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Thread: Futuremark's 3DMark05 - An Introduction

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    HEXUS webmaster Steve's Avatar
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    Futuremark's 3DMark05 - An Introduction

    It's a very pretty way to show off modern hardware, and Macci et al will love to race to 10K and beyond, but its use as a serious benchmark is let down by use of an accelerated method of PSM rendering that's yet to show its face on anything other than XBox and which isn't a standard part of DirectX, leaving its means as a rendering technique on PC games in the future in doubt, calling into question the reasons why that method of PSM rendering was ever included in the first place. Performance certainly seems to be one factor.

    It remains to be seen how it'll pan out in the future, after all they're not called Futuremark for nothing, but the reasoning behind the way it was designed still needs to be investigated. Stay tuned.
    http://www.hexus.net/content/reviews...lld19JRD04Nzg=
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    cat /dev/null streetster's Avatar
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    nice article mr kez shame i wont be able to run it with my lowly gf4 tho

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    Cracking article Gromit.. er I mean Rys
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    A good read, thank you

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    Rys
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    Not as good as it could have been though. NDA expiry time was too close after getting access to the final gold build to do everything I wanted, with the hardware I wish I had access to.

    I'll definitely be tidying it up in places, at the weekend, before writing a follow-up part that carries on from the basic performance conclusions I came to initially.

    The pressures of writing to tight deadlines, you have to sacrifice in certain areas.

    Glad you liked it though!

    Rys
    MOLLY AND POPPY!

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    In my opinion, the best, most in-depth, and un-biased review of the hype
    and gripe that is 3D05. Reason I joined the forums here.

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    HEXUS webmaster Steve's Avatar
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    Quote Originally Posted by BMG_TARANTELLA
    In my opinion, the best, most in-depth, and un-biased review of the hype
    and gripe that is 3D05. Reason I joined the forums here.
    Welcome aboard the forums!
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