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Thread: Godfall requires 12GB of VRAM for its 4K by 4K textures

  1. #17
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    Re: Godfall requires 12GB of VRAM for its 4K by 4K textures

    Yeah AMD have always given me issues with drivers for the last few cards I've had from them, 270x, 290, RX580..
    Its been a lot better of late but there was a time Windows would stick some drivers on at install and anything beyond that would crash when putting newer versions on...

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    Re: Godfall requires 12GB of VRAM for its 4K by 4K textures

    this all smacks of AMD PR and conveniently finding something to consume over 10GB

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    Re: Godfall requires 12GB of VRAM for its 4K by 4K textures

    Quote Originally Posted by Iota View Post
    I know you're joking, however I wouldn't be surprised to see a 6850 XTX and 6950 XTX held back for the inevitable 3xxx Super / Ti refresh.
    I wouldn't be surprised either.. Hold back the best binned dies for later, couple them up with slightly faster RAM and you've got an all new card!
    "In a perfect world... spammers would get caught, go to jail, and share a cell with many men who have enlarged their penises, taken Viagra and are looking for a new relationship."

  4. #20
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    Re: Godfall requires 12GB of VRAM for its 4K by 4K textures

    Quote Originally Posted by BigBANGerZ View Post
    this all smacks of AMD PR and conveniently finding something to consume over 10GB
    Of course, but it doesn't alter the reality that we're already starting to see games requiring >10GB VRAM (even if that's with all the LOD stuff cranked up to 11), and it's a situation which is likely to become more common in a year or two. It doesn't bode especially well for the longevity of this first gen of 10GB Ampere cards, and was one reason why I'm reticent about 'upgrading' to a 3080 from my 11GB 1080Ti.

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    Re: Godfall requires 12GB of VRAM for its 4K by 4K textures

    Given all those nuts requirements, foliage lod switch popping up at clearly visible range (around 1:30), that's 1. shame and 2. disturbing game play.

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