Results 1 to 16 of 16

Thread: Hardware for 3D rendering

  1. #1
    HEXUS.social member Allen's Avatar
    Join Date
    Nov 2003
    Location
    Brighton
    Posts
    8,536
    Thanks
    363
    Thanked
    262 times in 168 posts
    • Allen's system
      • Motherboard:
      • ASUS Maximus VIII Gene
      • CPU:
      • Intel Core i5 6600K
      • Memory:
      • 2 x 8GB Kingston HyperX Predator DDR4-3000
      • Storage:
      • 256GB Samsung 950 PRO NVMe M.2 (OS) + 2 x 512GB Samsung 960 EVO in RAID 0 (Games)
      • Graphics card(s):
      • ASUS ROG Strix GeForce GTX 1080 Ti OC
      • PSU:
      • XFX P1-650X-NLG9 XXX 650W Modular
      • Case:
      • Fractal Design Node 804
      • Operating System:
      • Windows 10 Home 64-bit
      • Monitor(s):
      • 27" BenQ XL2730Z + 23" Dell U2311H
      • Internet:
      • Virgin Media 200Mbps

    Hardware for 3D rendering

    Have been trying to read up on this and have Google'd my backside off, but still not 100% sure. Even searching Hexus has brought up very little solid information.

    Basically, if you use a PC for rendering 3D images, what hardware is used in the process (and therefore what could you upgrade to make it render faster)?

    I was under the impression that it was mostly done on the CPU, therefore the faster the processor the faster the render, however, I read somewhere that professional graphics boards like the Quadro FX for example play a very important part. I thought the job of the graphics card was to display images on the screen, not assist in the rendering process?

    So what could you upgrade to make rendering go faster? Would Quad Core be the way to go? Would 4GB of RAM be more than enough if the final images are less than 100MB in size? Would using a 64bit OS be better at rendering than a 32bit OS, or would that depend on if the software being used to render has been programmed to make use of a 64bit OS?

    Sorry for all the questions, but some reliable answers would be most appreciated.
    Last edited by Allen; 09-12-2009 at 04:53 PM.

  2. #2
    HEXUS.social member Allen's Avatar
    Join Date
    Nov 2003
    Location
    Brighton
    Posts
    8,536
    Thanks
    363
    Thanked
    262 times in 168 posts
    • Allen's system
      • Motherboard:
      • ASUS Maximus VIII Gene
      • CPU:
      • Intel Core i5 6600K
      • Memory:
      • 2 x 8GB Kingston HyperX Predator DDR4-3000
      • Storage:
      • 256GB Samsung 950 PRO NVMe M.2 (OS) + 2 x 512GB Samsung 960 EVO in RAID 0 (Games)
      • Graphics card(s):
      • ASUS ROG Strix GeForce GTX 1080 Ti OC
      • PSU:
      • XFX P1-650X-NLG9 XXX 650W Modular
      • Case:
      • Fractal Design Node 804
      • Operating System:
      • Windows 10 Home 64-bit
      • Monitor(s):
      • 27" BenQ XL2730Z + 23" Dell U2311H
      • Internet:
      • Virgin Media 200Mbps

    re: Hardware for 3D rendering

    Bah, can someone edit the title to put the D in to 3D, thanks.

  3. #3
    Administrator Moby-Dick's Avatar
    Join Date
    Jul 2003
    Location
    There's no place like ::1 (IPv6 version)
    Posts
    10,665
    Thanks
    53
    Thanked
    384 times in 313 posts

    Re: Hardware for 3D rendering

    Done

    rendering work can take advantage of GPU offloading where a GPU ( which is very very good at specific maths calculations ) can do work rather than a CPU. The quadro cards do this very well I believe.

    its the same reason a PS3 is really quite good at number crunching , not because it has a good CPu , but because it has a good set of GPU's
    my Virtualisation Blog http://jfvi.co.uk Virtualisation Podcast http://vsoup.net

  4. Received thanks from:

    Allen (09-12-2009)

  5. #4
    HEXUS.social member Allen's Avatar
    Join Date
    Nov 2003
    Location
    Brighton
    Posts
    8,536
    Thanks
    363
    Thanked
    262 times in 168 posts
    • Allen's system
      • Motherboard:
      • ASUS Maximus VIII Gene
      • CPU:
      • Intel Core i5 6600K
      • Memory:
      • 2 x 8GB Kingston HyperX Predator DDR4-3000
      • Storage:
      • 256GB Samsung 950 PRO NVMe M.2 (OS) + 2 x 512GB Samsung 960 EVO in RAID 0 (Games)
      • Graphics card(s):
      • ASUS ROG Strix GeForce GTX 1080 Ti OC
      • PSU:
      • XFX P1-650X-NLG9 XXX 650W Modular
      • Case:
      • Fractal Design Node 804
      • Operating System:
      • Windows 10 Home 64-bit
      • Monitor(s):
      • 27" BenQ XL2730Z + 23" Dell U2311H
      • Internet:
      • Virgin Media 200Mbps

    Re: Hardware for 3D rendering

    Quote Originally Posted by Moby-Dick View Post
    Done
    Ta.
    Quote Originally Posted by Moby-Dick View Post
    rendering work can take advantage of GPU offloading where a GPU ( which is very very good at specific maths calculations ) can do work rather than a CPU. The quadro cards do this very well I believe.
    OK, but I'm presuming it will only offload the work to the GPU if the system is using a specific card like the Quadro and not a typical "gaming" graphics card, right? If so, would the benefit of getting a Quadro (or similar) to render 3D images be noticeable?

  6. #5
    Administrator Moby-Dick's Avatar
    Join Date
    Jul 2003
    Location
    There's no place like ::1 (IPv6 version)
    Posts
    10,665
    Thanks
    53
    Thanked
    384 times in 313 posts

    Re: Hardware for 3D rendering

    I dont know a whole lot about the specifics but I'm pretty sure you can use CUDA ( or the ATI equivilent ) on a number of their cards. its more down to the software I think.

    http://www.nvidia.com/object/cuda_what_is.html
    my Virtualisation Blog http://jfvi.co.uk Virtualisation Podcast http://vsoup.net

  7. Received thanks from:

    Allen (09-12-2009)

  8. #6
    Senior Member
    Join Date
    Jan 2004
    Location
    Leicestershire
    Posts
    1,212
    Thanks
    7
    Thanked
    31 times in 30 posts
    • madman045's system
      • Motherboard:
      • P9X79 Pro
      • CPU:
      • I7-3820
      • Memory:
      • 32GB
      • Storage:
      • Not enough!
      • Graphics card(s):
      • HD7970
      • PSU:
      • 850w Corsair
      • Case:
      • Corsair Carbide 300R
      • Operating System:
      • Win 7 Ultimate X64
      • Monitor(s):
      • Dell U2713HM & 2007WFP
      • Internet:
      • Plusnet FTTC - 30mbit/7mbit

    Re: Hardware for 3D rendering

    Allen, what software will you be rendering these 3D images in?

    What system are you currently doing this on and how long on average is the process taking (trying to help guage the performance increase that might be seen)

    What sort of CPU/Ram usage are you seeing during the rendering process?

  9. Received thanks from:

    Allen (09-12-2009)

  10. #7
    Headless Chicken Terbinator's Avatar
    Join Date
    Apr 2009
    Posts
    7,670
    Thanks
    1,209
    Thanked
    727 times in 595 posts
    • Terbinator's system
      • Motherboard:
      • ASRock H61M
      • CPU:
      • Intel Xeon 1230-V3
      • Memory:
      • Geil Evo Corsa 2133/8GB
      • Storage:
      • M4 128GB, 2TB WD Red
      • Graphics card(s):
      • Gigabyte GTX Titan
      • PSU:
      • Corsair AX760i
      • Case:
      • Coolermaster 130
      • Operating System:
      • Windows 8.1 Pro
      • Monitor(s):
      • Dell Ultrasharp U2711H
      • Internet:
      • Virgin Media 60Mb.

    Re: Hardware for 3D rendering

    I would of thought the Quattro cards would be your best option but anything from the 8800 series and later from nvidia can power some applications in the same way a Quattro card can with nvidia's CUDA tech.
    Kalniel: "Nice review Tarinder - would it be possible to get a picture of the case when the components are installed (with the side off obviously)?"
    CAT-THE-FIFTH: "The Antec 300 is a case which has an understated and clean appearance which many people like. Not everyone is into e-peen looking computers which look like a cross between the imagination of a hyperactive 10 year old and a Frog."
    TKPeters: "Off to AVForum better Deal - £20+Vat for Free Shipping @ Scan"
    for all intents it seems to be the same card minus some gays name on it and a shielded cover ? with OEM added to it - GoNz0.

  11. Received thanks from:

    Allen (09-12-2009)

  12. #8
    HEXUS.social member Allen's Avatar
    Join Date
    Nov 2003
    Location
    Brighton
    Posts
    8,536
    Thanks
    363
    Thanked
    262 times in 168 posts
    • Allen's system
      • Motherboard:
      • ASUS Maximus VIII Gene
      • CPU:
      • Intel Core i5 6600K
      • Memory:
      • 2 x 8GB Kingston HyperX Predator DDR4-3000
      • Storage:
      • 256GB Samsung 950 PRO NVMe M.2 (OS) + 2 x 512GB Samsung 960 EVO in RAID 0 (Games)
      • Graphics card(s):
      • ASUS ROG Strix GeForce GTX 1080 Ti OC
      • PSU:
      • XFX P1-650X-NLG9 XXX 650W Modular
      • Case:
      • Fractal Design Node 804
      • Operating System:
      • Windows 10 Home 64-bit
      • Monitor(s):
      • 27" BenQ XL2730Z + 23" Dell U2311H
      • Internet:
      • Virgin Media 200Mbps

    Re: Hardware for 3D rendering

    Quote Originally Posted by madman045 View Post
    Allen, what software will you be rendering these 3D images in?
    The program is called Virtual Worlds by a company called Logicom. http://www.logicom.com/virtual/product.asp?p=1
    Quote Originally Posted by madman045 View Post
    What system are you currently doing this on and how long on average is the process taking (trying to help guage the performance increase that might be seen)
    It's a HP with a Core 2 Duo E8500 @ 3.16GHz, 4GB of DDR2 RAM (3.5GB used as only using XP Pro 32bit) and a GeForce 9600GT graphics card. To render an image of 300px x 300px took 26 seconds, but there is a need to render higher quality images which can be up to 4096px x 2732px which can take hours (sorry, can't give a specific time as last time it was left to run overnight and we forgot to check the rendering time).
    Quote Originally Posted by madman045 View Post
    What sort of CPU/Ram usage are you seeing during the rendering process?
    CPU usage for both cores is at 100%, RAM usage from what I remember was either 1GB or 2GB, it defo wasn't using all 3.5GB available.

  13. #9
    Anthropomorphic Personification shaithis's Avatar
    Join Date
    Apr 2004
    Location
    The Last Aerie
    Posts
    10,857
    Thanks
    645
    Thanked
    872 times in 736 posts
    • shaithis's system
      • Motherboard:
      • Asus P8Z77 WS
      • CPU:
      • i7 3770k @ 4.5GHz
      • Memory:
      • 32GB HyperX 1866
      • Storage:
      • Lots!
      • Graphics card(s):
      • Sapphire Fury X
      • PSU:
      • Corsair HX850
      • Case:
      • Corsair 600T (White)
      • Operating System:
      • Windows 10 x64
      • Monitor(s):
      • 2 x Dell 3007
      • Internet:
      • Zen 80Mb Fibre

    Re: Hardware for 3D rendering

    From what I can see, the product only users DirectX. Your current machine is going to be pretty much as good as it gets from the looks of things.
    Main PC: Asus Rampage IV Extreme / 3960X@4.5GHz / Antec H1200 Pro / 32GB DDR3-1866 Quad Channel / Sapphire Fury X / Areca 1680 / 850W EVGA SuperNOVA Gold 2 / Corsair 600T / 2x Dell 3007 / 4 x 250GB SSD + 2 x 80GB SSD / 4 x 1TB HDD (RAID 10) / Windows 10 Pro, Yosemite & Ubuntu
    HTPC: AsRock Z77 Pro 4 / 3770K@4.2GHz / 24GB / GTX 1080 / SST-LC20 / Antec TP-550 / Hisense 65k5510 4K TV / HTC Vive / 2 x 240GB SSD + 12TB HDD Space / Race Seat / Logitech G29 / Win 10 Pro
    HTPC2: Asus AM1I-A / 5150 / 4GB / Corsair Force 3 240GB / Silverstone SST-ML05B + ST30SF / Samsung UE60H6200 TV / Windows 10 Pro
    Spare/Loaner: Gigabyte EX58-UD5 / i950 / 12GB / HD7870 / Corsair 300R / Silverpower 700W modular
    NAS 1: HP N40L / 12GB ECC RAM / 2 x 3TB Arrays || NAS 2: Dell PowerEdge T110 II / 24GB ECC RAM / 2 x 3TB Hybrid arrays || Network:Buffalo WZR-1166DHP w/DD-WRT + HP ProCurve 1800-24G
    Laptop: Dell Precision 5510 Printer: HP CP1515n || Phone: Huawei P30 || Other: Samsung Galaxy Tab 4 Pro 10.1 CM14 / Playstation 4 + G29 + 2TB Hybrid drive

  14. Received thanks from:

    Allen (09-12-2009)

  15. #10
    HEXUS.social member Allen's Avatar
    Join Date
    Nov 2003
    Location
    Brighton
    Posts
    8,536
    Thanks
    363
    Thanked
    262 times in 168 posts
    • Allen's system
      • Motherboard:
      • ASUS Maximus VIII Gene
      • CPU:
      • Intel Core i5 6600K
      • Memory:
      • 2 x 8GB Kingston HyperX Predator DDR4-3000
      • Storage:
      • 256GB Samsung 950 PRO NVMe M.2 (OS) + 2 x 512GB Samsung 960 EVO in RAID 0 (Games)
      • Graphics card(s):
      • ASUS ROG Strix GeForce GTX 1080 Ti OC
      • PSU:
      • XFX P1-650X-NLG9 XXX 650W Modular
      • Case:
      • Fractal Design Node 804
      • Operating System:
      • Windows 10 Home 64-bit
      • Monitor(s):
      • 27" BenQ XL2730Z + 23" Dell U2311H
      • Internet:
      • Virgin Media 200Mbps

    Re: Hardware for 3D rendering

    Quote Originally Posted by Moby-Dick View Post
    I dont know a whole lot about the specifics but I'm pretty sure you can use CUDA ( or the ATI equivilent ) on a number of their cards. its more down to the software I think.

    http://www.nvidia.com/object/cuda_what_is.html
    Quote Originally Posted by Terbinator View Post
    I would of thought the Quattro cards would be your best option but anything from the 8800 series and later from nvidia can power some applications in the same way a Quattro card can with nvidia's CUDA tech.
    I have had a brief look at the nvidia site linked by Moby, but as far as I can tell, it won't work with Virtual Worlds as when searching for it I got 0 results.

  16. #11
    HEXUS.social member Allen's Avatar
    Join Date
    Nov 2003
    Location
    Brighton
    Posts
    8,536
    Thanks
    363
    Thanked
    262 times in 168 posts
    • Allen's system
      • Motherboard:
      • ASUS Maximus VIII Gene
      • CPU:
      • Intel Core i5 6600K
      • Memory:
      • 2 x 8GB Kingston HyperX Predator DDR4-3000
      • Storage:
      • 256GB Samsung 950 PRO NVMe M.2 (OS) + 2 x 512GB Samsung 960 EVO in RAID 0 (Games)
      • Graphics card(s):
      • ASUS ROG Strix GeForce GTX 1080 Ti OC
      • PSU:
      • XFX P1-650X-NLG9 XXX 650W Modular
      • Case:
      • Fractal Design Node 804
      • Operating System:
      • Windows 10 Home 64-bit
      • Monitor(s):
      • 27" BenQ XL2730Z + 23" Dell U2311H
      • Internet:
      • Virgin Media 200Mbps

    Re: Hardware for 3D rendering

    Quote Originally Posted by shaithis View Post
    From what I can see, the product only users DirectX. Your current machine is going to be pretty much as good as it gets from the looks of things.
    Do you mean Direct3D? If so, I'm pretty sure it has different modes as when I was last on it, it said that it was in OGL (OpenGL) mode.

  17. #12
    Anthropomorphic Personification shaithis's Avatar
    Join Date
    Apr 2004
    Location
    The Last Aerie
    Posts
    10,857
    Thanks
    645
    Thanked
    872 times in 736 posts
    • shaithis's system
      • Motherboard:
      • Asus P8Z77 WS
      • CPU:
      • i7 3770k @ 4.5GHz
      • Memory:
      • 32GB HyperX 1866
      • Storage:
      • Lots!
      • Graphics card(s):
      • Sapphire Fury X
      • PSU:
      • Corsair HX850
      • Case:
      • Corsair 600T (White)
      • Operating System:
      • Windows 10 x64
      • Monitor(s):
      • 2 x Dell 3007
      • Internet:
      • Zen 80Mb Fibre

    Re: Hardware for 3D rendering

    http://www.logicom.com/virtual/spec.asp

    Very little information. You may need to contact them directly but I would really think CUDA and STREAM would be mentioned if they were usable.
    Main PC: Asus Rampage IV Extreme / 3960X@4.5GHz / Antec H1200 Pro / 32GB DDR3-1866 Quad Channel / Sapphire Fury X / Areca 1680 / 850W EVGA SuperNOVA Gold 2 / Corsair 600T / 2x Dell 3007 / 4 x 250GB SSD + 2 x 80GB SSD / 4 x 1TB HDD (RAID 10) / Windows 10 Pro, Yosemite & Ubuntu
    HTPC: AsRock Z77 Pro 4 / 3770K@4.2GHz / 24GB / GTX 1080 / SST-LC20 / Antec TP-550 / Hisense 65k5510 4K TV / HTC Vive / 2 x 240GB SSD + 12TB HDD Space / Race Seat / Logitech G29 / Win 10 Pro
    HTPC2: Asus AM1I-A / 5150 / 4GB / Corsair Force 3 240GB / Silverstone SST-ML05B + ST30SF / Samsung UE60H6200 TV / Windows 10 Pro
    Spare/Loaner: Gigabyte EX58-UD5 / i950 / 12GB / HD7870 / Corsair 300R / Silverpower 700W modular
    NAS 1: HP N40L / 12GB ECC RAM / 2 x 3TB Arrays || NAS 2: Dell PowerEdge T110 II / 24GB ECC RAM / 2 x 3TB Hybrid arrays || Network:Buffalo WZR-1166DHP w/DD-WRT + HP ProCurve 1800-24G
    Laptop: Dell Precision 5510 Printer: HP CP1515n || Phone: Huawei P30 || Other: Samsung Galaxy Tab 4 Pro 10.1 CM14 / Playstation 4 + G29 + 2TB Hybrid drive

  18. Received thanks from:

    Allen (09-12-2009)

  19. #13
    Senior Member
    Join Date
    Feb 2007
    Location
    Slough
    Posts
    439
    Thanks
    4
    Thanked
    18 times in 17 posts
    • kungpo's system
      • Motherboard:
      • ASUS P6T SE
      • CPU:
      • i7 920 @ 3.90 Ghz
      • Memory:
      • 6x 2GB Corsair DDR3 1600
      • Storage:
      • 2x WD AAKS 640GB RAID0
      • Graphics card(s):
      • 260 GTX
      • PSU:
      • Corsair 1000HX
      • Case:
      • Silverstone Fortress
      • Operating System:
      • Windows 7 Professional x64
      • Monitor(s):
      • 2x LG L1952S
      • Internet:
      • 3MB ADSL

    Re: Hardware for 3D rendering

    If utilisation on the cores is hitting 100% (on both), then it suggests the app is multi-threaded at the least, so a Quad Core or a faster processor should make a difference. The WW site also specifically mentions NVidia or ATI GPUs, so a faster GPU should make a difference too.

  20. Received thanks from:

    Allen (09-12-2009)

  21. #14
    HEXUS.social member Allen's Avatar
    Join Date
    Nov 2003
    Location
    Brighton
    Posts
    8,536
    Thanks
    363
    Thanked
    262 times in 168 posts
    • Allen's system
      • Motherboard:
      • ASUS Maximus VIII Gene
      • CPU:
      • Intel Core i5 6600K
      • Memory:
      • 2 x 8GB Kingston HyperX Predator DDR4-3000
      • Storage:
      • 256GB Samsung 950 PRO NVMe M.2 (OS) + 2 x 512GB Samsung 960 EVO in RAID 0 (Games)
      • Graphics card(s):
      • ASUS ROG Strix GeForce GTX 1080 Ti OC
      • PSU:
      • XFX P1-650X-NLG9 XXX 650W Modular
      • Case:
      • Fractal Design Node 804
      • Operating System:
      • Windows 10 Home 64-bit
      • Monitor(s):
      • 27" BenQ XL2730Z + 23" Dell U2311H
      • Internet:
      • Virgin Media 200Mbps

    Re: Hardware for 3D rendering

    I think I will get in contact with them to see how we can get our renders to take "just a few minutes"...
    A typical print at 720 DPI (dots per inch), which is a good quality, takes just a few minutes.

  22. #15
    Senior Member Pob255's Avatar
    Join Date
    Apr 2007
    Location
    The land of Brum
    Posts
    10,143
    Thanks
    608
    Thanked
    1,226 times in 1,123 posts
    • Pob255's system
      • Motherboard:
      • Asus M5A99X EVO
      • CPU:
      • FX8350 & CM Hyper 212+
      • Memory:
      • 4 x 2gb Corsair Vengence 1600mhz cas9
      • Storage:
      • 512gb samsung SSD +1tb Samsung HDD
      • Graphics card(s):
      • EGVA GTX970
      • PSU:
      • Seasonic GX 650W
      • Case:
      • HAF 912+
      • Operating System:
      • W7 Pro
      • Monitor(s):
      • iiyama XB3270QS-B1 32" IPS 1440p

    Re: Hardware for 3D rendering

    After a quick dig around.
    For doing still renders it's old school redndering so it's almost all on the cpu and memory (mainly cpu)
    For "producing ‘live’ 3D walkthroughs." the gpu shows it's self but not by a great amount.

    However the main area that the gpu will be of any real benefit is in the design stage, the simplified rendering structure when you're actually makeing things is the only thing that will get any major benefit from a gamer level graphics card.

    The final rendering can be improved by a "proffesional" level card, however low end pro cards generally stink, decent cards like the tessla C1060 or FirePro V8700 are going to cost £1000+

    I'd definately look at a quad core cpu

  23. #16
    Senior Member
    Join Date
    Feb 2007
    Location
    Slough
    Posts
    439
    Thanks
    4
    Thanked
    18 times in 17 posts
    • kungpo's system
      • Motherboard:
      • ASUS P6T SE
      • CPU:
      • i7 920 @ 3.90 Ghz
      • Memory:
      • 6x 2GB Corsair DDR3 1600
      • Storage:
      • 2x WD AAKS 640GB RAID0
      • Graphics card(s):
      • 260 GTX
      • PSU:
      • Corsair 1000HX
      • Case:
      • Silverstone Fortress
      • Operating System:
      • Windows 7 Professional x64
      • Monitor(s):
      • 2x LG L1952S
      • Internet:
      • 3MB ADSL

    Re: Hardware for 3D rendering

    Another thought....

    When you check CPU utilisation, is it the WW process taking all the CPU time? Small things to try is disabling the AV software. Also check the size of your pagefile and see how much disk activity is taking place. Also how much memory is being used by the processes?

    I agree Quad is the way to go. The HP should be easily upgradable to take (at the very least) a Q6600 or Q6700.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Similar Threads

  1. Open Source Hardware Hackers Start P2P Bank
    By 0iD in forum General Discussion
    Replies: 3
    Last Post: 19-03-2009, 11:36 PM
  2. PCI problem - New device doesnt activate the "new hardware found"
    By Oobie- in forum PC Hardware and Components
    Replies: 0
    Last Post: 28-11-2008, 08:19 PM
  3. Hardware fault?
    By Eden in forum Help! Quick Relief From Tech Headaches
    Replies: 7
    Last Post: 12-11-2008, 09:40 PM
  4. Windows Vista Hardware Tax
    By Matt1eD in forum Software
    Replies: 18
    Last Post: 21-09-2005, 08:23 PM
  5. Replies: 0
    Last Post: 04-05-2005, 06:23 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •