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'B' company are back to fight their way through snowy mountaintops, dense jungles and dusty villages.
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Read more.Quote:
'B' company are back to fight their way through snowy mountaintops, dense jungles and dusty villages.
Im getting this game purely for the multiplayer. How well did it run? any benchmarks?
As above, maybe the required and used system specs should be shown. From my experience (uncle got delivery on friday!) single player is a lot more of a hog than multi-player but as per the beta thread I wouldn't really dream of running this on anything short of a GTX 275/4890.
PC spec ran on:
GeForce 9800 GT
3GB RAM
2.71 GHZ Processor
Windows XP
AMD Athlon64 x 2 Dual 5200+
Abit AN52V Motherboard
Ran smoothly. I hasten to add I have not tested multiplayer.Just had the retail copy arrive so going to see if I can get on servers tonight, if they're open.
Steam preload is available now too. :)
I loved multiplayer last night.
However, it took me a while to get into a server with a low ping. Once I was in, I stayed their all night and it was silky smooth on the larger maps.
There is a really tight map (I should have noted it down) and it was stuttering all over the place when explosions were going off. Sniper head-shots weren't registering.
Still, can't wait for tonight again.
Sniping tip: Dont aim at where you want to hit, there is bullet drop in the game so if you aim at the head, you wont hit the head. Aim above.
My pre-order should be here soon :)
Was it the snow map off the Beta - Port Valdez ?
What sort of game is it most like in multiplayer?
I'm guessing it's more of a CoD4 clone than BF2.
What would you compare it to then?
Erm i suppose its similar to CoD in the way its fast paced action but theres no dolphin diving or being melee'd from over yonder, from my experience BF2 played like an arcade-y shooter so trying to find differences between that and CoD aren't that many - maybe the hardcore mode on BC2 will be of some interest to you although i havent played that!
Edit: as mentioned above the shooting mechanics seem to be retained from BF2 which i actually do prefer a lot :)
Well, BF2 had no shooting whilst jumping, and most combat was at range. Typical BF2 map was Wake Island, with jets dogfighting overhead, two helicopter gunship crews battling it out with TV missiles, tanks bustling down the islands to take out any enemies on foot who'd invaded the nearby villages, and transport helicopters hovering over airfields as a small insertion team parachuted out to take the flag, all watched over by the field commander.
Typical CoD4 map was running around diving into small rooms and taking out 8 people with a frag and an Uzi to the head. Always very small maps with lots of buildings and narrow streets that you had to run and gun through.
That's what I meant as the difference between the two - I wasn't sure where EA had positioned BC2. Guess it depends largely on whether BF3 is ever going to happen.
On some of the smaller maps it has the pace of MW2 but on the larger maps it's like the typical Battlefield experience and much slower paced. Seen quite a few people moaning about the slow pace, and they seem to be people who've come across from COD.