Intel touts optimised-for-gaming Xe-HPG GPUs with ray tracing
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It will start to ship these discrete GPUs with GDDR6 and raytracing support in 2021.
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Re: Intel touts optimised-for-gaming Xe-HPG GPUs with ray tracing
yawn. Come back when you have a product to demonstrate (#Larrabee mark2)
and given intel's stance on everything recently can we assume only win10 driver support?
Re: Intel touts optimised-for-gaming Xe-HPG GPUs with ray tracing
well if they can pull it off I would welcome a 3rd GPU manufacturer for these needs... to push down the prices.... just not sure if Intel got the rigth guy for it... we all remember what happened when it was AMD having that guy.
Re: Intel touts optimised-for-gaming Xe-HPG GPUs with ray tracing
Hah, most of the hard chips (i.e. the big ones) are getting outsourced. The consumer gaming GPUs and the compute&IO dies for the Xe HPC - all intel is making for that one is the cache and "base tile" (sounds like an interposer, but who'd make an interposer on 10nm?).
I'm not sure what to make of the SG1 - looks like a small chip (and is called LP), so maybe they're expecting the server to fit half a dozen to a card (like a ghetto version of the nvidia tech to share a GPU across multiple users on the A100)? I also wonder how many streaming providers intel thinks are in the market for new hardware - it can't be many?
I like the game tuning - the optimisations are small enough you can probably download and install them in a few seconds when the user launches the game. After the day one patch installs, waiting a few more seconds for that won't be too bad
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Originally Posted by
QuorTek
well if they can pull it off I would welcome a 3rd GPU manufacturer for these needs... to push down the prices.... just not sure if Intel got the rigth guy for it... we all remember what happened when it was AMD having that guy.
Intel's great at pushing down prices when they're trying to break into a new market. A bit of contra-revenue later we'll all be rocking 2080ti equivalent Xe HPG cards for original RX480 money :) And once intel start trying to turn a profit, we can go back to the red and green teams!
Re: Intel touts optimised-for-gaming Xe-HPG GPUs with ray tracing
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Originally Posted by
Xlucine
And once intel start trying to turn a profit, we can go back to the red and green teams!
Allowing other "teams" to exist isn't really how Intel works.
Re: Intel touts optimised-for-gaming Xe-HPG GPUs with ray tracing
To be honest it could be the best performing card at the cheapest cost but if the driver is to intel's normal standards I won't touch it with a barge pole. I know people moan about AMD/Nvidia drivers but they are leagues better than intel GPU drivers! (I've never really had issues with either teams drivers to be honest - I quite like AMDs latest). I'd want to wait at least a generation to see how much backing intel gives it. I don't want a product that fails and gets dropped like a stone (Remember how quickly the Intel + Vega mobile APU's got support dropped by intel).
Re: Intel touts optimised-for-gaming Xe-HPG GPUs with ray tracing
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Originally Posted by
Xlucine
A bit of contra-revenue later we'll all be rocking 2080ti equivalent Xe HPG cards for original RX480 money :) And once intel start trying to turn a profit, we can go back to the red and green teams!
I was going to say that Dances' understanding of Intel's modi operandi;
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Originally Posted by
DanceswithUnix
Allowing other "teams" to exist isn't really how Intel works.
Is more accurate, but then I remembered that contra-revenue is definitely, 100%, absolutely not the same thing as dumping.
Therefore, if that is the case and all those PR words were just to discourage various monopolies commissions worldwide (sans USA as nobody they're would touch Intel no matter what they do) from looking into what Intel are up to, then us consumers could indeed takes those $10, $20, $50 dollar bills with which Intel might wrap their graphic cards with and enjoy. After all, those $20 bills which contra revenue wrapped around those Atom tablets didn't lead to anyone (much*) being forced out of the market.
*Except AMD's cat chips as AMD couldn't afford to sell them at a loss. Ironically while retail cat chips were forced out, due to the consoles the cat chips are probably the most sold x86 chip ever.
Re: Intel touts optimised-for-gaming Xe-HPG GPUs with ray tracing
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Originally Posted by
kompukare
After all, those $20 bills which contra revenue wrapped around those Atom tablets didn't lead to anyone (much*) being forced out of the market.
Sadly I remember how popular Via and Nvidia chipsets were before Intel decided to stomp on them.
Perhaps one day Intel will pay its EU fine for being a convicted monopolist, if only Intel were as good at processor design as they are at getting away with monopolistic practices.
Re: Intel touts optimised-for-gaming Xe-HPG GPUs with ray tracing
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Originally Posted by
DanceswithUnix
Allowing other "teams" to exist isn't really how Intel works.
Intel prefers to kill competition, but going into graphics makes that a whole lot harder. There's no x86 licencing stick to beat people with, so their only option is:
1) make a product so good, no-one else can compete
2) contra-revenue to get everyone else to run out of money
The first option isn't going to happen, and the second is hard. AMD has guaranteed income for the next couple of years from the consoles and is also turning a big profit from their CPUs, while nvidia is straight up worth more than intel (and is building up a war chest as fast as possible with the RTX tax)
Re: Intel touts optimised-for-gaming Xe-HPG GPUs with ray tracing
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Originally Posted by
Xlucine
while nvidia is straight up worth more than intel (and is building up a war chest as fast as possible with the RTX tax)
Is it listed? If so no war chest, just big dividends to the city boys who own the shares and dictate the company agenda.
Re: Intel touts optimised-for-gaming Xe-HPG GPUs with ray tracing
Quote:
Originally Posted by
Xlucine
Intel prefers to kill competition, but going into graphics makes that a whole lot harder. There's no x86 licencing stick to beat people with, so their only option is:
1) make a product so good, no-one else can compete
2) contra-revenue to get everyone else to run out of money
The first option isn't going to happen, and the second is hard. AMD has guaranteed income for the next couple of years from the consoles and is also turning a big profit from their CPUs, while nvidia is straight up worth more than intel (and is building up a war chest as fast as possible with the RTX tax)
So Intel turns up at the likes of ASUS and tells them they should take 50K units of Xe graphics chips. The implied threat is that if you don't do what Intel say, then your motherboard chipset order suddenly goes on allocation, you can't populate any Intel motherboard PCBs so a large part of your business nosedives stuffing your bottom line.
Re: Intel touts optimised-for-gaming Xe-HPG GPUs with ray tracing
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Originally Posted by
DanceswithUnix
So Intel turns up at the likes of ASUS and tells them they should take 50K units of Xe graphics chips. The implied threat is that if you don't do what Intel say, then your motherboard chipset order suddenly goes on allocation, you can't populate any Intel motherboard PCBs so a large part of your business nosedives stuffing your bottom lone.
That's a good point, but not all card manufacturers also make intel boards. The others will happily fill in the gaps, or even nvidia with more founders editions - it'll hurt the intel ecosystem and only be a minor inconvenience for nvidia