Never used it, not desperate to use it, resent the price hike of graphics cards to include the feature.
Never used it, not desperate to use it, resent the price hike of graphics cards to include the feature.
Huge FPS hit for not much benefit. Give it another 3-4 years and it may be worthwhile. Right now it's just a curiosity. The technology is just not ready.
If the recent resolution fab on computer monitors ( and other ) keep going at the rate it do, that i assume will also nullify any gains made in displaying GFX on a screen.
So you might soon have a GFX card that can do stunning graphics on a 4K screen, but everyone are buying 8K screens.
But if you like me don't jump on that band wagon and still stick to 1080p or maybe 1440p as the extreme, you can get really good FPS and high graphics settings in games for little money,,,,,, even RTX too.
The consoles on the other hand are locked in to the TV market, and everything there now is 4K at least and it will very soon be 8K cuz that's just the way it go.
I honestly think games should look like games, and i sort of blame the ever more realistic GFX graphics for the also increasing " reality" in gameplay, which for me personally just ruin the fun, cuz if i wanted that in the FPS games i like i would be much better off getting off my ass and out to play some hardball or paintball.
Ray Traced graphics look good in the movies .. Oh, you mean ray tracing in computer games. What game .. I don't have any with RT?
Even though my 1070 sucks at rendering ray tracing. I would like a video card that could use them at the highest setting without frame drops. Sometimes ray tracing can make the game beautiful and other times make it look really bad. The technology and software still need tons of work. I think ray tracing can be a game changer in games, once ray tracing can be used in a way that's not extremely expensive then I will welcome rt officially. The video cards that support it are just too expensive at this time.
Need the 7nm NV cards then there will be more power than needed for first gen games MADE for it, and probably will come into it's own by xmas games or so (first gen made from the start with it show up then?). Most so far are after-thoughts, so YMMV until they design with it in mind from the start. Considering NV/AMD seed their tech to devs a little earlier than cards come (to support new features), I doubt many had it in mind with what we see so far. But now that everyone is coming with support on the hardware side by xmas, it should take a hard leap forward from xmas on. I see RT being FAR larger than any VR crap. RT is the future so says ALL hardware supporting it. You need EXTRA hardware to support VR and good ones aren't cheap and games aren't either (bang for buck is awful on VR). Surely some launch titles for next consoles will showcase it, no doubt NV will be pitching game packages for xmas etc.
I do not have an RTX capable card, so along with the fact that I have never seen an RTX enabled game I cant really comment. What I will say is that if I were to upgrade to an RTX Card it would not be because of RTX, it would be for increased framerate in "Normal" games.
With respect to Ampere/Big Navi again I am more interested in their performance in "Normal" games than Ray Traced. But if they are better value for money than the current Nvidia Cards and suffer less of a performance hit with RTX enabled , I may consider an upgrade.
RTX has left me a bit pissed off, to be honest. It was Assetto Corsa Competizione that I was looking forward to the most, and that was marketed as a "launch title", but they're no longer implementing it.
It's been a massive let-down elsewhere as well, only really being usable at 1080p, which is a fairly terrible resolution in 2019.
Overall, not happy.
It's the future obviously. Play some old game and you immediately notice how bad the lighting is. Same will be true of non RT games in a few years. Right now it's only at the overpriced early adopter stage but that's been the same since Ati/Nvidia started making gpu's (the top end cards have some next gen features). As with previous next gen features you've to introduce it some time so the game makers start using it. They've done a good enough job that I wouldn't buy a new card without RT support.
Never seen it in real life, however AMD's version
of RT seems to be less taxing on the system then
nvidia, with almost no discernible difference.
I'm in no rush for it. I've a very limited in budget for PC gaming. Would I rather have a stable 60+ FPS or Ray tracing? I'd take extra FPS every time. When the hardware impact is minimal in a few years I might be interested (and AMD have implemented it - I'm not a nvidia fan).
Ray traced reflections look quite cool, but I personally wouldn't want the FPS penalty for ray traced illumination or shadows. As a 1080ti owner with an HP Reverb, I'm more interested in a GPU with more grunt to be honest.
Before you judge a man, walk a mile in his shoes; after that, who cares?! He's a mile away and you've got his shoes!
"It just works!"
I am as impressed with it as i was when i found out that the long awaited Half Life game is only for VR...
Not gonna spend a dime on it, unless i change the GPU, which i won't for at least another year (1660Ti)
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