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Thread: Microsoft Flight Simulator's next update focuses on the UK

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    Microsoft Flight Simulator's next update focuses on the UK

    The sim's big US-centric 'World Update II' was recently delivered as a free download.
    Read more.

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    Banhammer in peace PeterB kalniel's Avatar
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    Re: Microsoft Flight Simulator's next update focuses on the UK

    Still waiting on availability of new graphics cards before getting this - or I'll be watching a slide show..

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    Re: Microsoft Flight Simulator's next update focuses on the UK

    I know someone who built a complete sim pit from an actual scrap Cessna fuselage. I imagine I'll be getting a call to help upgrade his rig at some point!
    _______________________________________________________________________
    Quote Originally Posted by stevie lee View Post
    I could never work my way back up the shaft. Managed once to get to the bottom of the shaft, but got covered in slime and got stuck.

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    Re: Microsoft Flight Simulator's next update focuses on the UK

    Quote Originally Posted by kalniel View Post
    Still waiting on availability of new graphics cards before getting this - or I'll be watching a slide show..
    No harm in waiting as it still seems to have tons of issues.

    Isn't it currently very much CPU limited too running mostly on one main thread?

    Actually, while the game is meant to be very unfinished or unpolished, getting good performance seems to be a balancing act as there are lots of bottlenecks and wants it all!

    GPU with lots of VRAM, fast NVME drive, lots of system RAM, fast Internet connection, fast CPU especially ST.

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    Re: Microsoft Flight Simulator's next update focuses on the UK

    Quote Originally Posted by kompukare View Post
    No harm in waiting as it still seems to have tons of issues.

    Isn't it currently very much CPU limited too running mostly on one main thread?

    Actually, while the game is meant to be very unfinished or unpolished, getting good performance seems to be a balancing act as there are lots of bottlenecks and wants it all!

    GPU with lots of VRAM, fast NVME drive, lots of system RAM, fast Internet connection, fast CPU especially ST.
    Yep it's generally found to be CPU limited, as apparently it can only use 4 cores at present (plus it's a very CPU-intensive game, especially when flying the airliners).

    That said, I just did a quick test, flying low over New York in the 787 Dreamliner - and GPU utilisation is 92%, VRAM utilisation is 10.7GB, CPU was 48% and RAM 20.7GB. So it does seem more GPU limited for me.

    Looking at that VRAM usage I'm relieved I couldn't get hold of a 3080 now.

    edit: P.S. my specs are i7 8700, 32GB 3200MHz, 1080Ti 11GB

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    Re: Microsoft Flight Simulator's next update focuses on the UK

    Quote Originally Posted by dannyboy75 View Post
    Yep it's generally found to be CPU limited, as apparently it can only use 4 cores at present (plus it's a very CPU-intensive game, especially when flying the airliners).

    That said, I just did a quick test, flying low over New York in the 787 Dreamliner - and GPU utilisation is 92%, VRAM utilisation is 10.7GB, CPU was 48% and RAM 20.7GB. So it does seem more GPU limited for me.

    Looking at that VRAM usage I'm relieved I couldn't get hold of a 3080 now.

    edit: P.S. my specs are i7 8700, 32GB 3200MHz, 1080Ti 11GB
    A 4 thread workload will never approach 100% utilisation on a 12 thread CPU. What was the utilisation of the highest loaded thread?

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    Re: Microsoft Flight Simulator's next update focuses on the UK

    Yep, good point. Just checked and one core (11) in particular seems to be doing most of the work, and is pretty much continually sat at 100% (or very close to it)

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