Page 2 of 2 FirstFirst 12
Results 17 to 23 of 23

Thread: Hardware acceleration benefit from X-fi in games

  1. #17
    Moderator chuckskull's Avatar
    Join Date
    Apr 2006
    Location
    The Frozen North
    Posts
    7,713
    Thanks
    951
    Thanked
    690 times in 463 posts
    • chuckskull's system
      • Motherboard:
      • Gigabyte Z77-D3H
      • CPU:
      • 3570k @ 4.7 - H100i
      • Memory:
      • 32GB XMS3 1600mhz
      • Storage:
      • 256GB Samsung 850 Pro + 3TB Seagate
      • Graphics card(s):
      • EVGA GTX 980Ti Classified
      • PSU:
      • Seasonic M12 700W
      • Case:
      • Corsair 500R
      • Operating System:
      • Windows 10 Pro
      • Monitor(s):
      • Asus VG278HE
      • Internet:
      • FTTC
    I know I'm GPU limited, just because I run everything at 1600x1200. Depends on your whole setup, not just one part.

  2. #18
    Banned Smokey21's Avatar
    Join Date
    May 2005
    Location
    Stafford, Midlands
    Posts
    1,752
    Thanks
    0
    Thanked
    0 times in 0 posts
    If you want the front panel, you can get the X-Fi Plat. The Fatality, has 64mb of ram, and your paying more the name as well.

  3. #19
    Member
    Join Date
    Jun 2006
    Posts
    161
    Thanks
    2
    Thanked
    4 times in 4 posts
    Thanks all for the feedback, even though I really want the front panel I can't justify the extra ££££ so I'll probably get the Extreme Music OEM, enjoy the sounds and the sound quality.

    I'm guessing I'll be GPU limited in most games for the time being anyway

    Chz

    Chunks

  4. #20
    Senior Member
    Join Date
    Jan 2005
    Location
    Manchester
    Posts
    2,900
    Thanks
    67
    Thanked
    182 times in 136 posts
    • Butcher's system
      • Motherboard:
      • MSI Z97 Gaming 3
      • CPU:
      • i7-4790K
      • Memory:
      • 8 GB Corsair 1866 MHz
      • Storage:
      • 120GB SSD, 240GB SSD, 2TB HDD
      • Graphics card(s):
      • MSI GTX 970
      • PSU:
      • Antec 650W
      • Case:
      • Big Black Cube!
      • Operating System:
      • Windows 7
    Almost all games are CPU limited on current hardware, especially if you have a high end GFX card. The faster your GFX card the easier it is to become CPU limited. GPUs are getting faster at a mugh higher rate than CPUs which only compounds the problem. DX10 will help, but that's still way off.

    Here's a couple of (fairly technical) docs about CPU limits:
    http://msdn.microsoft.com/library/de...ows_Titles.asp
    http://www.ati.com/developer/gdc/D3D...imisations.pdf


    Quote Originally Posted by kalniel View Post
    Really? I thought you only need something like a 2ghz AMD64 part to not be limited up to something like a 7900GT - depending on the game/resolution of course.
    For something like 3dmark that's true, but for actual games where there's a lot more than rendering eating CPU time it's not the case at all.

  5. #21
    Member
    Join Date
    Jun 2006
    Posts
    161
    Thanks
    2
    Thanked
    4 times in 4 posts
    Quote Originally Posted by Butcher View Post
    Almost all games are CPU limited on current hardware, especially if you have a high end GFX card. The faster your GFX card the easier it is to become CPU limited. GPUs are getting faster at a mugh higher rate than CPUs which only compounds the problem. DX10 will help, but that's still way off.
    It depends on the resolution and detail level, at modestly high resolutions with most modern processors you are limited by the GPU unless you have a mega-crossfire / SLI setup?

    I want to run games like BF2 and Oblivion at the native resolution of my monitor which is 1680 x 1050. I hope to install an E6600, at this kind of resolution even dual X1900XT are GPU limited.

    This is based on what I read on Anandtech :

    If you are simply interested in maximum processor performance, P965 with any of the Core 2 Duo parts is going to be very fast. Gamers on the other hand are probably going to at least want to think about SLI/CrossFire, as typical gaming settings will be GPU limited with just about any current single GPU.


    Cheers

    Chunks

  6. #22
    Senior Member
    Join Date
    Jan 2005
    Location
    Manchester
    Posts
    2,900
    Thanks
    67
    Thanked
    182 times in 136 posts
    • Butcher's system
      • Motherboard:
      • MSI Z97 Gaming 3
      • CPU:
      • i7-4790K
      • Memory:
      • 8 GB Corsair 1866 MHz
      • Storage:
      • 120GB SSD, 240GB SSD, 2TB HDD
      • Graphics card(s):
      • MSI GTX 970
      • PSU:
      • Antec 650W
      • Case:
      • Big Black Cube!
      • Operating System:
      • Windows 7
    Difficult to say without benching the actual system. It's really easy to get CPU limited though, unless you're really thrashing the graphics effects (and to be fair oblivion doesn't shirk in that respect) you can become GPU limited even at high resolution.

    One thing to note is that dual core doesn't benefit the vast majority of games. Pretty much all games are effectively single threaded, so having the extra core makes no difference at all. CPU clock speed is king when it comes to games.

    Don't forget an X1900 can excute around 20 billion shader ops per second. If you're running at 60 FPS that means you can spend around 187 ops per pixel at your res. That's a LOT of shader work even with overdraw in.
    Last edited by Butcher; 13-09-2006 at 09:45 PM.

  7. #23
    Banhammer in peace PeterB kalniel's Avatar
    Join Date
    Aug 2005
    Posts
    31,024
    Thanks
    1,871
    Thanked
    3,382 times in 2,719 posts
    • kalniel's system
      • Motherboard:
      • Gigabyte Z390 Aorus Ultra
      • CPU:
      • Intel i9 9900k
      • Memory:
      • 32GB DDR4 3200 CL16
      • Storage:
      • 1TB Samsung 970Evo+ NVMe
      • Graphics card(s):
      • nVidia GTX 1060 6GB
      • PSU:
      • Seasonic 600W
      • Case:
      • Cooler Master HAF 912
      • Operating System:
      • Win 10 Pro x64
      • Monitor(s):
      • Dell S2721DGF
      • Internet:
      • rubbish
    We'll it's very easy to tell if you're GPU limited or not - just change the resolution of the game and see if it affects frame rates.

    Only if you can change the resolution without any affect on framerates are you CPU limited.

Page 2 of 2 FirstFirst 12

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Similar Threads

  1. USA Used Games...
    By Galant in forum General Discussion
    Replies: 6
    Last Post: 23-04-2006, 01:24 PM
  2. TFT/LCD Monitos & 2D games 60FPS/ 120HZ
    By retroborg in forum Graphics Cards
    Replies: 21
    Last Post: 16-03-2005, 02:51 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •