Originally Posted by
shaithis
You really think a dust cloud or a box exploding is going to look much different to your eyes if the physics of it is generated by a dedicated add-in card, rather then a second core?
You must be the bionic man...
I really find it hard to beleive that current CPU cores would have a hard time calculating these things to a level of complexity that a human could differenciate between.
Now, if these things were for real-world modeling applications I could understand.....but for gaming???