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Find out if it can master the Radeon RX 480.
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Read more.Quote:
Find out if it can master the Radeon RX 480.
Am seriously getting an RX480
Nice review, would like to see Vulkan scores for Doom, as that is what most of the people will actually use.
Other than that, expected performance level.
Sort of what I expected but unless it can get close to to the £250 a Sapphire 480 Nitro retails for I'm going to keep my preorder on that as I expect it'll be a better long term purchase (DX12/Vulkan).
nVidia have missed an opportunity (or AMD managed to counter at the last minute).
To ask $100 more than a 480 it needs to be beating it, not trailing in DX12/vulkan benchmarks.
Annoying, quite wanted to pick one of these up.
edit: though just as I go to order the 480 I see the UK 1060 price is actually similar to the 480... interesting!
the tech group Kalniel, DanceWithUnix, how comes the Rx480 has 2030 processors yet it seriously lags behind a 1200 Cuda core GTX1060? should it be more processors = more performance?
Whats funny is TPU managed to review one of the high end MSI GTX1060 cards now,yet not a single AIB RX480 card review yet?? Seriously,AMD, if you had AIB RX480 reviews out now....what is AMD PR doing?? Honestly,yes the RX480 launch was very successful,but really it seems they are resting on their laurels and have missed a massive chance to get those AIB cards reviewed...
AMD's 'cores' are vastly different to Nvidia's 'cores'. Simple as that really, and that's pretty much the way it's always been.
Hexus, any reason for no 3dmark DX12 test numbers being run?
Would be interesting to compare the 1060 and RX480 under that test to see which might be the better long term bet.
The 3DMark test actually does not use many DX12 features:
http://www.anandtech.com/show/10486/...tx12-benchmark
Second Edit!!Quote:
Under the hood, the engine only makes use of FL 11_0 features, which means it can run on video cards as far back as GeForce GTX 680 and Radeon HD 7970.
Hexus really needs to test the cards under Vulkan too - it leads to big performance gains for AMD cards.Quote:
We've tested Doom using OpenGL 4.5 (4.3 for AMD cards). Set to ultra and looking just lovely, performance is split into three broad camps. You have the older GPUs at the bottom, whose frame rate is just enough at 1080p. A collection of modern mainstream GPUs line the middle, and the very best fight it for bragging rights.
£329 for the asus strix is way to much,might as well get a 1070!
Is that tomb raider benchmark done using dx12? I would have thought the rx480 would have a lead over this card.
Pascal supports async compute on software level which lags behind AMD who has hardware level support for it, all titles that use async compute run faster on AMD cards (Hitman, AOTS, Doom (will get that support later on)), and more titles will support it in the near future especially EA titles.
Async compute can gain massive performance and you can see what the cheap mid-range RX 480 can do when games have support for it.
for me, Nvidia is a pass for this year, they screwed up by not putting hardware support for async compute, they had their chance but they didnt think it will be that big thing in games, so lets hope Vega will be a great performer as Polaris looks very promising so far.
To greatly simplify it: not all cores are created equal. Nvidia and AMD's underlying core architecture are NOT exactly the same - they are built on similar principles to perform exactly the same job in different ways.
It's similar to sports teams: just because Hull City is a Premier League team doesn't mean they are anywhere near as good as Manchester United or City or Chelsea or Arsenal in their overall performance, yet they fight for the same trophy under the same rules.
Some other reviews have - it's close, but hard to say when the current DX12 games tend to be quite heavily sided one way or the other. That's probably a sign of things to come, but the 480 trounces the 1060 in Ashes and Hitman under DX12, while Tomb Raider scores a win in DX12 for nVidia (not sure if that's with the async patch enabled though). Total War in DX12 seems to be more or less equal. Time spy more or less equal.
I'm guessing that they're basically the same in DX12, unless the devs tune for console/AMD in which case the 480 really sees a nice boost.