EIEF 2006 :: Velvetelvis Studios want to bring the Hollywood glitz into games
Quote:
Rosanna Sun from Velvetelvis Studios has just completed her conference speech at EIEF 2006. Rosanna was in Edinburgh to talk about production convergence. To those who are wondering what on earth that means, on a basic level it involves working with an I.P, where she gives the Matrix as an example, and blending both the production of the movie and the game at the same time.
http://gaming.hexus.net/content/item.php?item=6535