Read more.It sold 408K in debut month vs Borderlands 3's sales of 1.78m in its first month on the EGS.
Read more.It sold 408K in debut month vs Borderlands 3's sales of 1.78m in its first month on the EGS.
Good.
Hopefully gamers are starting to realise just how bad the Epic store is for the PC gaming community, developers and publishers alike.
As a minimum, it shows that when people have a choice of where to buy something (i.e. there is genuine competition, rather than price fixing & exclusives) most prefer to buy elsewhere.
fail_quail (26-12-2019)
I guess it is mostly down to the fact that unless you had a reason to wait specifically to buy it on steam, then you could just buy it through the Rockstar launcher like I did, it would still be required to play anyway. Plus buying it through the launcher gave you some free gold or something, so even with all the epic hate aside it just wasn't the most attractive place to buy it.
Utter rubbish, developers are getting a bigger cut and that matters for the industry as a whole but also especially to the smaller and indie devs where a lot of the innovation is. A handful of launchers might be good for convenience but it just breeds complacency, just look at how lack luster the last 3 or so years of Steam sales have been.
Also comparing Borderlands 3 to Red Dead Redemption 2 is apples to oranges. A brand new title exclusive to a single launcher for a year+ vs a title that has been out on a different platform for over a year which a much shorter exclusivity.
Exactly, its ultimately good for the industry and might get some of the big players to innoviate rather than just sit around counting cash. I don't think its a coincidence than Steams long over due UI refresh got released after the Epic launcher started gaining traction.
People hate change about sums it up. I think a lot of people like to have all their games, friends etc in one place but you can hardly blame Epic for breaking Steam's near monopoly; just look at Origin, Uplay etc all of which have been around a lot longer.
I dislike you have to use these launchers / stores in the first place, i don't see why it was ever technically needed, so to me its just a excuse to cram more BS down my throat.
On steam i tried to install that them fortress 2 thing, just to verify it was not my ballgame, but after uninstalling the game it still show up in the Steam client.
And that annoy the living hell out of me, i have uninstalled it so go away god dammit.
Anyone remember Mplayer ? i assume it was much the same,, but i liked that back then,,,,, though that's also close to a lifetime ago.
I'm just waiting sometime down the line for it to be on sale on Steam where most of my games reside anyway, plus also the fact Rockstar couldn't be bothered with the PC platform prior to this so I'm not overly keen on supporting them as a developer. Epic sales are not a really good PC game sales indicator if they are not the exclusive platform either, because I really just don't want another store front on my PC (aside from not wanting to support their specific business practice of paying for exclusive titles on the PC platform).
I take no issue with exclusives from Sony or Microsoft on those platforms, mainly because they already own the developers in question and it's a way to promote their hardware. Epic don't have that excuse, if they wanted to compete properly, they could do so. They've chosen not to so I'm not supporting them.
What is shows is that consumers want the benefit of choice, but in reality won't make the compromises necessary for it.
When given the choice, Steam simply wins by default.
Epic isn't anti-consumers. Consumers are anti-consumer.
The only reason the exclusive was so short-lived for RDR2 on Epic was because of Valve changing their terms to block it completely from their store were the exclusive any longer.
Choice is what consumers should have, but in reality do not want.
Exclusives are necessary for any store to compete with Steam.
Wouldn't matter if Epic had feature parity.
Many on Steam would be simply unwilling to use what they do not have to.
Making it a necessity is the only way to get past that.
I don't like having to use launchers for my games. If there was one universal games library manager it'd be okay, but having to have Steam, GoG Galaxy, Origin, Uplay, Epic, etc. just gets annoying. Add to that that I think launcher-exclusives are anti-consumer, and that IMO Epic don't want to *compete* with Steam, they want to *replace* Steam with their own little monopoly, I'm not willing to support them.
Whenever possible I prefer to buy my games from GoG because it's DRM-free so I actually *own* them, and Galaxy v2 looks like it might be a decent "all in one place" launcher so I'll give it a try after Christmas.
I couldn't care less about launchers, as long as the game works don't care where its launched from.
Jon
True. They never release their games on PC. Well, apart from:
Wild Metal Country
GTA
GTA London
GTA
GTA III
GTA Vice City
Midnight Club II
Manhunt
Midnight Club 3
GTA San Andreas
Bully
GTA IV (plus DLC)
Manhunt 2
LA Noire
GTA V
Red Dead Redemption 2
This. I'll get it where it's cheapest.
Don't forget the Max Payne series too!
I don't mind games being exclusive to a launcher if they are both owned by the same developer, it is the buying up of third party games to make exclusive to one particular store that bothers me, which is why I don't like Epic.
If Coca Cola opened their own chain of stores and made some exclusive products of their brand to sell there, I wouldn't mind and I would want to see their themed store and their fancy products.
Now Imagine if Tesco paid Coca Cola millions to make sure if you wanted to buy a bottle you had to go there, when all the rest of your shopping is done somewhere else because that's what you like. This wouldn't suddenly make me shop at Tesco, it would just stop me buying the Cola Cola and also make me annoyed at them in the process.
fail_quail (26-12-2019)
The problem with this is EA have some great games, Ubisoft have some great games. They are both big companies but was keeping just there exclusives to themselves enough to break the monopoly or have they just become launchers for a handful of games (much like my Origin and Uplay installs).
Epic need to actively drag people away from steam and keep people coming back. Their current strategy of free games and exclusives has already made it my second biggest launcher and now I do actively check epic sales etc (can't remember the last time I check uplay or origin to buy anything).
Steam doesn't need exclusives as to many its the default buying platform, but be clear if epic starts getting anywhere near 50% market share valve will notice and they could fight back with exclusives, lower prices etc.
I don't support Epic or Valve, I support healthy competition in an industry I love and it looks like its starting to happen.
I feel "'anywhere-but-Steam' release" is the defining factor.
Also Rockstar pre-orders were upgraded to the Ultimate edition AND received a reasonable discount.
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