Battlefield 5: Nvidia GeForce RTX 2080 Ti performance analysis
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Gaming sites have been testing this game with RTX On, and sharing their thoughts.
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Re: Battlefield 5: Nvidia GeForce RTX 2080 Ti performance analysis
It's weird how this is being touted as THE reason to buy it. The comparison that keeps coming up is when tessellation first came about, but tessellation was never a focus of selling, because they were aware of the poor performance.
Nobody buying this card is using it on anything less than 4K, and nobody is going to downscale just so they can see slightly better reflections. And that's all it is - slightly better. The hype is most definitely not real
Re: Battlefield 5: Nvidia GeForce RTX 2080 Ti performance analysis
If I wanted to game at 4k with 30 fps or below I would just stick to my current GPU cause that's what I already get! Also I have never looked at reflections when running round in an FPS and thought I wish they were more reflectioney.
In fast paced games I think the usefulness of this tech is much reduced.
Re: Battlefield 5: Nvidia GeForce RTX 2080 Ti performance analysis
I guess it depends on how you play your games, if you generally play on ULTRA 16X etc then you will probably want to get one. For me i generally turn all the effects down to enhance performance so...
Re: Battlefield 5: Nvidia GeForce RTX 2080 Ti performance analysis
Anti-climatic doesn't really do it justice....
Re: Battlefield 5: Nvidia GeForce RTX 2080 Ti performance analysis
don't you just love the world today .. always being sold a lie
bigger better faster .. and it's not but hey give us more money for free
Re: Battlefield 5: Nvidia GeForce RTX 2080 Ti performance analysis
Funny that not all that long ago, instancing was seen as an amazing way to speed up rendering. Now they want to disable it to make RT faster :p
Re: Battlefield 5: Nvidia GeForce RTX 2080 Ti performance analysis
So many of you don't get it. This isn't about FPS or making games run at 4K. It's about a new level of realism.
The amount of frames or polygons don't make games look better. It's light and how the human eye perceives it's surroundings. This card is a new beginning in realism and I welcome it.
Current cards can already do 144fps and 4K and stuff. It's time to move forward with better image quality. It's taken 30 years to achieve this phenomenal level of lighting and reflections in real time. I for one welcome this new direction in hardware design and in 2 or 3 generations, when this is the norm, we'll look back on this as one of the landmark moment that changed everything in home graphics.
Re: Battlefield 5: Nvidia GeForce RTX 2080 Ti performance analysis
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Originally Posted by
Lord Midas
So many of you don't get it. This isn't about FPS or making games run at 4K. It's about a new level of realism.
The amount of frames or polygons don't make games look better. It's light and how the human eye perceives it's surroundings. This card is a new beginning in realism and I welcome it.
Current cards can already do 144fps and 4K and stuff. It's time to move forward with better image quality. It's taken 30 years to achieve this phenomenal level of lighting and reflections in real time. I for one welcome this new direction in hardware design and in 2 or 3 generations, when this is the norm, we'll look back on this as one of the landmark moment that changed everything in home graphics.
When was the last time you were playing a fast paced game such as battlefield and thought "You know what, although this guy is about to shoot me his eyes don't quite reflect the light correctly."? Never. It's just more marketing fluff.
Re: Battlefield 5: Nvidia GeForce RTX 2080 Ti performance analysis
When you look at the RTX ray tracing videos full screen they doesn't even look that great IMO (the paint job on that train for example). Reminds me of when programmable shaders became a thing and all of a sudden we got needlessly shiny/plasticy crap in games.
I'm still waiting on the day when graphics cards can render enough polygons so that game environment objects don't look rubbish when you're close up to things :/
Re: Battlefield 5: Nvidia GeForce RTX 2080 Ti performance analysis
There's tricks and there's brute force geometry processing.
Tesselation was good.
Volumetric fog and physx particles still cripple hardware when use globally
Those 3 things add so much depth and atmosphere
Where's the processing power for that? Not there yet? Keep your ray tracing development and get those sorted.
Then there's AI. Hows about some of that used to take the load off the CPU so we can have massive crowds of NPCs.
THAT would be worth £1000 now. 4k 60fps 1000 strong crowds around fires with smoke and dust and leaves/litter blowing around
on cobbles
in the rain.
I'm sure game devs could build that now 'relatively easily' but nothing could run it.
Instead we get, what was it? a 15% bump in framerate and lighting followed by a punch in the wallet.
I got a 1070 at a fair price so i think that's it for a while.
Re: Battlefield 5: Nvidia GeForce RTX 2080 Ti performance analysis
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Originally Posted by
Zatoichi
I got a 1070 at a fair price so i think that's it for a while.
GTX and RTX.
NVIDIA have not said they will be ending the GTX brand.
Re: Battlefield 5: Nvidia GeForce RTX 2080 Ti performance analysis
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Originally Posted by
Safetytrousers
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Originally Posted by
Zatoichi
I got a 1070 at a fair price so i think that's it for a while.
GTX and RTX.
NVIDIA have not said they will be ending the GTX brand.
thats a good point because for the right price I would consider upgrading to a GTX2080 (not an rtx, ray tracing doesnt intrest me 1 bit for that price).
Re: Battlefield 5: Nvidia GeForce RTX 2080 Ti performance analysis
This is not even a performance analysis the video was all about how EA made Ray tracing possible using RTX there is not Analysis in term of performance whatsoever please change the title
Re: Battlefield 5: Nvidia GeForce RTX 2080 Ti performance analysis
Quote:
Originally Posted by
Safetytrousers
Quote:
Originally Posted by
Zatoichi
I got a 1070 at a fair price so i think that's it for a while.
GTX and RTX.
NVIDIA have not said they will be ending the GTX brand.
I am still using my trusted GTX780 it works don't fix it, All this hype about raytracing is B******S its only a scam to get you to buy when none of the existing games support it and peeps with 1070 and 1080 Ti if you go for this crap then your daft as brushes.
Re: Battlefield 5: Nvidia GeForce RTX 2080 Ti performance analysis
Oh come on. They show a state of the art tech and (almost) everyone moans. If you want to stick to normal tried and tested tech then get the GTX. You want the latest in visual shenanigans then go for the RTX.
As for trains not having the best textures, it's a tech demo and not everything is perfect.
what about when electric cars first came out? No range, not fast enough, etc. Now they have 300 mile range and a regular Tesla can beat a Dodge Hellcat in a drag race.
Like all fledgling tech it'll get better and cheaper.
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