Reviews - G.Skill Ripjaws 4 3,000MHz CL15 DDR4
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A prime candidate for super-fast DDR4 RAM.
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Re: Reviews - G.Skill Ripjaws 4 3,000MHz CL15 DDR4
Would've loved to see more games that like RAM. Source engine games generally tend to fare better with better RAM, so I think it would've been nice and a big visual representation perhaps using some source games.
Re: Reviews - G.Skill Ripjaws 4 3,000MHz CL15 DDR4
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Originally Posted by
robb213
Would've loved to see more games that like RAM. Source engine games generally tend to fare better with better RAM, so I think it would've been nice and a big visual representation perhaps using some source games.
The only Source game I play is Day of Defeat and it barely ever uses 4GiB out of my 8GiB of 1333MHz DDR3. I doubt more RAM would help it tbh and 'faster' RAM I reckon wouldn't even show up on benchmarks....
Would a jump from 1333 DDR3 to even double or more that DDR4 really make any difference to such old engines as Source? :undecided ....maybe on APUs?
Re: Reviews - G.Skill Ripjaws 4 3,000MHz CL15 DDR4
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Originally Posted by
Pleiades
Quote:
Originally Posted by
robb213
Would've loved to see more games that like RAM. Source engine games generally tend to fare better with better RAM, so I think it would've been nice and a big visual representation perhaps using some source games.
The only Source game I play is Day of Defeat and it barely ever uses 4GiB out of my 8GiB of 1333MHz DDR3. I doubt more RAM would help it tbh and 'faster' RAM I reckon wouldn't even show up on benchmarks....
Would a jump from 1333 DDR3 to even double or more that DDR4 really make any difference to such old engines as Source? :undecided ....maybe on APUs?
It's possible I was mixing up stuff in my head where TomsHardware did a VRAM benchmark including L4D, but I was positive I saw more on it before, and with different images than what was shown there too.
So the only thing I could find was: http://media.bestofmicro.com/E/J/213...eft_4_dead.png but that's involving Core i7 first generation memory scaling and not exactly what I was looking for. Oh well, I'm confusing myself more nonetheless now :s
Edit: Found this too concerning LGA1156 benchmarking, but still isn't what I was looking for: http://media.bestofmicro.com/9/5/231...eft_4_dead.png
Re: Reviews - G.Skill Ripjaws 4 3,000MHz CL15 DDR4
Quote:
Originally Posted by
Pleiades
The only Source game I play is Day of Defeat and it barely ever uses 4GiB out of my 8GiB of 1333MHz DDR3. I doubt more RAM would help it tbh and 'faster' RAM I reckon wouldn't even show up on benchmarks....
Would a jump from 1333 DDR3 to even double or more that DDR4 really make any difference to such old engines as Source? :undecided ....maybe on APUs?
64-bit is a consideration here. Remember, 32-bit games can't use more than a couple of gig of RAM
Re: Reviews - G.Skill Ripjaws 4 3,000MHz CL15 DDR4
Quote:
Originally Posted by
directhex
64-bit is a consideration here. Remember, 32-bit games can't use more than a couple of gig of RAM
Oh good point, are any Source titles 64-bit? It really is an ancient engine by PC standards :shocked2:
Robb: Those figures do show some improvement with reduced latency, actually more than I would've expected. However as RAM speed increases, so does CL timing and these DDR4 chips would perform worse in that regard (extrapolating those figures)...