Originally Posted by
Saracen
One grey area is the definition of "value". It could be argued that if a loot box contains a really desirable item, then the "gambler" won because they highly value that, even if it is virtual. If they gey a ho-hum item, then they lost as they probably value that less than the cash they paid.
Presumably, anyone buying a loot box for a chance of winning a desirable virtual item would have paid that same sum, or more, to just buy it with 100% certainty of getting it, else ehy buy a loot box. So, virtual or not, they 'value' thst item, and by paying real money for a chance to get something of value, means they're gambling.
Just because 99.999% of people wouldn't value it doesn't make it worth less to the gambler, the buyer of the loot box.