AMD releases TressFX 4.1 hair/fur rendering and simulation tech
Quote:
It is now integrated in Unreal Engine 4.22 so we might see more developer uptake.
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Re: AMD releases TressFX 4.1 hair/fur rendering and simulation tech
Unity integration (or lack thereof) would seem to be the obvious elephant in the room, based on a quick read of the article. Unreal Engine is good for bigger games/devs, but the vast majority of titles I seem to play these days open with a Unity logo, not a UE one.
Re: AMD releases TressFX 4.1 hair/fur rendering and simulation tech
Quote:
Originally Posted by
Irien
Unity integration (or lack thereof) would seem to be the obvious elephant in the room, based on a quick read of the article. Unreal Engine is good for bigger games/devs, but the vast majority of titles I seem to play these days open with a Unity logo, not a UE one.
Not sure on that actually. While I'm sure they exist, I'm struggling to think of many Unity games that try for 3D photorealism. Most of the games I can recall that try for photorealism display the UE logo (+ Frostbite as well, I guess, but that's not exactly an engine AMD has access to), so I think this is well targetted.
Re: AMD releases TressFX 4.1 hair/fur rendering and simulation tech
Rust and Cities: Skylines I think kind of go for photo-realism, both are unity games, just to be a pedant.
Re: AMD releases TressFX 4.1 hair/fur rendering and simulation tech
I'm reminded of all those awesome memes about TressFX being a shampoo :)
Re: AMD releases TressFX 4.1 hair/fur rendering and simulation tech
Quote:
Originally Posted by
fend_oblivion
I'm reminded of all those awesome memes about TressFX being a shampoo :)
Is she or Isn't she using TressFX?:secret:
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