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Thread: Nvidia partners with CDPR for raytracing in Cyberpunk 2077

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    Nvidia partners with CDPR for raytracing in Cyberpunk 2077

    Real-time raytracing will add "depth and verticality to the already impressive megacity".
    Read more.

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    Re: Nvidia partners with CDPR for raytracing in Cyberpunk 2077

    Considering nVidia is the only raytracing-specific hardware acceleration game in town, it's not all that surprising that CDPR is partnering up with them to implement it.
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    ...every time Creative bring out a new card range their advertising makes it sound like they have discovered a way to insert a thousand Chuck Norris super dwarfs in your ears...

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    Re: Nvidia partners with CDPR for raytracing in Cyberpunk 2077

    As long as it isn't a gimmick like pretty much every other implementation.

    And as long as it is DXR and not Gameworks crap then fine. But if it is Nvidia specific i will just be so dissapointed.

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    Re: Nvidia partners with CDPR for raytracing in Cyberpunk 2077

    Quote Originally Posted by Tabbykatze View Post
    As long as it isn't a gimmick like pretty much every other implementation.

    Graphics are as much a gimmick as controllers are. It's a video game.

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    Re: Nvidia partners with CDPR for raytracing in Cyberpunk 2077

    With nVidia as "technology partner" you can be almost certain it'll run like a dog on anything else ...perhaps even their own lower-tier graphics cards.

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    Re: Nvidia partners with CDPR for raytracing in Cyberpunk 2077

    Yeah...not really a game I'd want to play at 1080p just to hit 60fps on my 4K monitor & RTX 2080.

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    Re: Nvidia partners with CDPR for raytracing in Cyberpunk 2077

    Quote Originally Posted by azrael- View Post
    With nVidia as "technology partner" you can be almost certain it'll run like a dog on anything else ...perhaps even their own lower-tier graphics cards.
    I remember a driver bug allowed me to activate some Nvidia specific dog fur thing on COD Ghosts using my AMD card. Whenever the dog was on screen the frame rate became unplayable. Turned it off and had a really good look at the dog. No difference to my eyes between a Nvidia card with this enabled and an AMD card with it disabled. The only difference was attempting to use the feature on an AMD card destroyed the frame rate.

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    Re: Nvidia partners with CDPR for raytracing in Cyberpunk 2077

    Doesn't look like a great implementation at the moment - those poster boards look like just solid colour reflections, while ray tracing should allow a much better reflection.

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    Re: Nvidia partners with CDPR for raytracing in Cyberpunk 2077

    Quote Originally Posted by philehidiot View Post
    I remember a driver bug allowed me to activate some Nvidia specific dog fur thing on COD Ghosts using my AMD card. Whenever the dog was on screen the frame rate became unplayable. Turned it off and had a really good look at the dog. No difference to my eyes between a Nvidia card with this enabled and an AMD card with it disabled. The only difference was attempting to use the feature on an AMD card destroyed the frame rate.
    I was reading an excellent article which i'm struggling to find that Nvidia is happy to have similar/inferior APIs to the open source/AMD-esques ones and take a substantial hit in performance if it destroys their competition by its implementation. I think it was regarding hairworks versus the AMD equivalent which generally has no discernible quality difference (maybe minor in Hairworks in certain situations) but the performance impact was by an far an order of magnitude less on the open source/AMD-esque APIs, even on Nvidia own hardware.

    That just sounds like Nvidia in a nutshell.

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    Re: Nvidia partners with CDPR for raytracing in Cyberpunk 2077

    Oh god please no. RIP until people figure out how Nvidia gimped the performance for anything except the top of their line GPUs so it can be fixed. I still remember the crap they pulled with Witcher 3.

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    Re: Nvidia partners with CDPR for raytracing in Cyberpunk 2077

    If I can't hit my comfort zone of 70-90 fps at 1440P on my 2080ti, Then ray tracing will be turned off!
    Hurry up and release a proper card Nvidia. Ray tracing should have been on 7nm cards and not rushed out like this generation.
    Could have doubled the RT/Tensor cores to give people on 1440p and 4k decent frame rates over 60.

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    Re: Nvidia partners with CDPR for raytracing in Cyberpunk 2077

    Quote Originally Posted by Shane74 View Post
    If I can't hit my comfort zone of 70-90 fps at 1440P on my 2080ti, Then ray tracing will be turned off!
    Hurry up and release a proper card Nvidia. Ray tracing should have been on 7nm cards and not rushed out like this generation.
    Could have doubled the RT/Tensor cores to give people on 1440p and 4k decent frame rates over 60.
    Why should they? When they can sell you both this year's models and next year's...

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    Re: Nvidia partners with CDPR for raytracing in Cyberpunk 2077

    Can not wait for this one

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