Read more.Back Stage is rendered almost exclusively with path tracing, as seen in Quake II RTX.
Read more.Back Stage is rendered almost exclusively with path tracing, as seen in Quake II RTX.
Doesn't look very impressive to me if I'm honest.
Even less so when you take into a account the top gpu available is required.
All to have a single stationary character doing nothing much.
Yes, I understand that they're supposed to be removing the raytracing, but it's all so underwhelming.
Everyone knows the very obvious reason they want this to take off.
I understand that, this "Luminous Engine" is not really about being "absolute eye-candy" but rather being good solution for the "tissue flexibilities"...
Hopefully, we may see some succesful implementations in future...
Fingers crossed...
Note:
It is not diffcult to guess that team members invested remarkable amounth of work & effort in to this pretty short demostration.
Despite that I am not overly impressed with the results, I do appreciate the heavy work...
It is quite a difficult job...
Impressive but dat music is fine as heck.
Today's 2080 Ti is 2020's 3070 and 2022's 4060 - real-time raytracing for the mainstream gamer.
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