Realistic perhaps, but very boring.
Part of this is just the precedent laid by previous Aliens games, but also what I'll call Hudson Syndrome - They want a stand-up fight, not another bug hunt.
If you make it a bug hunt, like Isolation, the gameplay will have to remain highly engaging for however many hours before there are things to shoot.
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