Read more.Recommends an AMD Radeon VII or Nvidia GeForce RTX 2080 Ti for For 'Elite 4K 60fps'.
Read more.Recommends an AMD Radeon VII or Nvidia GeForce RTX 2080 Ti for For 'Elite 4K 60fps'.
I might have been interested in this as the first one was fun enough with friends...but they have decided to not launch this on steam, instead pushing it out via Epic's launcher (and of course, uplay).
Poor decision and I won't be purchasing as a result. No desire to install yet another junk launcher.
So you would deprive yourself of what could be a great game just because you would have to install UPlay, a launcher that will sit idle unless you run it.
You had better get used to game launchers outside of the steam platform as these will only grow in number.
So far I have Bethesda, Steam and UPlay.
Yes. I don't want to support this particular anti competitive practice....which is what it is. If they launched on all the popular launchers then fine, thats good for consumers and for publshers, and encourages competition. Launching only on a specifc set of the least popular launchers? No thank you. A game has to be *really* special for that and whilst the division 2 may be a good game...its not quite special enough.
I can always just buy it on my xbox a few months after launch and skip the whole issue
Originally Posted by Advice Trinity by Knoxville
Glad it isn't appearing to be yet another bad ubisoft console port (if they keep that up I might start playing their games again) but I am a little sceptical about it physically requiring 11GB VRAM other than the fact this is obviously an AMD optimised game. If the 1070 can pull 1440p then surely a 1080Ti/2080 would do 4K despite what they say, this smacks of an attempt to hide the fact Radeon VII has similar performance to a 2080 even though it has HBM2 and is on 7nm, it seems to me they are deliberately trying to make the new Radeon look better than it really is.
You do understand their reasoning behind this?
On Steam, publisher gives 30% to Valve. On Epic, they give 12%. When you plan to sell in millions, that is huge difference.
Game price 60 bucks:
On Steam, they get 42.
On Epic, they get 52.8
For 100'000 copies, that is already of 1'080'000 more gain.
The more you live, less you die. More you play, more you die. Isn't it great.
You could just get it from Uplay, and ignore the Epic exclusive....
Actually, The Division didn't even launch with micro-transactions in-game, that was added later on and limited to cosmetics, of which a large portion could be earned through game play for free.
I agree with this sentiment completely. It shouldn't be exclusive to any particular digital storefront, the only reason I can see behind this is Epic have paid them for this and future titles. It detracts from the choice of consumers, who may have preferences. I'd have got this on Steam like the first one, however I have it on Uplay now. There is no way on earth I'm touching the Epic store.
-Steam
-Uplay
-Battlenet.
-Origin.
That's more than enough for me, I'd prefer it to be just Steam and Battlenet, it's why I rarely buy anything from EA now and likely going to be the same for Ubisoft after this title.
technically UPlay is installed on your PC too, as every game you launch thats owned by Ubisoft... goes through UPlay auth... havent you noticed that when you start the game Steam starts UPlay? then the game?.
So in my case I wouldnt mind UPlay but I would not install Epic as the method will still be the same anyway... but I do prefer the game on Steam, ONE LIBRARY on ONE PLATFORM... having it on multiple is just stupid
Valve do take 30% from the start but as you sell more valve's take becomes smaller, as per their changes in regards to profit as long as the game meets the criteria... then the developers get a larger cut than 70% to 80%? still 20% take tho... unlike Epic's 12% and i think valve took too long to adjust and lost alot of market share already to such as Origin..
Per Valve:
It is based on this that we have established new revenue sharing intervals for games that reach different income levels. From October 1, 2018 (that is, revenues before this date are not included), if the game earns more than $10 million in revenue on Steam, then the game’s revenue exceeds $10 million. The ratio is adjusted to 75%/25%. If the income exceeds 50 million US dollars, the proportion of the income exceeding US$50 million is adjusted to 80%/20%. Revenues from game packages, DLC, in-game sales, and community market game fees are included. We hope that this change will reward the positive impact of large game developers on Steam and further integrate their interests with Steam and the community.
I thought I would give The Division 1 a try as it looked interesting. Downloaded the demo and was informed that I needed Uplay. That was when the fun started.
I have spent two days trying to get a Uplay account.
When I try and set up the account all I get is a "please wait" screen which after an hour I gave up on.
When I try and log in with Uplay on my pc I get told that I should log in online first.
When I try to log in online it tells me that my username/password is incorrect.
So I try and create an account again only to be told that my chosen username is now in use but I cannot log in (see line above).
So for me personally Uplay is a non-starter. They seem not to want my business.
I guess The Division is not for me.
Their loss as I like the look of the game.
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