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Meanwhile, BioWare mulls moving Mass Effect from Frostbite to Unreal Engine 5.
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Meanwhile, BioWare mulls moving Mass Effect from Frostbite to Unreal Engine 5.
Good to see Alan Wake getting some love... great game with interesting game mechanics that will definitely benefit from improvements in resolution, framerate and (given the whole game premise is based around 'light') raytracing seems like a natural fit.
One of the most atmospheric games of the past 20 years for sure.
With regard to Mass Effect, there's been some work to bring raytracing to the Frostbite engine, dating back at least as far as 2018 - exploiting both DirectX 12 and the NVidia RTX APIs.
A move to the Unreal Engine might bring other benefits though - e.g. help tighten up the gunplay - which always felt a bit lack-lustre, especially considering how many planet-side excursions resulted in pistols being drawn.
Alan Wake Remastered is now confirmed:
https://www.alanwake.com/
"Today, Remedy Entertainment announced Alan Wake Remastered, a fully remastered version of the 2010 classic. Published by Epic Games Publishing, Alan Wake Remastered will feature the complete Alan Wake experience – including the main game and two expansions, The Signal and The Writer – in all-new rendered 4K visuals, as well as new commentary from creative director Sam Lake.
Alan Wake Remastered will launch in fall 2021, and will be available on PC on the Epic Games Store, PlayStation 5, PlayStation 4/Pro, Xbox Series X|S, Xbox One, Xbox One S and Xbox One X. With the original game having launched on Xbox 360 and arriving on PC a few years later, this will be the first time ever that Alan Wake will be available to PlayStation users. For existing fans of the game, it’s an opportunity to experience the best version of Alan Wake yet."