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Thread: 3DMark completes DX12 Ultimate test suite with Sampler Feedback

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    3DMark completes DX12 Ultimate test suite with Sampler Feedback

    Texture efficiency testing augments Raytracing, Mesh Shaders, and VRS benchmarks.
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    Re: 3DMark completes DX12 Ultimate test suite with Sampler Feedback

    If only i could get hold of my GPU of choice at a sensible price, i would be able to then benchmark it !

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    Re: 3DMark completes DX12 Ultimate test suite with Sampler Feedback

    I have a fairly old license for this, but oddly while this update, Mesh Shader and VRS benchmarks are free, they're charging for the Raytracing one :/

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    Re: 3DMark completes DX12 Ultimate test suite with Sampler Feedback

    Quote Originally Posted by kalniel View Post
    I have a fairly old license for this, but oddly while this update, Mesh Shader and VRS benchmarks are free, they're charging for the Raytracing one :/
    Same its a little annoying I seemed to have missed this release but the ray tracing stuff is all part of the port royal benchmark set which for people who bought before 2019 now need to pay for to upgrade, on steam its currently £1.99 so a small price but still feels bad having to pay for an update like this.
    Quote Originally Posted by snootyjim View Post
    Trust me, go into any local club and shout "I've got dual Nehalem Xeons" and all of the girls will practically collapse on the spot at the thought of your e-penis

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    Re: 3DMark completes DX12 Ultimate test suite with Sampler Feedback

    3dmark upgrades are so cheap on steam sales I don't mind much. A couple of quid every few years isn't bad for ongoing support for something as complex as this!

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    Re: 3DMark completes DX12 Ultimate test suite with Sampler Feedback

    Quote Originally Posted by Xlucine View Post
    3dmark upgrades are so cheap on steam sales I don't mind much. A couple of quid every few years isn't bad for ongoing support for something as complex as this!
    But that's what's weird - this new Sampler Feedback test is free. Out of all the DX12 ultimate tests, they're only charging extra for the ray-tracing test.

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