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Thread: Nvidia to publish open source version of Quake II RTX

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    Nvidia to publish open source version of Quake II RTX

    Follows the rapturous reception of the Quake II RTX - Demo Walk-through at GTC 2019.
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    Re: Nvidia to publish open source version of Quake II RTX

    Quake 2 was one of my favourite games back in the days. From the story mode to the multiplayer matches, I spent countless hours playing it. I even competed in a regional league!

    Can't wait to see the RTX version out.

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    Re: Nvidia to publish open source version of Quake II RTX

    I too can't wait to use this, I tried the original one that was developed before Nvidia picked it up and whilst it was impressive, Nvidia have really cleaned it up well by the looks of things.

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    Re: Nvidia to publish open source version of Quake II RTX

    My lad and I play Q2 regularly. Co Op and Deathmatch.
    IT runs on anything, and he's on second hand Dell All in One Core i5 with onbaord Intel graphics, so he won't be getting the RTX lushnes but it will be interesting to see it in the flesh on a 1060.

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    Re: Nvidia to publish open source version of Quake II RTX

    If the RT version is based in any way on the original Q2 source, which is GPL, then NVIDIA has to release the source code.

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    Re: Nvidia to publish open source version of Quake II RTX

    So...20yr old game looks better with modern processes slapped into it? NSS.

    Wouldn't putting Ray Tracing (if, in fact, that IS his real name) into more recent games - AAA games from say 2018 or 2019 - give more of an indication as to how it improves things?

    What am I missing?

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    Re: Nvidia to publish open source version of Quake II RTX

    You're missing that NVIDIA got an ongoing kind of fan made adaptation that had already been shown in a lesser state and people was already aware of it. It was smart marketing on their part to show how they were willing to help and get the project to, the best possible state and then show how amazing RTX features can be. They already have load of modern things qith RTX on and of course, to adapt a modern game would require develoçer cooperation and could get them into trouble. Definitely would get them into trouble if they just did it without any hand from the developer in it

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    Re: Nvidia to publish open source version of Quake II RTX

    Can't say anything about this looks exciting or a real step forward. Its just another advert to plug those overpriced cards at the top end.

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    Re: Nvidia to publish open source version of Quake II RTX

    Quote Originally Posted by Mr_Jon View Post
    So...20yr old game looks better with modern processes slapped into it? NSS.

    Wouldn't putting Ray Tracing (if, in fact, that IS his real name) into more recent games - AAA games from say 2018 or 2019 - give more of an indication as to how it improves things?

    What am I missing?
    the beauty of Q2 has always been the improvements that have been added to it over the 2 decades.

    I had it... then I got a Voodoo card and it looked awesome in Glide.. then years later I installed it again on a newer card at higher res and it was more awesome.

    the clock turns.. the game looks better

    so you're missing nothing.. except it's nice that people do this and make a great game great again

    Quote Originally Posted by Advice Trinity by Knoxville
    "The second you aren't paying attention to the tool you're using, it will take your fingers from you. It does not know sympathy." |
    "If you don't gaffer it, it will gaffer you" | "Belt and braces"

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    Mr_Jon (17-04-2019)

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    Re: Nvidia to publish open source version of Quake II RTX

    Quote Originally Posted by Zak33 View Post
    the beauty of Q2 has always been the improvements that have been added to it over the 2 decades.

    I had it... then I got a Voodoo card and it looked awesome in Glide.. then years later I installed it again on a newer card at higher res and it was more awesome.

    the clock turns.. the game looks better

    so you're missing nothing.. except it's nice that people do this and make a great game great again
    Yeah, I played it again a couple of years ago when I had to re-learn using the keyboard in games. Looked nicer at the higher res, but one thing that's always struck me about the game is how dark it is (including the modern iterations). Like it was prime fodder for adding something like ray tracing.

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    Re: Nvidia to publish open source version of Quake II RTX

    Q2, first I got slapped so badly by my friends in it... then I got bots to practise with... my friends stopped playing Q2 with me when I started to shoot them in the air with the ray gun and more.... dunno why... but had a lot of fun doing such ^^

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