as Nemelia correctly observed, if you are rendering frames you are not really taxing the network so much as the hardware itself (processor/RAM especially) so I wouldn't expect hardly any increase at all as the network isn't the bottleneck in this case.Originally posted by scottyman
also - if you're net rendering 3dsmax, you may see a tiny speed increase - but it's going to be seconds rather than minutes - I'm running a farm of ten machines in my office on gigabit, and there was only a 5 minute speed increase over the course of the entire job (400 frames) which took a total of 37 hours.
i.e. rendered across 100mbit switch - had to move an errant light, chucked in new gigabit switch and left it alone for the weekend.
Neligible speed increase over all - network was more responsive, but ultimately made little or no difference.
I very much doubt you were even using 10% of the network bandwidth whilst rendering - as if you had done so after 37 hours you'd be running into nearly a Terrabyte of data across the LAN !
It's interesting to note that the network is more responsive though, that's good news and something which I would expect.