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Thread: Codemasters acquires Slightly Mad Studios for $30m upfront

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    Codemasters acquires Slightly Mad Studios for $30m upfront

    Deal with Project CARS developer could rise to $67m over three years depending on earnings.
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    Re: Codemasters acquires Slightly Mad Studios for $30m upfront

    But they where mad before or after the acquisition?

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    Re: Codemasters acquires Slightly Mad Studios for $30m upfront

    After the deception of the last installment of the GRID series it seems like a good idea. Maybe they will acquire more knowledge about good simulation racing and let go of that bad arcade-y stuff they've being doing. The first GRID was so good but the following stuff wasn't up-to-par.

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    Re: Codemasters acquires Slightly Mad Studios for $30m upfront

    Still can't forgive them for making Project Cars 2 completely unplayable with an Xbox controller, seriously the cars are simply impossible to control with anything other than a steering wheel set-up.

    ...not all of us can be arsed with having a dedicated racing car set up, Slightly Mad.

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    Re: Codemasters acquires Slightly Mad Studios for $30m upfront

    Hopefully we'll get the best of both in one game, and not the opposite..... I've found Codemasters racing games easier to get into and more consistant, not just in terms of driving, but in terms of multiplayer too. With Project Cars, I've had an issue for a long time where, whomever is acting as the server, I will finish 1st on the road, but If I'm anything less than around 0.8 seconds ahead, it will put me second in the results, yet it never does it the other way around with a friend I play with. I've never had that with any other racing game. It can be very frustrating when I've managed to hold off my mate from overtaking me but still get denied the win. Obviously some sort of lag issue, but still strange why I don't get the other with other racing games. Perhaps it is the predictive code or something that is used for MP...

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    Re: Codemasters acquires Slightly Mad Studios for $30m upfront

    Quote Originally Posted by Bagpuss View Post
    Still can't forgive them for making Project Cars 2 completely unplayable with an Xbox controller, seriously the cars are simply impossible to control with anything other than a steering wheel set-up.

    ...not all of us can be arsed with having a dedicated racing car set up, Slightly Mad.
    Then stick with arcade racers, sim racing and even simcade racers such as project cars should be driven using a wheel. Luckily for you, with this take over I have every thought that Project Cars 3, should it come into existence will be purely arcade now and you can happily twiddle away with your console controller pretending it's even remotely resembling driving.

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    Re: Codemasters acquires Slightly Mad Studios for $30m upfront

    I frequently get upset when I can't play FPS games, such as call of duty or RPG games with my racing rig setup, life is just so unfair

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    Re: Codemasters acquires Slightly Mad Studios for $30m upfront

    Codemasters got mad..

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    Re: Codemasters acquires Slightly Mad Studios for $30m upfront

    I enjoyed Project Cars and Shift, and totally love Codemasters games so cool. Also is Wikipedia correct about the CEO saying he wants to make a console... that is a bit loony, if true.
    "Arrogance and stupidity all in the same package. How efficient of you!" - Ambassador Londo Mollari

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    Re: Codemasters acquires Slightly Mad Studios for $30m upfront

    Quote Originally Posted by PsyaNyde View Post
    Quote Originally Posted by Bagpuss View Post
    Still can't forgive them for making Project Cars 2 completely unplayable with an Xbox controller, seriously the cars are simply impossible to control with anything other than a steering wheel set-up.

    ...not all of us can be arsed with having a dedicated racing car set up, Slightly Mad.
    Then stick with arcade racers, sim racing and even simcade racers such as project cars should be driven using a wheel. Luckily for you, with this take over I have every thought that Project Cars 3, should it come into existence will be purely arcade now and you can happily twiddle away with your console controller pretending it's even remotely resembling driving.
    It's just a game bro. Being more compatible with controller setups doesn't take away the ability to play it with a wheel...

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