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Thread: Crytek reveals Neon Noir real-time raytracing demo

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    Crytek reveals Neon Noir real-time raytracing demo

    Built on CryEngine 5.5, this hardware agnostic demo runs at 4K 30fps on a Radeon Vega 56.
    Read more.

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    Re: Crytek reveals Neon Noir real-time raytracing demo

    This is the raytracing people hoped for. Hope it becomes generally available to devs and supplants NVidia-only alternative.

    I'm surprised it runs as well as implied on V56.

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    Re: Crytek reveals Neon Noir real-time raytracing demo

    RTX is the new "G-Sync"...

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    Re: Crytek reveals Neon Noir real-time raytracing demo

    I'd love to have seen Jensen's reaction when he saw this. Bet that was a picture.

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    Re: Crytek reveals Neon Noir real-time raytracing demo

    Does anyone know if this actually uses the RTRT cores in an RTX card or will it run using traditional computation on all GPUs?

    Quote Originally Posted by cptwhite_uk View Post
    I'd love to have seen Jensen's reaction when he saw this. Bet that was a picture.
    I bet it was!

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    Re: Crytek reveals Neon Noir real-time raytracing demo

    Impressive!!

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    Re: Crytek reveals Neon Noir real-time raytracing demo

    4K....

    4....K..... At 30 FPS. I know there's a lot less going on here than in Battlefield and it will be very optimised but still, when over £1K worth of "specialised hardware" is struggling to get 1080 at decent frame rates and then a relatively old, essentially mid range card can do this, it's pretty funny. I'm having a good giggle.

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    Re: Crytek reveals Neon Noir real-time raytracing demo

    Quote Originally Posted by GinoLatino View Post
    RTX is the new "G-Sync"...
    It's beginning to look like it! Navi based Next gen consoles will have this Neon Noir ray tracing too no doubt so it could quickly become standard.

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    Re: Crytek reveals Neon Noir real-time raytracing demo

    It probably took RTX to come out for companies (Crytek) to finally make efforts to get ray tracing implemented.
    Q: if this is in software on Vega, then when would it look like on Dedicated Hardwear like RTX?

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    Re: Crytek reveals Neon Noir real-time raytracing demo

    Quote Originally Posted by Lord Midas View Post
    It probably took RTX to come out for companies (Crytek) to finally make efforts to get ray tracing implemented.
    Q: if this is in software on Vega, then when would it look like on Dedicated Hardwear like RTX?
    In theory, it should look the same (just calculating same formulas on different hardware).

    In theory also, it should be faster with nvidia (and her is the big one) IF the functions used to calculate are compatible with hardware that is in RT cores. If note, it will use just normal gpu cores (just like this Vega 56). And there, AMD have advantage.
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    Re: Crytek reveals Neon Noir real-time raytracing demo

    Just one line in that whole story makes me smile, "a hardware agnostic real-time raytracing demo".

    nVidia claimed it wasn't possible, spent billions of dollars designing/making new RTX cores and are now price gouging customers.

    If (And they're very big ifs) AMD haven't made similar new cores for Navi (And it's unlikely they did) and if they can run the above code well (Hardware agnostic implies it should) and if they can price it sensibly, AMD are looking at a winner.

    Fingers crossed...
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    Re: Crytek reveals Neon Noir real-time raytracing demo

    The words "knee" and "jerk" spring to mind.

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    Re: Crytek reveals Neon Noir real-time raytracing demo

    Quote Originally Posted by cptwhite_uk View Post
    The words "knee" and "jerk" spring to mind.
    It was pretty fast, but they didn't adopt FreeSync until Intel were about to start using it. Makes me wonder if Intel ray tracing demos are incoming

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    Re: Crytek reveals Neon Noir real-time raytracing demo

    Quote Originally Posted by cptwhite_uk View Post
    The words "knee" and "jerk" spring to mind.
    I'm not so convinced that it's a knee jerk reaction. I feel like it's more of a "waiting to see when anyone else announces a meaningful DRX demo on non-RTX kit and then releasing this news."

    NVIDIA, as far as I'm concerned, have had this in mind since the launch of RTX, and now their charts showing RTX-OPS between Pascal and Turing cards makes perfect sense.

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    Re: Crytek reveals Neon Noir real-time raytracing demo

    Quote Originally Posted by siu99spj View Post
    nVidia claimed it wasn't possible, spent billions of dollars designing/making new RTX cores and are now price gouging customers.
    Well, yeah... it wasn't, back then.
    It is now.
    How is this a problem?
    Just like "640k should be enough for anybody", no?
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    I just wanted something more substantial to my argument than "Tasky's Spidey Senses say so"...
    Quote Originally Posted by ik9000 View Post
    And yet, so often such an inkling is proven correct.

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