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PC tethered, and SoC powered untethered, headsets both cost $399. Ship from 21 May.
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PC tethered, and SoC powered untethered, headsets both cost $399. Ship from 21 May.
might finally plunge for some VR fun at these prices!
Nice! I'd like a peek at the new HP WMR headset too saying that the Rift S seems excellent
VR gaming getting a little more affordable - Can only be a good thing, as lower prices mean more buyers, and the bigger audience should mean more thought into developing better control mechanics for the games.
Of course, the proof will be in the highly subjective user experience, so I'll have to try them all and see which is best... and then start worrying about if/when I'll ever be able to afford it!! :D
The main thing stopping me from buying a headset at these prices is that it would render my HOTAS, wheel and keyboard useless, meaning what's the point of a PC for gaming?
These things need a facility to allow you to 'see through' the headset at the world around you. This could probably be facilitated fairly easily with a couple of cameras and an app that would allow you to define parts of the sphere you are sitting in transparent.
edit - it looks like there is some form of passthrough but it seems like it's all or nothing which doesn't really solve the problem.
Most users become sufficiently familiar with their chosen HOTAS layout that they no longer need to look down at it... Same for WASD in KB&M controls.
Certainly I found VR no problem flying in Elite without needing to look down at the stick. I don't know of anyone who did have a problem, really.
However, for games that play standing/moving in full roomscale, the headsets do have a number of options that let you 'see through' and can also be set to trigger only when you get close to custom-defined boundaries. There's a pic-in-pic video image from an external camera, as well as a variety of wireframe overlays and imaging, including one that looks more like digital IR nightvision. It's weird seeing that, but still being able to recognise people's faces!
Thanks for the reply, I will have to take a look at these when my local Currys/PC World have them in stock and get a demo. Looked at some of the hire options and they seem to be £35 per day. Wouldn't mind hiring if the hire cost was taken off a purchase price if you buy one.
Also, that Passthrough+ is likely an additional feature to the existing safety 'see-through' options, but in this case specifically designed for Mixed Realityand Augmented Reality.
It's worth having a playtest on some of the headsets, before you condemn them.