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Thread: Godfall requires 12GB of VRAM for its 4K by 4K textures

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    Godfall requires 12GB of VRAM for its 4K by 4K textures

    Game showcased on AMD RDNA 2, with a video of FidelityFX, VRS, raytracing, and more.
    Read more.

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    Re: Godfall requires 12GB of VRAM for its 4K by 4K textures

    It does look pretty nice... one thing that made me chuckle - when the subject turns to advanced shadows, he's explaining how complex the maths are and how amazing the shadows look at about the time a character appears to run sideways across the scene with a very rectangular/unrealistic looking shadow visible underneath him!

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    Re: Godfall requires 12GB of VRAM for its 4K by 4K textures

    I guess that will be the cancelled 16GB 3070 now getting uncancelled.

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    Re: Godfall requires 12GB of VRAM for its 4K by 4K textures

    This and COD whatever taking up 250gb for an FPS are what people need to start getting used to if they want 4K worlds. I was talking to someone on reddit about it and they mocked COD because CP2077 is such a massive world and will use 1/3rd the size, and it made me think of how big an open world game will be if they did 4K textures and assets. I guessed about 600-800gb, but could be a lot bigger.

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    Re: Godfall requires 12GB of VRAM for its 4K by 4K textures

    Quote Originally Posted by DanceswithUnix View Post
    I guess that will be the cancelled 16GB 3070 now getting uncancelled.
    According to videocardz, the cancelled 20GB 3080Ti has been uncancelled.
    Last edited by iworrall; 04-11-2020 at 02:08 PM.

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    Re: Godfall requires 12GB of VRAM for its 4K by 4K textures

    AMD partner game convieniently requires just a bit more VRAM than their competitors cards provide. Hmmm.

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    Re: Godfall requires 12GB of VRAM for its 4K by 4K textures

    Quote Originally Posted by kalniel View Post
    AMD partner game convieniently requires just a bit more VRAM than their competitors cards provide. Hmmm.
    Indeed, I was going to post the same thing. Sounds more like poor texture optimsation to me rather than it being a hard requirement. We will see.

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    Re: Godfall requires 12GB of VRAM for its 4K by 4K textures

    People with 8Gb cards are going to have to turn shiz down, or as more games hit that xGb limit people will have to upgrade again..

    However, realistically, how many people play at that resolution, yes its a sign of things to come but its years off yet..

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    Re: Godfall requires 12GB of VRAM for its 4K by 4K textures

    So glad I couldn't buy a 3080 now. 6800XT is definitely the way forward now, even if it takes a few months to actually get hold of one.

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    Banhammer in peace PeterB kalniel's Avatar
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    Re: Godfall requires 12GB of VRAM for its 4K by 4K textures

    I'd guess Nvidia will push their upscaling tech as a counter to any unreasonably high VRAM texture requirements - then you're closer to only needing the amount for 1080p (performance) or 1440p (quality).

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    Re: Godfall requires 12GB of VRAM for its 4K by 4K textures

    Quote Originally Posted by dannyboy75 View Post
    So glad I couldn't buy a 3080 now. 6800XT is definitely the way forward now, even if it takes a few months to actually get hold of one.
    I feel the same way but still have some doubts about the darn drivers

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    Re: Godfall requires 12GB of VRAM for its 4K by 4K textures

    more base Ram, the 6900XTX would seem like the one I would go for, and if as promising it looks the full 4K screens as well

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    Re: Godfall requires 12GB of VRAM for its 4K by 4K textures

    Quote Originally Posted by QuorTek View Post
    more base Ram, the 6900XTX would seem like the one I would go for, and if as promising it looks the full 4K screens as well
    I'm getting the 6969XXX. Far better.

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    Re: Godfall requires 12GB of VRAM for its 4K by 4K textures

    Now 16GB will be the standard.
    Vega 64 Users have HBCC -> No stutter w/8GB GPU

    Good forward thinking tech.
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    Re: Godfall requires 12GB of VRAM for its 4K by 4K textures

    Quote Originally Posted by philehidiot View Post
    I'm getting the 6969XXX. Far better.
    I know you're joking, however I wouldn't be surprised to see a 6850 XTX and 6950 XTX held back for the inevitable 3xxx Super / Ti refresh.

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    Re: Godfall requires 12GB of VRAM for its 4K by 4K textures

    Quote Originally Posted by Rubarb View Post
    I feel the same way but still have some doubts about the darn drivers
    I know what you mean. The last AMD kit I owned was the R9 280X nearly 7 years ago, and I recall the driver side of things being frustrating to say the least.

    But I'm still hopeful that, even if not as well optimised as nVidia's drivers, things must have improved somewhat on the AMD side since 2014. The Smart Memory Access feature is also tempting me towards a 4th gen Ryzen CPU too (I'm ashamed to say I haven't owned an AMD processor since the Athlon days, but that could soon change).

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