Read more.Competent, but feels pricey.
Read more.Competent, but feels pricey.
So basically, if you do not "need" ray tracing, go for 5700 XT. And save some money.
The more you live, less you die. More you play, more you die. Isn't it great.
Yeh, I suspect that where the 5700XT is positioned high enough to attract serious gamers but low enough to mean they'd be willing to replace it in a year or so when ray tracing becomes a real thing. So they'll not bother with the 2070 because who knows how it'll perform in ray tracing but they'll save nearly £150 and buy the AMD card, knowing the savings will allow them to upgrade sooner once the RTX tech and market has stabilised.
You ask me how much I'll pay for a GPU and £600 for the top end is it (and I expect that to last 5 years or so with decent FPS). £400 I expect decent performance but maybe not so much longevity. The 2070 here is nearly £600 and the AMD card is available for under £400. I feel the AMD card is pitched relatively sensibly in the market but Nvidia are trying to gouge on ray tracing and I'm sorry, but it's not there yet. We may well get software based ray tracing which performs nearly as well, as demonstrated by Crytech, making the extra (substantial) investment in an RTX capable card worthless.
On top of that I just am not gaming as much as I'd like (too many games have annoyed me with either things trying to push me into microtransactions (Far Cry) or poor programming for PC in favour of consoles (COD)) given the investment I've made in my GPU. I strongly suspect I'll be going to plan b next time which is where my 4K monitor is used at 1080P in games as it should just turn one pixel into four and work perfectly well.
These prices are frankly laughable.
As a nvidia fan-boy, I can't see any reason why anybody would buy this over a 5700XT at these prices. Ray-tracing is too much of a performance hit - if you want high framerates, even at average resolutions you can't use ray-tracing unless of course, you drop some other graphics settings, but if you're not wanting the graphics to look the best they can, why use ray tracing?
10 print "Recursive error."
Go 10 until head$="caved in against the wall".
Yeh, it's a total mess. I suspect software level raytracing will come out and there will be some hardware acceleration from these cards but, from what I've seen, this will be "hardware acceleration" in that they'll code it to slow down if you don't have the hardware.
I can't be the only person who'd rather buttery smooth framerates at high resolutions and refresh rates before more flare. I mean, there are some games that you love to play for the visual feast, but they're few and far between as we largely play games for gameplay.
Why do I still like Freelancer? It had meh graphics when it came out, never mind now. Deus Ex is still a good game despite graphics. Sometimes it feels like they've forgotten this. I was having this same conversation with someone at work today about how CS:S was a fine game for many years past its sell by date as it had good core gameplay, not graphical excellence at its core. This was copied over to CS:GO where they kept high FPS, accessibility with mediocre hardware and gameplay at the fore, before graphics.
I largely play Elite Dangerous for the joy of chasing NPC pirates around an asteroid belt and blowing them up where frame rate is key, but there are occasions where I just find myself staring at the view. I wonder if real space would be a disappointment compared to what people have imagined
To be fair though, ED isn't the most graphically heavy game outside of dock - it's mostly the skybox!
I did mining on my 40" 4K, was getting acceptable framerates and I have to say, it looked stunning - and I will also admit, I'd love to see that game given some RTX love - but yeah, most games we don't play just for eye candy
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