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Thread: First hands-on review of the PS3

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    HEXUS.gaming Steven W's Avatar
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    First hands-on review of the PS3

    Darn it, we can't get access to the site with the review, but our friends over at Joystiq have kindly printed the story.

    Check out the Headline for more info.

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    The linked site's just came to life for me, its a little slow but all the pages are loading fine

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    HEXUS.gaming Steven W's Avatar
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    Quote Originally Posted by podman
    The linked site's just came to life for me, its a little slow but all the pages are loading fine
    hmm wonder if it's my PC.

    Anything new on what is already printed?

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    Not really no, theres a couple of pictures but nothing new, although I've not read all five pages yet... I can save the pages and email them to you if you like?

    EDIT: A few quotes from the artcle.

    Our insider explains: "Sony wanted 1080p, but we're working at 720p and 1080i, same as on the Xbox 360. Even with [final hardware] in mind, reaching good frame rates at 1080p with next-gen graphics is almost impossible. Instead many developers, ourselves included, are reworking so they run at 720p. PS3's output takes care of upscaling it - so no native 1080p, but it still looks killer." Perhaps there was always a specific reason why Sony felt it should say "up to 1080p"?

    And this is a key point; while it's clearly struggling to achieve Full HD without heavy compromises, something that PS3 does better than Xbox 360, most straightforwardly, is 'more stuff simultaneously'. An impressive list of simultaneous, wonderfully shaded, dynamic visual effects was evident, but PS3 was also able to throw around tonnes of geometry in terms of realtime 'explosion' calculation - and convincingly affect dozens of objects all at the same time.
    The hands-on evidence is beginning to mount up. We're talking about a machine barely superior to Xbox 360 - not by any significant margin. It's certainly obvious this machine is not "twice" as powerful as 360, let alone a generational leap ahead. But the gap could become bigger: "Realistically, as libraries and experience with both machines grow, I think the PS3 will start showing things the 360 will choke at," offers the source. "But Sony will have to make available to us libraries and new routines for that to happen - something they've been severely lacking at so far."
    I'm having problems loading pages four and five now
    Last edited by podman; 11-02-2006 at 07:54 PM.

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    Subscribing. This is interesting to be sure. I hope we can see a bit more from the PS3. Not convinced its going to be a leap ahead of 360 to be honest
    Check my project <<| Black3D |>>
    Quote Originally Posted by hexah
    Games are developed by teams of talented people and sometimes electronic arts

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    HEXUS.gaming Steven W's Avatar
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    Quote Originally Posted by podman
    Not really no, theres a couple of pictures but nothing new, although I've not read all five pages yet... I can save the pages and email them to you if you like?
    That would be much appreciated! Still can't get on.

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    AV forums have the whole article posted here. (If people are still stuggling to access kikizo pages)

    Makes an interesting read.

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    HEXUS.gaming Steven W's Avatar
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    Quote Originally Posted by pengellyd
    AV forums have the whole article posted here. (If people are still stuggling to access kikizo pages)

    Makes an interesting read.
    Thanks! I've added the link into the main post.

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    Very interesting read.

    I will be disappointed if it doesnt hit our shores until Summer 2007. If thats the case I will most likely have bought a X360 by then. Especially considering the indications that the performance difference in the long term is only going to be minimal.

    We might be waiting until the last years of the console's life cycles before we see any meaningful performance difference. I don't think that is worth waiting the extra year (or more) for.

    Whatever happens I still think the PS3 is going to be a very good system - just as successful and enjoyable to have as the PS2.
    HEXUS|iMc

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    Quote Originally Posted by Steven W
    That would be much appreciated! Still can't get on.
    I don't know if you still want the pages, but I've put them into a *.zip on my website, link in a PM heading your way in a mo...

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    HEXUS.gaming Steven W's Avatar
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    Quote Originally Posted by podman
    I don't know if you still want the pages, but I've put them into a *.zip on my website, link in a PM heading your way in a mo...
    Thanks Podman, very much appreciated.

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    No problem, did it work okay?

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    HEXUS.gaming Steven W's Avatar
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    Quote Originally Posted by podman
    No problem, did it work okay?
    Yep, cheers

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    Interesting. I do take these comments with a massive grain of salt however; think for a second that the PS2 can render a decent looking 1080i signal in GT4; the next system will undoubtedly be able to do some great graphics at 1080P (just as the 360 could too). Neither of the GPUs in the machines would actually struggle with the resolution, after all.

    I think it'll come down to the quality of games and price really. Microsoft should by Take-Two (i.e: GTA Franchise) FTW!

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