Nvidia boasts of 50 per cent FPS boost in Monster Hunter: World
Quote:
Capcom will add DLSS to the game on 17th July, precipitating the increased performance.
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Re: Nvidia boasts of 50 per cent FPS boost in Monster Hunter: World
That's a pretty impressive boost. Does DLSS replace AA?
Re: Nvidia boasts of 50 per cent FPS boost in Monster Hunter: World
But what is the resolution it DLSS upscales from?
Re: Nvidia boasts of 50 per cent FPS boost in Monster Hunter: World
Quote:
Originally Posted by
chj
That's a pretty impressive boost. Does DLSS replace AA?
No, AA improves image quality. DLSS renders at a reduced resolution and then (very) cleverly upscales in an AA-like manner to give the final result - the image quality will be reduced but the trade is higher framerates.
Quote:
Originally Posted by
Tabbykatze
But what is the resolution it DLSS upscales from?
You can probably work it out by reducing the resolution without DLSS until you get a better than 50% framerate boost :p
Re: Nvidia boasts of 50 per cent FPS boost in Monster Hunter: World
Quote:
Originally Posted by
kalniel
You can probably work it out by reducing the resolution without DLSS until you get a better than 50% framerate boost :p
I wanted to take the piss and say that but I felt like being nice today :P
Re: Nvidia boasts of 50 per cent FPS boost in Monster Hunter: World
The result is quite impressive but not well shown on the screeshot)
Re: Nvidia boasts of 50 per cent FPS boost in Monster Hunter: World
Surely the bigger take-away is that a 1000+ ukp graphics card can't run the game at 4k high quality at more than 40fps without resorting to "fudging it"? It doesn't look *that* pretty!
Re: Nvidia boasts of 50 per cent FPS boost in Monster Hunter: World
DLSS is always slightly blurry with weird artifacts. Not surprising it can boast 50% performance if it looks awful.